Public match receipt
Aug 9, 11:47 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · YaKYaK · 1.44
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MO0La1
5/9
Entries won / attempted
Trade impact
Ronnie Cole
5
Trade kills
Clutches
MO0La1
1/3
Clutches won / played
Utility
h u n t e r
251
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,621FACEIT— | 23 | 15 | 3 | 1.53 | 109.7 | 35% | 78% | 1.33 | -157 | 4 |
MO0La1 CS3,011764 | 21 | 18 | 5 | 1.17 | 112.3 | 57% | 78% | 1.23 | -119 | 2 |
b77 CS2,076924 | 19 | 17 | 4 | 1.12 | 97.0 | 37% | 70% | 1.13 | -191 | 2 |
Ronnie Cole CS2,440454 | 11 | 20 | 5 | 0.55 | 50.0 | 82% | 57% | 0.72 | -103 | 1 |
armin CS3,286578 | 7 | 19 | 0 | 0.37 | 25.8 | 29% | 39% | 0.51 | -116 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK CS5,000865 | 28 | 16 | 6 | 1.75 | 119.8 | 61% | 83% | 1.44 | +105 | 2 |
^ƛMƖƦ^ CS1,503FACEIT— | 18 | 19 | 2 | 0.95 | 79.8 | 28% | 65% | 0.99 | +173 | 4 |
E H T E S H A M CS3,832FACEIT— | 16 | 17 | 4 | 0.94 | 79.4 | 38% | 74% | 1.02 | +143 | 3 |
h u n t e r CS1,353809 | 16 | 15 | 7 | 1.07 | 79.1 | 50% | 65% | 1.02 | +185 | 3 |
SCORPION CS2,200FACEIT— | 9 | 17 | 5 | 0.53 | 49.8 | 33% | 61% | 0.73 | +383 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
YaKYaK | 157 | 14 | 2/3 | 4 | 0/2 | 2 | 63 |
-23 | 0 | 0 | 3/4 | 3 | 0/6 | 4 | 60 |
MO0La1 | 112 | 3 | 5/9 | 4 | 1/3 | 2 | 48 |
b77 | 25 | 0 | 3/4 | 1 | 0/2 | 2 | 47 |
h u n t e r | 251 | 0 | 1/3 | 4 | 0/1 | 3 | 42 |
E H T E S H A M | 68 | 0 | 2/6 | 2 | 1/2 | 3 | 43 |
^ƛMƖƦ^ | 0 | 9 | 4/5 | 2 | 0/5 | 4 | 50 |
SCORPION | 54 | 2 | 1/6 | 1 | 0/1 | 1 | 24 |
Ronnie Cole | 14 | 13 | 1/2 | 5 | 0/1 | 1 | 27 |
armin | 54 | 4 | 1/4 | 1 | 0/1 | 1 | 16 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK | — | — / — | 122ms · 49 | 20.3% | — | 29.9% | — | — | 3827 mdeg | 114% / 145% / 137% | None |
-23 | — | — / — | 100ms · 33 | 16.5% | — | 15.1% | — | — | 2918 mdeg | 65% / 132% / 120% | None |
MO0La1 | — | — / — | 216ms · 35 | 20.3% | — | 16.8% | — | — | 5553 mdeg | 107% / 136% / 91% | None |
b77 | — | — / — | 99ms · 29 | 32.5% | — | 9.3% | — | — | 5950 mdeg | 69% / 117% / 87% | None |
h u n t e r | — | — / — | 197ms · 29 | 16.5% | — | 14.3% | — | — | 5239 mdeg | 94% / 96% / 83% | None |
E H T E S H A M | — | — / — | 115ms · 29 | 25.7% | — | 12.1% | — | — | 2861 mdeg | 70% / 96% / 74% | None |
^ƛMƖƦ^ | — | — / — | 573ms · 23 | 7.4% | — | 13.5% | — | — | 8086 mdeg | 52% / 96% / 74% | None |
SCORPION | — | — / — | 160ms · 18 | 16.9% | — | 13.6% | — | — | 6051 mdeg | 63% / 60% / 41% | None |
Ronnie Cole | — | — / — | 54ms · 15 | 10.2% | — | 35.5% | — | — | 2241 mdeg | 154% / 60% / 43% | None |
armin | — | — / — | 0ms · 10 | 16.7% | — | 13.3% | — | — | 1306 mdeg | 54% / 31% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+182 ticks
Ronnie Cole dropped the bomb
2.8s clock+336 ticks
MO0La1 threw a smoke
+423 ticks
h u n t e r threw a incendiary
+475 ticks
YaKYaK threw a HE grenade
+524 ticks
h u n t e r detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+586 ticks
YaKYaK detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+671 ticks
YaKYaK threw a incendiary
+675 ticks
MO0La1 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+728 ticks
armin threw a smoke
+780 ticks
YaKYaK detonated a molotov
14 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+876 ticks
h u n t e r molotov expired
+944 ticks
armin detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,074 ticks
MO0La1 picked up the bomb
16.8s clock+1,114 ticks
b77 eliminated h u n t e r with AK-47Opening+1,132 ticks
YaKYaK molotov expired
+1,965 ticks
SCORPION eliminated armin with mp7+2,057 ticks
Ronnie Cole threw a flashbang
+2,087 ticks
MO0La1 smoke expired
+2,092 ticks
MO0La1 eliminated SCORPION with AK-47 · assisted by -23TradeHeadshot+2,167 ticks
Ronnie Cole detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 5.0s enemy blind · 3.5s team blind
+2,245 ticks
-23 threw a smoke
+2,329 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,351 ticks
YaKYaK eliminated b77 with m4a1 · assisted by h u n t e rHeadshot+2,356 ticks
armin smoke expired
+2,535 ticks
MO0La1 threw a molotov
+2,629 ticks
MO0La1 threw a HE grenade
+2,635 ticks
MO0La1 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,739 ticks
MO0La1 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,837 ticks
Ronnie Cole threw a HE grenade
+2,866 ticks
YaKYaK threw a molotov
+2,947 ticks
Ronnie Cole detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,966 ticks
MO0La1 started planting
46.3s clock+3,001 ticks
YaKYaK detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,062 ticks
YaKYaK threw a flashbang
+3,084 ticks
MO0La1 molotov expired
+3,096 ticks
-23 threw a molotov
+3,166 ticks
MO0La1 planted the bomb
49.5s clock+3,172 ticks
YaKYaK detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.4s enemy blind · 0.0s team blind
+3,450 ticks
YaKYaK molotov expired
+3,459 ticks
^ƛMƖƦ^ eliminated Ronnie Cole with negev · flashed by YaKYaK+3,532 ticks
MO0La1 eliminated ^ƛMƖƦ^ with AK-47 · assisted by Ronnie ColeTrade+3,633 ticks
YaKYaK eliminated MO0La1 with AK-47 · assisted by Ronnie ColeTradeHeadshot+3,641 ticks
-23 threw a HE grenade
+3,741 ticks
-23 smoke expired
+3,751 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,832 ticks
YaKYaK eliminated -23 with AK-47 · assisted by SCORPIONWallbang+3,903 ticks
YaKYaK started defusing
No kit61.0s clock+4,468 ticks
E H T E S H A M threw a flashbang
+4,543 ticks
YaKYaK defused the bomb
71.0s clock
Kill feed
168 of 173 events
Objective
70 of unknown events
Grenades
689 of unknown events