Public match receipt
Aug 31, 07:28 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · FiR$TBLoOD · 1.40
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
FiR$TBLoOD
7/10
Entries won / attempted
Trade impact
Tee_Daawg!!
4
Trade kills
Clutches
Rynn
1/5
Clutches won / played
Utility
XXX
182
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
FiR$TBLoOD CS12,061737 | 24 | 16 | 4 | 1.50 | 131.5 | 50% | 76% | 1.40 | -118 | 4 |
Rynn CS10,055982 | 16 | 14 | 3 | 1.14 | 87.8 | 56% | 86% | 1.15 | -55 | 1 |
AnticAdu CS10,540FACEIT— | 9 | 17 | 3 | 0.53 | 59.8 | 33% | 52% | 0.74 | -351 | 1 |
JooJooW CS9,018FACEIT— | 10 | 17 | 3 | 0.59 | 61.9 | 60% | 52% | 0.77 | -354 | 1 |
-23 CS4,564FACEIT— | 10 | 15 | 2 | 0.67 | 57.0 | 30% | 62% | 0.80 | -200 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Tee_Daawg!! CS7,3861,000 | 19 | 14 | 4 | 1.36 | 78.8 | 42% | 71% | 1.12 | +359 | 4 |
XXX CS13,768740 | 17 | 15 | 7 | 1.13 | 84.5 | 35% | 67% | 1.07 | +352 | 3 |
FIND CS7,845FACEIT— | 16 | 13 | 4 | 1.23 | 78.3 | 44% | 76% | 1.10 | +365 | 2 |
Abu_abrahim17 CS—FACEIT— | 17 | 14 | 5 | 1.21 | 97.4 | 47% | 71% | 1.16 | — | 3 |
Dark knight CS4,544FACEIT— | 10 | 15 | 4 | 0.67 | 59.4 | 20% | 62% | 0.81 | +217 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
FiR$TBLoOD | 95 | 12 | 7/10 | 1 | 0/2 | 4 | 53 |
Abu_abrahim17 | 6 | 2 | 3/4 | 0 | 1/2 | 3 | 40 |
Rynn | 0 | 0 | 0/3 | 2 | 1/5 | 1 | 38 |
Tee_Daawg!! | 15 | 2 | 2/3 | 4 | 0/2 | 4 | 46 |
FIND | 73 | 4 | 0/2 | 3 | 0/1 | 2 | 41 |
XXX | 182 | 2 | 3/7 | 4 | 0/1 | 3 | 44 |
Dark knight | 0 | 2 | 2/5 | 0 | 0/3 | 0 | 25 |
-23 | 13 | 0 | 1/1 | 2 | 0/2 | 2 | 22 |
JooJooW | 0 | 0 | 1/3 | 3 | 0/0 | 1 | 23 |
AnticAdu | 113 | 6 | 2/4 | 3 | 0/5 | 1 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
FiR$TBLoOD | — | — / — | 108ms · 35 | 33.3% | — | 21.1% | — | — | 4423 mdeg | 94% / 159% / 117% | None |
Abu_abrahim17 | — | — / — | 55ms · 23 | 27.9% | — | 14.1% | — | — | 2144 mdeg | 88% / 118% / 95% | None |
Rynn | — | — / — | 45ms · 15 | 18.5% | — | 19.3% | — | — | 3094 mdeg | 106% / 106% / 89% | None |
Tee_Daawg!! | — | — / — | 56ms · 32 | 43.1% | — | 11.3% | — | — | 3094 mdeg | 79% / 95% / 106% | None |
FIND | — | — / — | 65ms · 20 | 30.2% | — | 16.3% | — | — | 2683 mdeg | 82% / 95% / 96% | None |
XXX | — | — / — | 131ms · 30 | 31.6% | — | 13.8% | — | — | 4609 mdeg | 66% / 102% / 89% | None |
Dark knight | — | — / — | 176ms · 21 | 12.9% | — | 5.8% | — | — | 7395 mdeg | 38% / 72% / 52% | None |
-23 | — | — / — | 151ms · 20 | 14.9% | — | 14.6% | — | — | 4120 mdeg | 56% / 69% / 52% | None |
JooJooW | — | — / — | 137ms · 15 | 18.8% | — | 20.9% | — | — | 2096 mdeg | 113% / 75% / 46% | None |
AnticAdu | — | — / — | 87ms · 21 | 22.0% | — | 9.4% | — | — | 3734 mdeg | 63% / 72% / 41% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+1,032 ticks
XXX eliminated FiR$TBLoOD with ssg08OpeningHeadshot+1,065 ticks
Tee_Daawg!! threw a smoke
+1,199 ticks
Tee_Daawg!! detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,267 ticks
Abu_abrahim17 eliminated Rynn with g3sg1Headshot+1,279 ticks
Tee_Daawg!! eliminated JooJooW with AK-47+1,388 ticks
FIND threw a smoke
+1,548 ticks
FIND detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,570 ticks
FIND threw a flashbang
+1,680 ticks
FIND detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 5.3s team blind
+2,195 ticks
-23 eliminated FIND with M4A1-S+2,303 ticks
Dark knight dropped the bomb
36.0s clock+2,303 ticks
-23 eliminated Dark knight with M4A1-S · assisted by Rynn+2,341 ticks
XXX eliminated -23 with glock · assisted by FINDTrade+2,350 ticks
XXX picked up the bomb
36.7s clock+2,611 ticks
Tee_Daawg!! smoke expired
+2,851 ticks
XXX started planting
44.5s clock+2,956 ticks
Tee_Daawg!! eliminated AnticAdu with AK-47Headshot
Kill feed
148 of 150 events
Objective
51 of unknown events
Grenades
417 of unknown events