Public match receipt
Sep 5, 11:53 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · -23 · 1.31
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Haven
5/7
Entries won / attempted
Trade impact
Nirdev
5
Trade kills
Clutches
zoksh_
2/3
Clutches won / played
Utility
Butcher
211
17 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Haven CS4,224FACEIT— | 17 | 17 | 7 | 1.00 | 86.9 | 47% | 67% | 1.04 | +197 | 3 |
Narufy CS3,989FACEIT— | 16 | 16 | 6 | 1.00 | 93.9 | 50% | 52% | 1.02 | +175 | 4 |
Nirdev CS3,715FACEIT— | 14 | 17 | 5 | 0.82 | 75.5 | 36% | 62% | 0.92 | +196 | 2 |
zoksh_ CS4,5461,334 | 12 | 16 | 5 | 0.75 | 55.9 | 17% | 48% | 0.77 | +218 | 3 |
TomHiddlestonenthusiast_ CS4,692FACEIT— | 12 | 16 | 4 | 0.75 | 72.2 | 58% | 62% | 0.89 | +197 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,1831,000 | 20 | 15 | 8 | 1.33 | 114.1 | 55% | 86% | 1.31 | -222 | 3 |
Butcher CS4,666FACEIT— | 20 | 15 | 4 | 1.33 | 81.6 | 35% | 62% | 1.09 | -203 | 3 |
Patil_Sahab CS3,780FACEIT— | 13 | 14 | 3 | 0.93 | 67.4 | 38% | 76% | 0.97 | -119 | 1 |
Pumky CS4,626FACEIT— | 15 | 16 | 4 | 0.94 | 84.6 | 47% | 62% | 1.00 | -201 | 0 |
CNA CS4,118FACEIT— | 12 | 14 | 3 | 0.86 | 61.8 | 8% | 57% | 0.86 | -198 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 39 | 2 | 4/6 | 3 | 0/3 | 3 | 52 |
Butcher | 211 | 17 | 1/5 | 0 | 0/4 | 3 | 39 |
Haven | 0 | 13 | 5/7 | 0 | 1/5 | 3 | 43 |
Narufy | 14 | 4 | 2/2 | 0 | 1/1 | 4 | 38 |
Pumky | 89 | 4 | 1/3 | 0 | 0/2 | 0 | 34 |
Patil_Sahab | 43 | 8 | 2/5 | 3 | 0/2 | 1 | 36 |
Nirdev | 0 | 4 | 2/4 | 5 | 0/2 | 2 | 35 |
TomHiddlestonenthusiast_ | 2 | 0 | 2/5 | 1 | 0/2 | 1 | 29 |
CNA | 40 | 0 | 1/2 | 0 | 0/2 | 1 | 23 |
zoksh_ | 0 | 6 | 1/3 | 1 | 2/3 | 3 | 33 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 196ms · 36 | 21.5% | — | 20.0% | — | — | 3269 mdeg | 103% / 138% / 104% | None |
Butcher | — | — / — | 54ms · 24 | 26.9% | — | 20.0% | — | — | 3372 mdeg | 66% / 99% / 104% | None |
Haven | — | — / — | 138ms · 28 | 18.9% | — | 11.3% | — | — | 6210 mdeg | 88% / 105% / 78% | None |
Narufy | — | — / — | 122ms · 27 | 24.6% | — | 15.3% | — | — | 4138 mdeg | 94% / 113% / 78% | None |
Pumky | — | — / — | 149ms · 30 | 27.9% | — | 7.5% | — | — | 4079 mdeg | 88% / 102% / 73% | None |
Patil_Sahab | — | — / — | 69ms · 23 | 50.0% | — | 9.6% | — | — | 3100 mdeg | 72% / 81% / 73% | None |
Nirdev | — | — / — | 185ms · 28 | 13.2% | — | 7.4% | — | — | 3599 mdeg | 67% / 91% / 64% | None |
TomHiddlestonenthusiast_ | — | — / — | 46ms · 13 | 11.6% | — | 22.2% | — | — | 2414 mdeg | 109% / 87% / 59% | None |
CNA | — | — / — | 100ms · 15 | 16.7% | — | 4.7% | — | — | 3123 mdeg | 16% / 75% / 67% | None |
zoksh_ | — | — / — | 71ms · 15 | 14.1% | — | 8.3% | — | — | 3154 mdeg | 31% / 68% / 59% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+488 ticks
Narufy threw a smoke
+583 ticks
Butcher threw a smoke
+588 ticks
Pumky threw a HE grenade
+698 ticks
Pumky detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+745 ticks
Butcher detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+848 ticks
Narufy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,702 ticks
CNA threw a HE grenade
+1,735 ticks
Pumky eliminated zoksh_ with usp silencerOpeningHeadshot+1,765 ticks
Narufy dropped the bomb
27.6s clock+1,813 ticks
CNA detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,882 ticks
Pumky eliminated Haven with usp silencerHeadshot+1,980 ticks
Butcher eliminated Narufy with elite+2,061 ticks
Butcher eliminated TomHiddlestonenthusiast_ with elite+2,157 ticks
Butcher smoke expired
+2,260 ticks
Narufy smoke expired
+2,572 ticks
Nirdev eliminated Butcher with glockHeadshot+2,585 ticks
-23 eliminated Nirdev with glock · assisted by ButcherTradeHeadshot
Kill feed
153 of 156 events
Objective
49 of unknown events
Grenades
495 of unknown events