Public match receipt
Sep 17, 01:04 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · Charles 'Da Pookie' Oliveira · 1.33
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
vgd139rut
5/11
Entries won / attempted
Trade impact
YANKYU
5
Trade kills
Clutches
K1do
2/6
Clutches won / played
Utility
vgd139rut
446
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
YANKYU CS3,805886 | 22 | 19 | 6 | 1.16 | 111.3 | 36% | 83% | 1.24 | +215 | 3 |
K1do CS3,7511,000 | 19 | 16 | 7 | 1.19 | 80.3 | 26% | 83% | 1.12 | +140 | 2 |
-23 CS3,8061,000 | 16 | 15 | 2 | 1.07 | 72.9 | 56% | 57% | 0.96 | +117 | 4 |
MariO CS3,836584 | 12 | 18 | 7 | 0.67 | 55.5 | 42% | 65% | 0.81 | +116 | 2 |
vgd139rut CS4,038FACEIT— | 14 | 21 | 7 | 0.67 | 85.7 | 50% | 65% | 0.94 | +184 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Charles 'Da Pookie' Oliveira CS—886 | 25 | 16 | 1 | 1.56 | 106.4 | 44% | 83% | 1.33 | — | 4 |
mvnsurrkkkk CS3,4991,000 | 20 | 18 | 5 | 1.11 | 86.1 | 40% | 74% | 1.09 | -124 | 2 |
Groundskeeper Willie CS3,4241,000 | 15 | 16 | 8 | 0.94 | 85.0 | 33% | 78% | 1.05 | -106 | 1 |
Snapiyy CS3,788559 | 13 | 18 | 5 | 0.72 | 61.5 | 38% | 70% | 0.86 | -103 | 2 |
Illy Apturo CS2,894775 | 16 | 17 | 3 | 0.94 | 66.6 | 31% | 78% | 0.98 | -106 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Charles 'Da Pookie' Oliveira | 135 | 1 | 2/3 | 4 | 0/2 | 4 | 56 |
YANKYU | 0 | 0 | 2/5 | 5 | 1/1 | 3 | 56 |
K1do | 0 | 1 | 1/1 | 5 | 2/6 | 2 | 50 |
mvnsurrkkkk | 23 | 3 | 2/5 | 3 | 1/5 | 2 | 48 |
Groundskeeper Willie | 61 | 0 | 2/4 | 2 | 0/3 | 1 | 40 |
Illy Apturo | 24 | 3 | 4/6 | 2 | 0/3 | 1 | 33 |
-23 | 16 | 2 | 0/0 | 2 | 2/4 | 4 | 45 |
vgd139rut | 446 | 0 | 5/11 | 0 | 0/2 | 2 | 35 |
Snapiyy | 66 | 13 | 2/5 | 4 | 0/1 | 2 | 34 |
MariO | 0 | 5 | 3/6 | 4 | 1/3 | 2 | 37 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Charles 'Da Pookie' Oliveira | — | — / — | 252ms · 22 | 14.3% | — | 12.9% | — | — | 5856 mdeg | 83% / 129% / 122% | None |
YANKYU | — | — / — | 118ms · 31 | 34.6% | — | 10.1% | — | — | 4361 mdeg | 68% / 134% / 91% | None |
K1do | — | — / — | 215ms · 29 | 19.6% | — | 10.1% | — | — | 5602 mdeg | 49% / 97% / 93% | None |
mvnsurrkkkk | — | — / — | 90ms · 30 | 20.5% | — | 18.5% | — | — | 3786 mdeg | 75% / 104% / 87% | None |
Groundskeeper Willie | — | — / — | 61ms · 28 | 31.0% | — | 8.6% | — | — | 3345 mdeg | 63% / 103% / 73% | None |
Illy Apturo | — | — / — | 61ms · 20 | 31.1% | — | 10.0% | — | — | 3366 mdeg | 59% / 80% / 74% | None |
-23 | — | — / — | 124ms · 25 | 14.1% | — | 22.9% | — | — | 3453 mdeg | 106% / 88% / 83% | None |
vgd139rut | — | — / — | 130ms · 18 | 23.7% | — | 11.7% | — | — | 3534 mdeg | 94% / 103% / 52% | None |
Snapiyy | — | — / — | 140ms · 18 | 14.6% | — | 11.6% | — | — | 5198 mdeg | 72% / 74% / 56% | None |
MariO | — | — / — | 192ms · 15 | 15.4% | — | 9.8% | — | — | 3613 mdeg | 78% / 67% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+21 ticks
Illy Apturo threw a smoke
+57 ticks
Groundskeeper Willie threw a smoke
+353 ticks
Snapiyy threw a smoke
+440 ticks
Groundskeeper Willie detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+475 ticks
Illy Apturo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+638 ticks
K1do threw a smoke
+773 ticks
K1do detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+788 ticks
vgd139rut threw a HE grenade
+854 ticks
Snapiyy threw a flashbang
+856 ticks
Snapiyy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+898 ticks
vgd139rut detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+964 ticks
Snapiyy detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 2.3s enemy blind · 5.8s team blind
+1,081 ticks
Illy Apturo threw a HE grenade
+1,192 ticks
Illy Apturo detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,269 ticks
Charles 'Da Pookie' Oliveira threw a molotov
+1,285 ticks
Illy Apturo threw a molotov
+1,369 ticks
Charles 'Da Pookie' Oliveira started planting
21.4s clock+1,387 ticks
Illy Apturo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,393 ticks
Charles 'Da Pookie' Oliveira detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,424 ticks
mvnsurrkkkk threw a HE grenade
+1,474 ticks
Groundskeeper Willie threw a HE grenade
+1,474 ticks
Snapiyy eliminated YANKYU with p90OpeningThrough smoke+1,534 ticks
mvnsurrkkkk detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,569 ticks
Charles 'Da Pookie' Oliveira planted the bomb
24.5s clock+1,584 ticks
Groundskeeper Willie detonated a HE grenade
23 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,638 ticks
K1do eliminated Snapiyy with mp7 · assisted by YANKYUTrade+1,677 ticks
mvnsurrkkkk eliminated vgd139rut with AK-47Headshot+1,722 ticks
Charles 'Da Pookie' Oliveira threw a smoke
+1,794 ticks
Groundskeeper Willie eliminated MariO with AK-47+1,836 ticks
Illy Apturo molotov expired
+1,842 ticks
Charles 'Da Pookie' Oliveira molotov expired
+1,852 ticks
Groundskeeper Willie smoke expired
+1,871 ticks
Charles 'Da Pookie' Oliveira detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,887 ticks
Illy Apturo smoke expired
+2,072 ticks
Charles 'Da Pookie' Oliveira threw a HE grenade
+2,182 ticks
Charles 'Da Pookie' Oliveira detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,185 ticks
K1do smoke expired
+2,268 ticks
Snapiyy smoke expired
+2,467 ticks
Groundskeeper Willie eliminated -23 with AK-47Headshot+2,647 ticks
Charles 'Da Pookie' Oliveira threw a flashbang
+2,758 ticks
Charles 'Da Pookie' Oliveira detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 6.5s team blind
+2,971 ticks
Illy Apturo threw a flashbang
+3,047 ticks
K1do eliminated mvnsurrkkkk with mp7 · assisted by vgd139rutHeadshot+3,081 ticks
Illy Apturo detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,283 ticks
Charles 'Da Pookie' Oliveira smoke expired
+3,425 ticks
Charles 'Da Pookie' Oliveira eliminated K1do with AK-47Headshot
Kill feed
172 of 174 events
Objective
64 of unknown events
Grenades
383 of unknown events