Public match receipt
Aug 19, 03:25 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · william · 1.20
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
M.R Parshan
5/9
Entries won / attempted
Trade impact
Mr.Handsome
3
Trade kills
Clutches
Mr.Handsome
2/4
Clutches won / played
Utility
Mr.Handsome
205
9 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
MK-98 CS—340 | 23 | 21 | 3 | 1.10 | 99.7 | 39% | 63% | 1.11 | — | 2 |
Mr.Handsome CS2,139FACEIT— | 18 | 13 | 8 | 1.38 | 92.6 | 39% | 75% | 1.20 | -120 | 3 |
HKR CS1,611FACEIT— | 17 | 18 | 3 | 0.94 | 84.3 | 18% | 67% | 1.01 | -100 | 3 |
Legacy Commando CS2,254788 | 13 | 16 | 3 | 0.81 | 56.3 | 15% | 54% | 0.81 | -128 | 3 |
AneeK CS1,772FACEIT— | 10 | 18 | 2 | 0.56 | 41.8 | 20% | 63% | 0.71 | -102 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
william CS3,044FACEIT— | 22 | 16 | 3 | 1.38 | 90.7 | 14% | 79% | 1.20 | +136 | 1 |
M.R Parshan CS2,552FACEIT— | 20 | 17 | 5 | 1.18 | 85.3 | 20% | 67% | 1.08 | +125 | 4 |
LuCiFeR CS1,899FACEIT— | 17 | 15 | 6 | 1.13 | 82.5 | 41% | 79% | 1.10 | +117 | 3 |
-23 CS2,672FACEIT— | 15 | 14 | 6 | 1.07 | 73.4 | 40% | 71% | 1.02 | +121 | 2 |
سبع رب الارباب CS1,726FACEIT— | 12 | 19 | 7 | 0.63 | 60.3 | 58% | 58% | 0.79 | +360 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
william | 49 | 3 | 1/2 | 3 | 1/3 | 1 | 49 |
Mr.Handsome | 205 | 9 | 0/4 | 3 | 2/4 | 3 | 46 |
MK-98 | 13 | 0 | 4/7 | 1 | 0/1 | 2 | 49 |
LuCiFeR | 69 | 6 | 3/5 | 2 | 0/4 | 3 | 43 |
M.R Parshan | 64 | 1 | 5/9 | 3 | 0/2 | 4 | 47 |
-23 | 36 | 2 | 1/4 | 2 | 0/3 | 2 | 41 |
HKR | 67 | 1 | 5/5 | 2 | 0/4 | 3 | 39 |
Legacy Commando | 19 | 20 | 0/2 | 3 | 0/3 | 3 | 28 |
سبع رب الارباب | 129 | 1 | 2/4 | 2 | 1/1 | 3 | 37 |
AneeK | 54 | 5 | 3/6 | 1 | 0/3 | 0 | 25 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
william | — | — / — | 115ms · 33 | 25.0% | — | 5.8% | — | — | — | 26% / 110% / 107% | None |
Mr.Handsome | — | — / — | 150ms · 21 | 11.5% | — | 12.3% | — | — | — | 73% / 112% / 108% | None |
MK-98 | — | — / — | 184ms · 29 | 11.6% | — | 13.4% | — | — | — | 73% / 120% / 86% | None |
LuCiFeR | — | — / — | 83ms · 41 | 30.3% | — | 12.8% | — | — | — | 77% / 100% / 89% | None |
M.R Parshan | — | — / — | 128ms · 24 | 28.6% | — | 7.5% | — | — | — | 38% / 103% / 92% | None |
-23 | — | — / — | 88ms · 26 | 22.2% | — | 10.3% | — | — | — | 75% / 89% / 84% | None |
HKR | — | — / — | 34ms · 22 | 23.7% | — | 7.0% | — | — | — | 33% / 102% / 74% | None |
Legacy Commando | — | — / — | 92ms · 29 | 31.4% | — | 6.2% | — | — | — | 29% / 68% / 64% | None |
سبع رب الارباب | — | — / — | 303ms · 15 | 7.5% | — | 12.9% | — | — | — | 109% / 73% / 49% | None |
AneeK | — | — / — | 133ms · 12 | 12.9% | — | 3.7% | — | — | — | 38% / 50% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+399 ticks
سبع رب الارباب threw a smoke
+491 ticks
william threw a incendiary
+547 ticks
سبع رب الارباب detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+611 ticks
william detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+659 ticks
Legacy Commando threw a flashbang
+769 ticks
Legacy Commando detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.9s enemy blind · 0.0s team blind
+963 ticks
william molotov expired
+1,457 ticks
MK-98 eliminated M.R Parshan with Galil AROpening+1,782 ticks
سبع رب الارباب eliminated AneeK with M4A1-SHeadshotThrough smoke+1,898 ticks
LuCiFeR eliminated MK-98 with M4A1-SHeadshot+1,959 ticks
سبع رب الارباب smoke expired
+2,700 ticks
LuCiFeR eliminated Legacy Commando with M4A1-S · assisted by سبع رب الاربابHeadshot+2,859 ticks
LuCiFeR eliminated HKR with M4A1-SHeadshot+3,007 ticks
Mr.Handsome dropped the bomb
47.0s clock+3,007 ticks
william eliminated Mr.Handsome with mp7
Kill feed
166 of 167 events
Objective
68 of unknown events
Grenades
693 of unknown events