Public match receipt
Aug 30, 12:34 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · -23 · 1.47
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
NoWin
3/4
Entries won / attempted
Trade impact
PlayingFromGYM
5
Trade kills
Clutches
Lokiii
1/5
Clutches won / played
Utility
iÐeception
169
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
iÐeception CS10,319818 | 19 | 11 | 5 | 1.73 | 104.4 | 47% | 89% | 1.40 | +394 | 2 |
NoWin CS—FACEIT— | 17 | 11 | 8 | 1.55 | 95.9 | 41% | 79% | 1.27 | — | 3 |
-23 CS3,958FACEIT— | 17 | 8 | 7 | 2.13 | 96.3 | 29% | 89% | 1.47 | +371 | 4 |
dhrundhar CS7,334903 | 16 | 14 | 3 | 1.14 | 88.6 | 56% | 79% | 1.13 | +260 | 3 |
Dante CS10,901FACEIT— | 12 | 12 | 3 | 1.00 | 63.2 | 8% | 79% | 0.98 | +352 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Lokiii CS9,276FACEIT— | 13 | 17 | 7 | 0.76 | 92.8 | 54% | 74% | 1.02 | -158 | 2 |
PlayingFromGYM CS7,730FACEIT— | 13 | 17 | 5 | 0.76 | 82.4 | 38% | 63% | 0.94 | -294 | 2 |
JP CS3,303FACEIT— | 12 | 18 | 3 | 0.67 | 54.1 | 58% | 68% | 0.81 | -111 | 0 |
BAAA_Twiis 【芫 ——> CS7,476903 | 11 | 16 | 4 | 0.69 | 75.4 | 27% | 58% | 0.87 | -268 | 1 |
Lord Voldemort 😈 CS—FACEIT— | 7 | 16 | 3 | 0.44 | 52.6 | 29% | 47% | 0.67 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 47 | 2 | 2/2 | 2 | 0/3 | 4 | 43 |
iÐeception | 169 | 10 | 1/4 | 1 | 0/0 | 2 | 47 |
NoWin | 162 | 12 | 3/4 | 3 | 1/3 | 3 | 44 |
dhrundhar | 22 | 10 | 2/4 | 3 | 0/1 | 3 | 39 |
Lokiii | 63 | 11 | 3/4 | 3 | 1/5 | 2 | 44 |
Dante | 106 | 1 | 2/5 | 4 | 0/1 | 1 | 27 |
PlayingFromGYM | 74 | 7 | 2/5 | 5 | 0/4 | 2 | 32 |
BAAA_Twiis 【芫 ——> | 50 | 12 | 1/4 | 1 | 0/0 | 1 | 27 |
JP | 71 | 13 | 2/3 | 2 | 0/2 | 0 | 28 |
Lord Voldemort 😈 | 62 | 8 | 1/3 | 0 | 0/3 | 1 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 165ms · 14 | 6.4% | — | 11.5% | — | — | 6633 mdeg | 55% / 116% / 166% | None |
iÐeception | — | — / — | 147ms · 30 | 17.9% | — | 23.6% | — | — | 2880 mdeg | 89% / 126% / 135% | None |
NoWin | — | — / — | 147ms · 29 | 20.6% | — | 14.3% | — | — | 3775 mdeg | 77% / 116% / 121% | None |
dhrundhar | — | — / — | 115ms · 27 | 18.6% | — | 18.5% | — | — | 3631 mdeg | 106% / 107% / 89% | None |
Lokiii | — | — / — | 90ms · 18 | 19.6% | — | 15.2% | — | — | 3729 mdeg | 101% / 112% / 60% | None |
Dante | — | — / — | 48ms · 17 | 35.1% | — | 3.3% | — | — | 5909 mdeg | 16% / 76% / 78% | None |
PlayingFromGYM | — | — / — | 425ms · 28 | 6.5% | — | 9.6% | — | — | 4248 mdeg | 72% / 100% / 60% | None |
BAAA_Twiis 【芫 ——> | — | — / — | 64ms · 20 | 29.8% | — | 14.3% | — | — | 10705 mdeg | 51% / 91% / 54% | None |
JP | — | — / — | 277ms · 16 | 4.0% | — | 18.6% | — | — | 6937 mdeg | 109% / 65% / 52% | None |
Lord Voldemort 😈 | — | — / — | 190ms · 12 | 12.0% | — | 15.2% | — | — | 9167 mdeg | 54% / 64% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 17 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+465 ticks
dhrundhar threw a smoke
+515 ticks
JP threw a smoke
+517 ticks
PlayingFromGYM threw a HE grenade
+556 ticks
Lord Voldemort 😈 threw a HE grenade
+590 ticks
iÐeception threw a flashbang
+628 ticks
PlayingFromGYM detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+637 ticks
NoWin eliminated BAAA_Twiis 【芫 ——> with Galil AROpeningWallbang+666 ticks
Lord Voldemort 😈 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+682 ticks
JP detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+699 ticks
dhrundhar detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+700 ticks
iÐeception detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 2.4s enemy blind · 0.2s team blind
+993 ticks
iÐeception threw a smoke
+1,181 ticks
dhrundhar threw a flashbang
+1,187 ticks
iÐeception detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,292 ticks
dhrundhar detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.2s enemy blind · 5.9s team blind
+1,431 ticks
dhrundhar dropped the bomb
22.4s clock+1,431 ticks
JP eliminated dhrundhar with mp7Headshot+1,515 ticks
Lokiii eliminated iÐeception with M4A1-SHeadshot+1,556 ticks
PlayingFromGYM threw a smoke
+1,610 ticks
NoWin eliminated Lokiii with Galil ARTradeHeadshot+1,689 ticks
Lord Voldemort 😈 eliminated -23 with mp7Headshot+1,692 ticks
Dante eliminated JP with AK-47 · assisted by dhrundharTrade+1,717 ticks
PlayingFromGYM detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,803 ticks
PlayingFromGYM eliminated Dante with MP9TradeHeadshot+2,094 ticks
JP smoke expired
+2,111 ticks
dhrundhar smoke expired
+2,315 ticks
NoWin threw a smoke
+2,458 ticks
NoWin detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,599 ticks
iÐeception smoke expired
+2,988 ticks
Lord Voldemort 😈 threw a smoke
+3,122 ticks
Lord Voldemort 😈 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,129 ticks
PlayingFromGYM smoke expired
+3,321 ticks
NoWin threw a HE grenade
+3,431 ticks
NoWin detonated a HE grenade
4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,479 ticks
NoWin threw a molotov
+3,786 ticks
NoWin threw a flashbang
+3,870 ticks
NoWin smoke expired
+3,896 ticks
NoWin detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 4.0s enemy blind · 1.7s team blind
+4,534 ticks
Lord Voldemort 😈 smoke expired
+5,125 ticks
PlayingFromGYM eliminated NoWin with MP9 · assisted by LokiiiHeadshot
Kill feed
138 of 140 events
Objective
45 of unknown events
Grenades
737 of unknown events