Public match receipt
Jul 19, 06:50 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · cob · 1.47
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
DaSCHILL
6/7
Entries won / attempted
Trade impact
cob
5
Trade kills
Clutches
Zangetsu刃鬼
1/5
Clutches won / played
Utility
Zangetsu刃鬼
262
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Zangetsu刃鬼 CS25,4191,961 | 20 | 15 | 2 | 1.33 | 104.5 | 40% | 65% | 1.20 | -351 | 4 |
-haron CS—1,408 | 14 | 13 | 4 | 1.08 | 82.3 | 57% | 75% | 1.07 | — | 1 |
PePPer*** CS17,328FACEIT— | 9 | 16 | 5 | 0.56 | 87.5 | 56% | 65% | 0.91 | -340 | 0 |
jc CS12,2701,247 | 10 | 15 | 5 | 0.67 | 46.2 | 30% | 65% | 0.77 | -116 | 2 |
☠_SWAGBALLS_☠ CS16,510968 | 6 | 19 | 2 | 0.32 | 51.3 | 67% | 45% | 0.62 | -103 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
cob CS20,0001,433 | 21 | 10 | 4 | 2.10 | 97.8 | 33% | 90% | 1.47 | +369 | 4 |
CamZiiii CS20,9881,552 | 16 | 12 | 7 | 1.33 | 91.3 | 56% | 75% | 1.18 | +328 | 3 |
DaSCHILL CS21,853FACEIT— | 17 | 12 | 3 | 1.42 | 91.2 | 59% | 75% | 1.20 | +374 | 1 |
Shockplug CS17,811FACEIT— | 13 | 16 | 8 | 0.81 | 95.7 | 31% | 70% | 1.04 | +370 | 3 |
Wolf CS20,4001,499 | 10 | 11 | 2 | 0.91 | 41.3 | 50% | 75% | 0.85 | — | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
cob | 17 | 0 | 1/1 | 5 | 0/2 | 4 | 46 |
DaSCHILL | 107 | 1 | 6/7 | 3 | 0/1 | 1 | 37 |
Zangetsu刃鬼 | 262 | 3 | 3/6 | 3 | 1/5 | 4 | 41 |
CamZiiii | 241 | 5 | 2/2 | 3 | 1/3 | 3 | 42 |
-haron | 150 | 4 | 0/0 | 2 | 0/5 | 1 | 33 |
Shockplug | 157 | 4 | 4/8 | 3 | 0/1 | 3 | 37 |
PePPer*** | 222 | 0 | 2/2 | 3 | 0/2 | 0 | 27 |
Wolf | 178 | 6 | 0/2 | 1 | 0/1 | 2 | 27 |
jc | 133 | 5 | 1/7 | 2 | 0/1 | 2 | 19 |
☠_SWAGBALLS_☠ | 104 | 2 | 1/5 | 1 | 0/1 | 0 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
cob | — | — / — | 137ms · 27 | 23.2% | — | 13.8% | — | — | 4424 mdeg | 63% / 118% / 164% | None |
DaSCHILL | — | — / — | 88ms · 23 | 13.6% | — | 20.3% | — | — | 3063 mdeg | 110% / 110% / 111% | None |
Zangetsu刃鬼 | — | — / — | 97ms · 30 | 16.5% | — | 17.9% | — | — | 3353 mdeg | 75% / 126% / 104% | None |
CamZiiii | — | — / — | 99ms · 25 | 16.2% | — | 16.9% | — | — | 2843 mdeg | 106% / 110% / 104% | None |
-haron | — | — / — | 105ms · 16 | 16.7% | — | 22.9% | — | — | 4355 mdeg | 107% / 99% / 84% | None |
Shockplug | — | — / — | 275ms · 18 | 6.9% | — | 13.3% | — | — | 4211 mdeg | 58% / 116% / 64% | None |
PePPer*** | — | — / — | 129ms · 18 | 11.3% | — | 14.5% | — | — | 4859 mdeg | 104% / 106% / 44% | None |
Wolf | — | — / — | 96ms · 13 | 6.5% | — | 16.1% | — | — | 3077 mdeg | 94% / 50% / 71% | None |
jc | — | — / — | 110ms · 14 | 11.9% | — | 9.8% | — | — | 4293 mdeg | 56% / 56% / 52% | None |
☠_SWAGBALLS_☠ | — | — / — | 65ms · 12 | 15.1% | — | 14.7% | — | — | 5323 mdeg | 125% / 62% / 25% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+493 ticks
DaSCHILL threw a smoke
+513 ticks
jc threw a flashbang
+595 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+614 ticks
Zangetsu刃鬼 threw a HE grenade
+623 ticks
jc detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.3s enemy blind · 2.6s team blind
+632 ticks
Shockplug threw a incendiary
+671 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+702 ticks
cob threw a smoke
+724 ticks
Zangetsu刃鬼 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+745 ticks
jc threw a HE grenade
+783 ticks
PePPer*** threw a HE grenade
+805 ticks
cob detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+829 ticks
Shockplug eliminated Zangetsu刃鬼 with m4a1Opening+856 ticks
jc detonated a HE grenade
1 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+893 ticks
PePPer*** detonated a HE grenade
3 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,023 ticks
Shockplug molotov expired
+1,093 ticks
jc threw a molotov
+1,214 ticks
jc detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,526 ticks
PePPer*** dropped the bomb
23.8s clock+1,526 ticks
CamZiiii eliminated PePPer*** with M4A1-S+1,575 ticks
Wolf threw a smoke
+1,663 ticks
jc molotov expired
+1,703 ticks
Wolf detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,943 ticks
☠_SWAGBALLS_☠ picked up the bomb
30.4s clock+2,007 ticks
DaSCHILL smoke expired
+2,031 ticks
☠_SWAGBALLS_☠ dropped the bomb
31.7s clock+2,153 ticks
jc picked up the bomb
33.6s clock+2,217 ticks
cob smoke expired
+2,746 ticks
jc dropped the bomb
42.9s clock+2,842 ticks
jc picked up the bomb
44.4s clock+3,115 ticks
Wolf smoke expired
+3,181 ticks
☠_SWAGBALLS_☠ eliminated Shockplug with AK-47Headshot+3,367 ticks
jc threw a smoke
+3,486 ticks
jc threw a molotov
+3,488 ticks
jc detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,621 ticks
jc detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,025 ticks
CamZiiii threw a flashbang
+4,070 ticks
jc molotov expired
+4,136 ticks
CamZiiii detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 2.0s enemy blind · 0.0s team blind
+4,175 ticks
jc started planting
65.2s clock+4,508 ticks
jc eliminated CamZiiii with AK-47 · assisted by PePPer***+4,550 ticks
-haron threw a flashbang
+4,654 ticks
jc dropped the bomb
72.7s clock+4,654 ticks
cob eliminated jc with m4a1 · assisted by ShockplugTrade+4,660 ticks
-haron detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.6s team blind
+4,755 ticks
cob eliminated ☠_SWAGBALLS_☠ with m4a1 · assisted by Shockplug+4,900 ticks
jc smoke expired
+4,929 ticks
-haron threw a HE grenade
+5,039 ticks
-haron detonated a HE grenade
7 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,041 ticks
-haron threw a smoke
+5,164 ticks
cob threw a flashbang
+5,275 ticks
cob detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.9s team blind
+5,286 ticks
-haron detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,365 ticks
-haron eliminated cob with p90Through smoke+5,369 ticks
DaSCHILL eliminated -haron with m4a1 · assisted by cobTradeHeadshot
Kill feed
138 of 139 events
Objective
80 of unknown events
Grenades
684 of unknown events