FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3830325845449244776

Public match receipt

Jul 9, 10:01 PM

Cache

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

28:33 Scoreboard19 roundsIndexed 7/9/2026

Team A

6

:

Team B

13

Top Frag Rating · CJBLUEBUCK · 1.53

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

Shockplug

6/8

Entries won / attempted

Trade impact

CJBLUEBUCK

5

Trade kills

Clutches

Italian Ice

1/2

Clutches won / played

Utility

Italian Ice

126

0 enemies flashed

Started on CT

Team A

6

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
CJBLUEBUCK
CS—FACEIT 1,085 Elo · Level 5 at this match51,085
201052.00113.830%95%1.53—3
DaSCHILL
CS23,001FACEIT—
211341.62109.443%89%1.39—3
Italian Ice
CS—FACEIT 1,194 Elo · Level 5 at this match51,194
171141.5593.124%79%1.26—2
Shockplug
CS17,434FACEIT—
131440.9381.762%74%1.02—4
restiNNN
CS—FACEIT 1,283 Elo · Level 6 at this match61,283
61260.5040.450%74%0.72—1

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
CJBLUEBUCK
1601/150/3360
DaSCHILL
001/330/0348
Italian Ice
12603/421/2241
Shockplug
036/810/0436
B1G D00K13
231/230/4137
silenceablackwomanisspeaking
041/210/1231
ThatOne.V4
6441/530/4127
Murkany
003/630/0126
BigglyJames
6101/410/4121
restiNNN
5081/310/2123

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
CJBLUEBUCK
—— / —85ms · 2719.2%—10.3%——4218 mdeg56% / 138% / 156%None
DaSCHILL
—— / —140ms · 2618.4%—18.6%——3797 mdeg80% / 132% / 126%None
Italian Ice
—— / —79ms · 2316.5%—10.9%——3514 mdeg44% / 112% / 121%None
Shockplug
—— / —520ms · 126.4%—30.0%——1888 mdeg116% / 99% / 73%None
B1G D00K13
—— / —239ms · 107.3%—18.5%——3242 mdeg67% / 101% / 73%None
silenceablackwomanisspeaking
—— / —21ms · 1423.6%—10.9%——2730 mdeg63% / 89% / 59%None
ThatOne.V4
—— / —97ms · 1926.5%—3.6%——2843 mdeg17% / 77% / 66%None
Murkany
—— / —168ms · 1718.8%—19.1%——4852 mdeg102% / 74% / 54%None
BigglyJames
—— / —159ms · 1521.9%—24.1%——3049 mdeg94% / 69% / 46%None
restiNNN
—— / —104ms · 1812.3%—17.2%——1304 mdeg94% / 49% / 39%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6B/T
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10B/T
  11. 11A/CT
  12. 12B/T
  13. 13B/CT
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18A/T
  19. 19B/CT

Round events

Round 18 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +600 ticks

    restiNNN threw a smoke

  2. +745 ticks

    restiNNN detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  3. +908 ticks

    restiNNN threw a HE grenade

  4. +1,018 ticks

    restiNNN detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +1,789 ticks

    Shockplug threw a smoke

  6. +1,813 ticks

    ThatOne.V4 eliminated Shockplug with ssg08
    Opening
  7. +1,952 ticks

    Shockplug detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +2,053 ticks

    CJBLUEBUCK eliminated silenceablackwomanisspeaking with m4a1
  9. +2,157 ticks

    restiNNN smoke expired

  10. +2,328 ticks

    DaSCHILL eliminated BigglyJames with m4a1
  11. +2,393 ticks

    Murkany eliminated DaSCHILL with mac10
    Trade
  12. +2,516 ticks

    Murkany eliminated restiNNN with mac10 · assisted by B1G D00K13
    Headshot
  13. +2,996 ticks

    B1G D00K13 started planting

    46.8s clock
  14. +3,059 ticks

    ThatOne.V4 eliminated Italian Ice with mac10
  15. +3,196 ticks

    B1G D00K13 planted the bomb

    49.9s clock
  16. +3,364 ticks

    Shockplug smoke expired

  17. +3,400 ticks

    ThatOne.V4 eliminated CJBLUEBUCK with AK-47 · assisted by silenceablackwomanisspeaking

Kill feed

134 of 137 events

Objective

64 of unknown events

Grenades

410 of unknown events