Public match receipt
Jul 9, 07:30 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Barnyard cheesy tuck · 1.61
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
7/9
Entries won / attempted
Trade impact
Barnyard cheesy tuck
5
Trade kills
Clutches
Barnyard cheesy tuck
2/3
Clutches won / played
Utility
Barnyard cheesy tuck
232
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 22 | 17 | 8 | 1.29 | 140.3 | 18% | 89% | 1.43 | — | 3 |
jayhay CS—FACEIT— | 13 | 16 | 3 | 0.81 | 84.9 | 46% | 67% | 0.98 | — | 1 |
wompaxe CS—FACEIT— | 13 | 14 | 2 | 0.93 | 69.8 | 23% | 61% | 0.93 | — | 1 |
killinhobos CS—FACEIT— | 6 | 14 | 2 | 0.43 | 36.8 | 17% | 50% | 0.61 | — | 0 |
xcurry156 CS2,154FACEIT— | 5 | 16 | 0 | 0.31 | 28.7 | 40% | 39% | 0.50 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Barnyard cheesy tuck CS—FACEIT— | 26 | 12 | 6 | 2.17 | 129.7 | 42% | 83% | 1.61 | — | 5 |
El boudi CS—FACEIT— | 18 | 11 | 3 | 1.64 | 104.2 | 28% | 78% | 1.33 | — | 5 |
STOP PEEKING ME CS—FACEIT— | 15 | 11 | 7 | 1.36 | 85.6 | 53% | 78% | 1.17 | — | 2 |
Charles DeWALT CS—600 | 9 | 14 | 4 | 0.64 | 60.9 | 56% | 67% | 0.83 | — | 0 |
TheOne CS—FACEIT— | 9 | 12 | 7 | 0.75 | 67.3 | 56% | 78% | 0.92 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Barnyard cheesy tuck | 232 | 0 | 1/3 | 5 | 2/3 | 5 | 62 |
washingtonwizardsFan | 76 | 3 | 7/9 | 2 | 0/2 | 3 | 52 |
El boudi | 0 | 2 | 2/5 | 0 | 1/2 | 5 | 39 |
STOP PEEKING ME | 85 | 17 | 2/2 | 3 | 1/2 | 2 | 33 |
jayhay | 0 | 0 | 3/4 | 1 | 0/1 | 1 | 30 |
wompaxe | 147 | 1 | 1/2 | 3 | 1/5 | 1 | 25 |
TheOne | 49 | 6 | 1/2 | 4 | 0/1 | 1 | 24 |
Charles DeWALT | 2 | 3 | 1/6 | 1 | 0/1 | 0 | 25 |
killinhobos | 19 | 4 | 0/0 | 2 | 0/5 | 0 | 14 |
xcurry156 | 0 | 0 | 0/3 | 2 | 0/1 | 0 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Barnyard cheesy tuck | — | — / — | 55ms · 34 | 29.1% | — | 12.1% | — | — | 3510 mdeg | 79% / 157% / 169% | None |
washingtonwizardsFan | — | — / — | 168ms · 35 | 16.1% | — | 9.9% | — | — | 4658 mdeg | 34% / 169% / 101% | None |
El boudi | — | — / — | 89ms · 28 | 26.7% | — | 15.6% | — | — | 1961 mdeg | 52% / 126% / 128% | None |
STOP PEEKING ME | — | — / — | 63ms · 33 | 19.2% | — | 13.1% | — | — | 3052 mdeg | 100% / 103% / 107% | None |
jayhay | — | — / — | 176ms · 15 | 9.4% | — | 13.8% | — | — | 3836 mdeg | 87% / 103% / 64% | None |
wompaxe | — | — / — | 49ms · 15 | 29.5% | — | 18.2% | — | — | 2817 mdeg | 43% / 84% / 73% | None |
TheOne | — | — / — | 68ms · 21 | 18.5% | — | 15.4% | — | — | 1723 mdeg | 104% / 81% / 59% | None |
Charles DeWALT | — | — / — | 158ms · 21 | 17.6% | — | 23.7% | — | — | 2354 mdeg | 104% / 74% / 50% | None |
killinhobos | — | — / — | 109ms · 5 | 5.7% | — | 7.4% | — | — | 1141 mdeg | 31% / 45% / 34% | None |
xcurry156 | — | — / — | 125ms · 6 | 2.6% | — | 13.6% | — | — | 4702 mdeg | 75% / 35% / 24% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+159 ticks
Barnyard cheesy tuck threw a decoy
+304 ticks
El boudi eliminated wompaxe with ssg08OpeningHeadshot+306 ticks
Barnyard cheesy tuck detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+871 ticks
killinhobos dropped the bomb
13.6s clock+871 ticks
Charles DeWALT eliminated killinhobos with m4a1Wallbang+944 ticks
Barnyard cheesy tuck eliminated washingtonwizardsFan with mag7+1,207 ticks
xcurry156 eliminated Barnyard cheesy tuck with AK-47Trade+1,253 ticks
Barnyard cheesy tuck decoy expired
+1,973 ticks
Charles DeWALT threw a HE grenade
+1,979 ticks
STOP PEEKING ME eliminated jayhay with Desert EagleHeadshot+2,079 ticks
xcurry156 eliminated TheOne with AK-47+2,083 ticks
Charles DeWALT detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,095 ticks
Charles DeWALT threw a smoke
+2,214 ticks
Charles DeWALT detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,370 ticks
xcurry156 eliminated El boudi with AK-47 · assisted by killinhobosHeadshot+3,626 ticks
Charles DeWALT smoke expired
+4,612 ticks
STOP PEEKING ME eliminated xcurry156 with AK-47 · assisted by TheOne
Kill feed
137 exact match events
Objective
38 of unknown events
Grenades
395 of unknown events