Public match receipt
Sep 4, 08:14 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · -23 · 1.26
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
-23
6/7
Entries won / attempted
Trade impact
⚔️やiͥzzͣaͫGod⚔
8
Trade kills
Clutches
Bad Aim
2/5
Clutches won / played
Utility
Leon
211
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
⚔️やiͥzzͣaͫGod⚔ CS3,5031,010 | 24 | 15 | 2 | 1.60 | 84.8 | 21% | 78% | 1.24 | +146 | 2 |
-23 CS4,025FACEIT— | 20 | 15 | 8 | 1.33 | 108.2 | 35% | 78% | 1.26 | +272 | 4 |
SiReX | BlizzPlay.com CS7,468FACEIT— | 14 | 19 | 9 | 0.74 | 76.6 | 43% | 78% | 0.96 | +366 | 3 |
NePhiliM CS3,331FACEIT— | 14 | 16 | 10 | 0.88 | 73.2 | 57% | 83% | 1.00 | +118 | 0 |
kouroshh CS4,294FACEIT— | 17 | 17 | 2 | 1.00 | 73.5 | 35% | 70% | 0.99 | +239 | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
仲夏夜之梦 CS—FACEIT— | 20 | 15 | 2 | 1.33 | 83.8 | 20% | 70% | 1.13 | — | 3 |
SHAME ON YOU CS2,4811,000 | 19 | 20 | 6 | 0.95 | 99.7 | 53% | 78% | 1.12 | -111 | 3 |
Bad Aim CS3,888FACEIT— | 18 | 15 | 2 | 1.20 | 71.0 | 39% | 52% | 0.98 | -117 | 3 |
AdeLanTe CS5,252FACEIT— | 14 | 19 | 4 | 0.74 | 71.0 | 29% | 65% | 0.89 | -202 | 0 |
Leon CS3,731596 | 11 | 20 | 3 | 0.55 | 75.9 | 55% | 57% | 0.83 | -104 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 153 | 5 | 6/7 | 3 | 0/2 | 4 | 47 |
⚔️やiͥzzͣaͫGod⚔ | 4 | 2 | 4/6 | 8 | 0/4 | 2 | 52 |
仲夏夜之梦 | 0 | 2 | 2/5 | 2 | 0/1 | 3 | 45 |
SHAME ON YOU | 0 | 8 | 2/4 | 1 | 0/5 | 3 | 44 |
NePhiliM | 99 | 12 | 2/2 | 2 | 0/1 | 0 | 38 |
kouroshh | 22 | 10 | 3/4 | 5 | 1/2 | 4 | 35 |
Bad Aim | 86 | 6 | 1/2 | 3 | 2/5 | 3 | 40 |
SiReX | BlizzPlay.com | 0 | 11 | 1/4 | 3 | 1/3 | 3 | 39 |
AdeLanTe | 82 | 7 | 1/3 | 3 | 0/1 | 0 | 35 |
Leon | 211 | 1 | 1/9 | 3 | 0/3 | 1 | 25 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 87ms · 27 | 20.5% | — | 13.7% | — | — | 3126 mdeg | 66% / 131% / 104% | None |
⚔️やiͥzzͣaͫGod⚔ | — | — / — | 3ms · 24 | 33.8% | — | 13.0% | — | — | 1496 mdeg | 39% / 102% / 125% | None |
仲夏夜之梦 | — | — / — | 48ms · 26 | 32.8% | — | 11.8% | — | — | 2972 mdeg | 38% / 101% / 104% | None |
SHAME ON YOU | — | — / — | 142ms · 20 | 9.5% | — | 15.0% | — | — | 3751 mdeg | 99% / 121% / 74% | None |
NePhiliM | — | — / — | 88ms · 23 | 15.4% | — | 16.7% | — | — | 1753 mdeg | 107% / 88% / 68% | None |
kouroshh | — | — / — | 129ms · 32 | 18.5% | — | 11.9% | — | — | 3527 mdeg | 66% / 89% / 78% | None |
Bad Aim | — | — / — | 190ms · 29 | 20.0% | — | 16.7% | — | — | 3626 mdeg | 73% / 86% / 94% | None |
SiReX | BlizzPlay.com | — | — / — | 68ms · 21 | 17.3% | — | 15.4% | — | — | 3387 mdeg | 80% / 93% / 58% | None |
AdeLanTe | — | — / — | 92ms · 20 | 14.4% | — | 11.3% | — | — | 2339 mdeg | 54% / 86% / 58% | None |
Leon | — | — / — | 363ms · 23 | 12.2% | — | 9.2% | — | — | 8807 mdeg | 102% / 92% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+419 ticks
Bad Aim threw a smoke
+563 ticks
AdeLanTe eliminated -23 with AWPOpening+812 ticks
Bad Aim detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+911 ticks
Leon dropped the bomb
14.2s clock+911 ticks
SiReX | BlizzPlay.com eliminated Leon with m4a1+1,114 ticks
Bad Aim eliminated SiReX | BlizzPlay.com with Galil AR · assisted by LeonTrade+1,241 ticks
Bad Aim threw a flashbang
+1,304 ticks
Bad Aim picked up the bomb
20.4s clock+1,351 ticks
Bad Aim detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 2.0s team blind
+2,224 ticks
Bad Aim smoke expired
+2,226 ticks
Bad Aim dropped the bomb
34.8s clock+2,539 ticks
AdeLanTe picked up the bomb
39.7s clock+2,912 ticks
仲夏夜之梦 eliminated kouroshh with AWP+3,205 ticks
AdeLanTe dropped the bomb
50.1s clock+3,205 ticks
NePhiliM eliminated AdeLanTe with M4A1-SHeadshot+3,369 ticks
Bad Aim eliminated NePhiliM with m4a1TradeHeadshot+3,485 ticks
Bad Aim picked up the bomb
54.5s clock+3,865 ticks
Bad Aim started planting
60.4s clock+4,065 ticks
Bad Aim planted the bomb
63.5s clock+5,239 ticks
仲夏夜之梦 eliminated ⚔️やiͥzzͣaͫGod⚔ with AWP
Kill feed
171 exact match events
Objective
69 of unknown events
Grenades
406 of unknown events