Public match receipt
Aug 18, 01:34 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Rezzrad · 1.53
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Rezzrad
7/8
Entries won / attempted
Trade impact
Aizen
5
Trade kills
Clutches
Aizen
3/8
Clutches won / played
Utility
s0ka+
72
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Aizen CS3,516FACEIT— | 18 | 14 | 3 | 1.29 | 86.2 | 72% | 83% | 1.17 | -104 | 2 |
Fakhirhuh CS4,487824 | 10 | 17 | 7 | 0.59 | 91.2 | 40% | 67% | 0.94 | -149 | 2 |
[ sQr ] CS4,145FACEIT— | 8 | 16 | 1 | 0.50 | 30.0 | 13% | 56% | 0.62 | -169 | 0 |
@@@@@@TAO@@@@@@ CS4,150578 | 7 | 16 | 7 | 0.44 | 68.3 | 43% | 61% | 0.78 | -168 | 0 |
Happy Ghost CS1,992600 | 4 | 18 | 6 | 0.22 | 47.9 | 50% | 44% | 0.58 | -113 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Rezzrad CS5,4911,096 | 20 | 11 | 8 | 1.82 | 135.2 | 35% | 83% | 1.53 | +197 | 5 |
-23 CS2,402FACEIT— | 17 | 7 | 3 | 2.43 | 89.8 | 35% | 89% | 1.53 | +104 | 4 |
Koorosh CS9,398716 | 21 | 12 | 1 | 1.75 | 99.4 | 57% | 89% | 1.38 | +341 | 3 |
s0ka+ CS4,254486 | 14 | 8 | 4 | 1.75 | 74.1 | 50% | 89% | 1.27 | — | 1 |
KingFace Pooli CS3,335697 | 9 | 12 | 4 | 0.75 | 58.0 | 44% | 83% | 0.90 | +176 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Rezzrad | 0 | 0 | 7/8 | 3 | 0/0 | 5 | 48 |
-23 | 0 | 1 | 1/2 | 0 | 0/1 | 4 | 43 |
Koorosh | 47 | 0 | 4/6 | 3 | 0/1 | 3 | 43 |
s0ka+ | 72 | 6 | 0/0 | 4 | 0/3 | 1 | 34 |
Aizen | 0 | 3 | 1/5 | 5 | 3/8 | 2 | 39 |
Fakhirhuh | 57 | 10 | 1/3 | 3 | 0/2 | 2 | 29 |
KingFace Pooli | 22 | 2 | 1/2 | 1 | 0/0 | 0 | 23 |
@@@@@@TAO@@@@@@ | 0 | 8 | 2/4 | 0 | 0/2 | 0 | 20 |
[ sQr ] | 27 | 2 | 0/1 | 1 | 0/2 | 0 | 21 |
Happy Ghost | 0 | 0 | 1/5 | 1 | 0/2 | 1 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Rezzrad | — | — / — | 102ms · 36 | 38.5% | — | 15.5% | — | — | 5588 mdeg | 66% / 163% / 142% | None |
-23 | — | — / — | 115ms · 27 | 20.3% | — | 11.7% | — | — | 4689 mdeg | 66% / 108% / 190% | None |
Koorosh | — | — / — | 10ms · 20 | 33.9% | — | 31.7% | — | — | 2046 mdeg | 107% / 120% / 137% | None |
s0ka+ | — | — / — | 168ms · 19 | 25.0% | — | 19.5% | — | — | 4897 mdeg | 94% / 89% / 137% | None |
Aizen | — | — / — | 79ms · 25 | 28.6% | — | 28.0% | — | — | 4570 mdeg | 136% / 104% / 100% | None |
Fakhirhuh | — | — / — | 64ms · 27 | 32.7% | — | 10.1% | — | — | 3939 mdeg | 75% / 110% / 46% | None |
KingFace Pooli | — | — / — | 103ms · 14 | 14.3% | — | 12.2% | — | — | 4235 mdeg | 83% / 70% / 59% | None |
@@@@@@TAO@@@@@@ | — | — / — | 109ms · 20 | 13.2% | — | 17.4% | — | — | 3799 mdeg | 80% / 83% / 34% | None |
[ sQr ] | — | — / — | 123ms · 9 | 14.3% | — | 5.3% | — | — | 4174 mdeg | 24% / 36% / 39% | None |
Happy Ghost | — | — / — | 134ms · 13 | 10.0% | — | 9.1% | — | — | 5793 mdeg | 94% / 58% / 17% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+310 ticks
s0ka+ threw a flashbang
+398 ticks
s0ka+ dropped the bomb
6.2s clock+427 ticks
s0ka+ detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.4s team blind
+525 ticks
-23 threw a flashbang
+619 ticks
[ sQr ] threw a HE grenade
+635 ticks
-23 detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.7s enemy blind · 2.8s team blind
+647 ticks
s0ka+ threw a HE grenade
+671 ticks
KingFace Pooli threw a flashbang
+713 ticks
Fakhirhuh threw a flashbang
+729 ticks
[ sQr ] detonated a HE grenade
14 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+757 ticks
s0ka+ detonated a HE grenade
19 dmg · 1 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+781 ticks
KingFace Pooli detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.2s enemy blind · 3.4s team blind
+793 ticks
Aizen threw a HE grenade
+823 ticks
Fakhirhuh detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 5.1s enemy blind · 1.0s team blind
+859 ticks
@@@@@@TAO@@@@@@ threw a flashbang
+902 ticks
Fakhirhuh eliminated Rezzrad with xm1014Opening+903 ticks
Aizen detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+969 ticks
@@@@@@TAO@@@@@@ detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.8s team blind
+1,018 ticks
KingFace Pooli eliminated [ sQr ] with AK-47+1,092 ticks
s0ka+ eliminated Happy Ghost with AK-47Headshot+1,130 ticks
Aizen threw a flashbang
+1,150 ticks
Fakhirhuh eliminated s0ka+ with AK-47Trade+1,240 ticks
Aizen detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind
+1,384 ticks
KingFace Pooli threw a molotov
+1,413 ticks
-23 threw a molotov
+1,458 ticks
Koorosh eliminated @@@@@@TAO@@@@@@ with AWPHeadshot+1,496 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,497 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,845 ticks
Fakhirhuh eliminated -23 with AK-47+1,915 ticks
KingFace Pooli eliminated Fakhirhuh with AK-47 · assisted by s0ka+TradeHeadshot+1,945 ticks
-23 molotov expired
+1,946 ticks
-23 molotov expired
+2,422 ticks
Koorosh threw a flashbang
+2,532 ticks
Koorosh detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.9s enemy blind · 0.0s team blind
+2,623 ticks
Aizen threw a molotov
+2,701 ticks
Aizen detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,942 ticks
Aizen eliminated KingFace Pooli with AK-47 · assisted by Fakhirhuh+3,150 ticks
Aizen molotov expired
+3,680 ticks
Koorosh threw a HE grenade
+3,791 ticks
Koorosh detonated a HE grenade
12 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,238 ticks
Aizen eliminated Koorosh with AK-47 · assisted by @@@@@@TAO@@@@@@Headshot
Kill feed
128 of 131 events
Objective
45 of unknown events
Grenades
365 of unknown events