Public match receipt
Sep 1, 12:35 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · haj TZ · 1.58
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
haj TZ
6/6
Entries won / attempted
Trade impact
SEYED
4
Trade kills
Clutches
-23
1/4
Clutches won / played
Utility
SHADOWHUNTER
126
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
haj TZ CS4,4951,000 | 24 | 10 | 3 | 2.40 | 110.8 | 25% | 80% | 1.58 | +205 | 4 |
SEYED CS4,406FACEIT— | 21 | 9 | 6 | 2.33 | 98.1 | 57% | 90% | 1.54 | +182 | 4 |
amin CS4,6511,000 | 16 | 11 | 3 | 1.45 | 82.0 | 31% | 95% | 1.24 | +169 | 3 |
SHADOWHUNTER CS4,302FACEIT— | 12 | 12 | 4 | 1.00 | 78.0 | 58% | 70% | 1.01 | +181 | 1 |
amin CS4,466FACEIT— | 10 | 18 | 7 | 0.56 | 69.0 | 20% | 65% | 0.83 | +171 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Crazy CS8,4331,039 | 16 | 18 | 5 | 0.89 | 93.8 | 31% | 55% | 1.00 | -306 | 2 |
-23 CS5,000FACEIT— | 16 | 15 | 2 | 1.07 | 73.3 | 44% | 70% | 1.01 | -110 | 1 |
Okhtapus CS4,189309 | 14 | 18 | 3 | 0.78 | 77.1 | 43% | 65% | 0.93 | -173 | 2 |
Erf1 CS3,1251,062 | 8 | 17 | 5 | 0.47 | 59.6 | 50% | 55% | 0.73 | -113 | 2 |
LΞGΞИD CS2,652820 | 6 | 17 | 6 | 0.35 | 47.5 | 0% | 55% | 0.65 | -119 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
haj TZ | 15 | 3 | 6/6 | 1 | 0/1 | 4 | 59 |
SEYED | 104 | 7 | 0/0 | 4 | 0/1 | 4 | 48 |
amin | 16 | 7 | 2/3 | 1 | 0/3 | 3 | 37 |
SHADOWHUNTER | 126 | 2 | 1/3 | 1 | 0/2 | 1 | 28 |
-23 | 0 | 3 | 1/1 | 2 | 1/4 | 1 | 39 |
Crazy | 74 | 13 | 1/2 | 1 | 0/5 | 2 | 41 |
Okhtapus | 24 | 0 | 3/4 | 3 | 1/4 | 2 | 32 |
amin | 0 | 0 | 3/8 | 0 | 0/0 | 1 | 27 |
Erf1 | 0 | 0 | 2/8 | 0 | 0/1 | 2 | 25 |
LΞGΞИD | 54 | 8 | 1/5 | 1 | 0/1 | 0 | 18 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
haj TZ | — | — / — | 178ms · 24 | 9.6% | — | 13.8% | — | — | 2671 mdeg | 47% / 134% / 188% | None |
SEYED | — | — / — | 216ms · 28 | 19.0% | — | 16.2% | — | — | 4320 mdeg | 107% / 119% / 182% | None |
amin | — | — / — | 115ms · 15 | 17.0% | — | 10.5% | — | — | 4279 mdeg | 59% / 99% / 114% | None |
SHADOWHUNTER | — | — / — | 296ms · 16 | 13.8% | — | 19.2% | — | — | 3821 mdeg | 109% / 94% / 78% | None |
-23 | — | — / — | 168ms · 34 | 15.7% | — | 22.2% | — | — | 3454 mdeg | 82% / 89% / 83% | None |
Crazy | — | — / — | 155ms · 25 | 8.2% | — | 6.6% | — | — | 5152 mdeg | 59% / 113% / 69% | None |
Okhtapus | — | — / — | 30ms · 28 | 25.0% | — | 11.7% | — | — | 1555 mdeg | 80% / 93% / 61% | None |
amin | — | — / — | 226ms · 24 | 24.5% | — | 5.6% | — | — | 7270 mdeg | 38% / 83% / 43% | None |
Erf1 | — | — / — | 316ms · 14 | 9.8% | — | 15.8% | — | — | 5511 mdeg | 94% / 72% / 37% | None |
LΞGΞИD | — | — / — | 83ms · 13 | 21.1% | — | 0.0% | — | — | 3389 mdeg | 0% / 57% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+100 ticks
haj TZ picked up the bomb
1.6s clock+505 ticks
LΞGΞИD threw a HE grenade
+522 ticks
Okhtapus threw a HE grenade
+615 ticks
LΞGΞИD detonated a HE grenade
18 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+633 ticks
Okhtapus detonated a HE grenade
20 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+932 ticks
LΞGΞИD eliminated amin with M4A1-SOpening+948 ticks
Crazy threw a incendiary
+976 ticks
SEYED eliminated LΞGΞИD with mac10 · assisted by aminTradeHeadshot+1,100 ticks
Crazy detonated a molotov
19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,191 ticks
haj TZ dropped the bomb
18.6s clock+1,191 ticks
Crazy eliminated haj TZ with inferno+1,401 ticks
SEYED eliminated Crazy with mac10 · assisted by haj TZTrade+1,452 ticks
Crazy molotov expired
+1,560 ticks
Okhtapus eliminated SEYED with M4A1-STrade+1,747 ticks
Okhtapus eliminated amin with M4A1-S · assisted by LΞGΞИD+3,094 ticks
Okhtapus threw a smoke
+3,197 ticks
Erf1 eliminated SHADOWHUNTER with M4A1-S
Kill feed
143 of 145 events
Objective
56 of unknown events
Grenades
503 of unknown events