Public match receipt
Aug 2, 12:46 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · -23 · 1.27
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Ragnar-Bol
6/7
Entries won / attempted
Trade impact
_superMario
7
Trade kills
Clutches
Big Black Noir
2/3
Clutches won / played
Utility
BRO 💕🙌💓
131
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,122FACEIT— | 24 | 18 | 9 | 1.33 | 112.6 | 50% | 75% | 1.27 | -144 | 3 |
Havoc CS2,225FACEIT— | 22 | 17 | 3 | 1.29 | 101.0 | 23% | 67% | 1.18 | -154 | 4 |
_superMario CS—FACEIT— | 21 | 20 | 3 | 1.05 | 84.4 | 38% | 75% | 1.07 | — | 1 |
[HichKaS] CS3,174FACEIT— | 15 | 18 | 6 | 0.83 | 67.3 | 27% | 71% | 0.92 | -147 | 2 |
BRO 💕🙌💓 CS1,000FACEIT— | 4 | 10 | 2 | 0.40 | 17.5 | 50% | 79% | 0.62 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
JoKeR CS1,951586 | 19 | 18 | 9 | 1.06 | 94.5 | 32% | 67% | 1.09 | +201 | 5 |
Big Black Noir CS—940 | 19 | 16 | 4 | 1.19 | 75.7 | 37% | 71% | 1.06 | — | 2 |
CHOK.NORTH?? CS1,000FACEIT— | 20 | 19 | 3 | 1.05 | 93.6 | 55% | 79% | 1.13 | +389 | 3 |
Ragnar-Bol CS2,426FACEIT— | 12 | 21 | 3 | 0.57 | 43.5 | 50% | 75% | 0.76 | +223 | 0 |
H* CS—1,057 | 10 | 14 | 6 | 0.71 | 65.8 | 30% | 63% | 0.86 | — | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 86 | 1 | 3/6 | 4 | 0/0 | 3 | 59 |
Havoc | 0 | 0 | 0/1 | 5 | 0/0 | 4 | 52 |
CHOK.NORTH?? | 41 | 0 | 0/2 | 4 | 0/5 | 3 | 40 |
JoKeR | 45 | 1 | 2/4 | 4 | 1/3 | 5 | 54 |
_superMario | 50 | 3 | 2/5 | 7 | 0/2 | 1 | 51 |
Big Black Noir | 64 | 5 | 5/5 | 2 | 2/3 | 2 | 44 |
[HichKaS] | 32 | 6 | 4/10 | 2 | 1/1 | 2 | 41 |
H* | 117 | 8 | 2/6 | 2 | 0/4 | 3 | 27 |
Ragnar-Bol | 0 | 0 | 6/7 | 1 | 0/0 | 0 | 31 |
BRO 💕🙌💓 | 131 | 4 | 0/2 | 1 | 1/11 | 1 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 112ms · 37 | 20.2% | — | 14.3% | — | — | 3822 mdeg | 94% / 136% / 104% | None |
Havoc | — | — / — | 71ms · 28 | 26.3% | — | 9.8% | — | — | 1907 mdeg | 43% / 122% / 101% | None |
CHOK.NORTH?? | — | — / — | 95ms · 28 | 25.0% | — | 16.9% | — | — | 3533 mdeg | 103% / 113% / 82% | None |
JoKeR | — | — / — | 188ms · 21 | 13.0% | — | 11.0% | — | — | 4653 mdeg | 59% / 114% / 83% | None |
_superMario | — | — / — | 68ms · 18 | 18.5% | — | 13.0% | — | — | 3656 mdeg | 72% / 102% / 82% | None |
Big Black Noir | — | — / — | 202ms · 21 | 5.6% | — | 12.7% | — | — | 4537 mdeg | 69% / 91% / 93% | None |
[HichKaS] | — | — / — | 185ms · 27 | 16.2% | — | 12.7% | — | — | 4427 mdeg | 50% / 81% / 65% | None |
H* | — | — / — | 275ms · 31 | 14.3% | — | 7.2% | — | — | 3806 mdeg | 56% / 80% / 56% | None |
Ragnar-Bol | — | — / — | 121ms · 14 | 16.4% | — | 23.3% | — | — | 4198 mdeg | 94% / 53% / 45% | None |
BRO 💕🙌💓 | — | — / — | 485ms · 2 | 4.8% | — | 25.0% | — | — | 2645 mdeg | 94% / 21% / 31% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+327 ticks
-23 threw a smoke
+744 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+961 ticks
Big Black Noir eliminated [HichKaS] with M4A1-S · assisted by JoKeROpening+1,034 ticks
_superMario dropped the bomb
16.2s clock+1,034 ticks
JoKeR eliminated _superMario with M4A1-SHeadshot+1,678 ticks
-23 eliminated JoKeR with AK-47Headshot+1,683 ticks
H* threw a incendiary
+1,790 ticks
H* detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,920 ticks
-23 threw a molotov
+1,997 ticks
_superMario detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,142 ticks
H* molotov expired
+2,156 ticks
-23 smoke expired
+2,367 ticks
-23 threw a HE grenade
+2,446 ticks
_superMario molotov expired
+2,477 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,929 ticks
CHOK.NORTH?? eliminated -23 with M4A1-S+3,336 ticks
CHOK.NORTH?? eliminated Havoc with M4A1-SHeadshot
Kill feed
168 of 171 events
Objective
66 of unknown events
Grenades
548 of unknown events