Public match receipt
Sep 16, 10:00 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · -23 · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
THErapist
5/7
Entries won / attempted
Trade impact
THErapist
7
Trade kills
Clutches
PAJCULA
3/4
Clutches won / played
Utility
S1MP
184
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
PAJCULA CS4,999FACEIT— | 22 | 12 | 3 | 1.83 | 101.5 | 36% | 73% | 1.36 | +114 | 4 |
THErapist CS3,798926 | 23 | 17 | 6 | 1.35 | 108.2 | 48% | 77% | 1.27 | +112 | 3 |
4NDRE1 CS—FACEIT— | 14 | 16 | 2 | 0.88 | 61.9 | 29% | 68% | 0.90 | — | 4 |
Дтгкућоо CS4,1631,000 | 13 | 19 | 3 | 0.68 | 59.8 | 38% | 59% | 0.81 | +351 | 2 |
maremunja CS2,767FACEIT— | 9 | 18 | 8 | 0.50 | 60.9 | 44% | 68% | 0.79 | +105 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,8201,000 | 25 | 13 | 0 | 1.92 | 96.2 | 36% | 77% | 1.37 | -134 | 5 |
роман кукич CS2,051645 | 18 | 16 | 3 | 1.13 | 86.0 | 44% | 68% | 1.08 | -106 | 2 |
传说prostikk CS5,1971,000 | 17 | 16 | 2 | 1.06 | 83.2 | 12% | 68% | 1.05 | -195 | 0 |
дед на ларгусе CS3,603FACEIT— | 13 | 17 | 4 | 0.76 | 70.3 | 8% | 64% | 0.89 | -119 | 1 |
S1MP CS3,561323 | 9 | 19 | 6 | 0.47 | 59.1 | 56% | 59% | 0.75 | -125 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 1 | 4 | 2/3 | 3 | 1/7 | 5 | 52 |
PAJCULA | 6 | 1 | 2/3 | 2 | 3/4 | 4 | 61 |
THErapist | 0 | 2 | 5/7 | 7 | 0/3 | 3 | 52 |
роман кукич | 36 | 0 | 3/7 | 2 | 0/3 | 2 | 39 |
传说prostikk | 11 | 5 | 2/3 | 3 | 0/3 | 0 | 38 |
4NDRE1 | 0 | 1 | 0/1 | 6 | 2/3 | 4 | 34 |
дед на ларгусе | 35 | 0 | 1/3 | 2 | 0/0 | 1 | 33 |
Дтгкућоо | 2 | 1 | 3/9 | 3 | 0/1 | 2 | 29 |
maremunja | 0 | 0 | 1/2 | 1 | 0/3 | 0 | 26 |
S1MP | 184 | 0 | 3/6 | 1 | 0/0 | 1 | 27 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 171ms · 28 | 16.9% | — | 19.7% | — | — | 7397 mdeg | 68% / 116% / 150% | None |
PAJCULA | — | — / — | 79ms · 23 | 18.8% | — | 13.0% | — | — | 3088 mdeg | 68% / 123% / 143% | None |
THErapist | — | — / — | 76ms · 37 | 32.9% | — | 19.7% | — | — | 3988 mdeg | 90% / 131% / 106% | None |
роман кукич | — | — / — | 159ms · 22 | 15.5% | — | 12.7% | — | — | 4129 mdeg | 83% / 104% / 88% | None |
传说prostikk | — | — / — | 33ms · 23 | 47.4% | — | 6.4% | — | — | 2949 mdeg | 22% / 100% / 83% | None |
4NDRE1 | — | — / — | 166ms · 20 | 19.6% | — | 11.6% | — | — | 4738 mdeg | 54% / 75% / 68% | None |
дед на ларгусе | — | — / — | 84ms · 14 | 21.1% | — | 6.0% | — | — | 5205 mdeg | 14% / 85% / 60% | None |
Дтгкућоо | — | — / — | 43ms · 18 | 30.6% | — | 19.4% | — | — | 2177 mdeg | 72% / 72% / 54% | None |
maremunja | — | — / — | 253ms · 15 | 7.8% | — | 10.0% | — | — | 4409 mdeg | 83% / 74% / 39% | None |
S1MP | — | — / — | 127ms · 20 | 27.7% | — | 11.1% | — | — | 6731 mdeg | 104% / 71% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+706 ticks
4NDRE1 dropped the bomb
11.0s clock+707 ticks
S1MP threw a HE grenade
+719 ticks
PAJCULA picked up the bomb
11.2s clock+818 ticks
S1MP detonated a HE grenade
140 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+830 ticks
传说prostikk threw a HE grenade
+941 ticks
传说prostikk detonated a HE grenade
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+956 ticks
S1MP eliminated maremunja with hkp2000OpeningHeadshot+986 ticks
THErapist eliminated S1MP with glock · assisted by maremunjaTradeHeadshot+1,029 ticks
传说prostikk eliminated 4NDRE1 with p250Headshot+1,177 ticks
THErapist eliminated 传说prostikk with glock · assisted by maremunjaTrade+1,312 ticks
-23 eliminated Дтгкућоо with usp silencer · assisted by S1MP+1,419 ticks
PAJCULA dropped the bomb
22.2s clock+1,419 ticks
-23 eliminated PAJCULA with usp silencerHeadshot+1,800 ticks
-23 eliminated THErapist with usp silencer · assisted by 传说prostikk
Kill feed
163 exact match events
Objective
68 of unknown events
Grenades
253 of unknown events