Public match receipt
Aug 7, 05:49 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
2
Top Frag Rating · i miss her · 1.50
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
i miss her
6/7
Entries won / attempted
Trade impact
BaBa YaGa
5
Trade kills
Clutches
BaBa YaGa
1/7
Clutches won / played
Utility
pishi
158
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
i miss her CS2,420FACEIT— | 17 | 9 | 3 | 1.89 | 115.1 | 35% | 93% | 1.50 | +149 | 3 |
pishi CS3,670FACEIT— | 17 | 8 | 3 | 2.13 | 108.2 | 41% | 80% | 1.49 | +279 | 4 |
Ali.R CS2,690FACEIT— | 13 | 7 | 4 | 1.86 | 94.8 | 23% | 87% | 1.38 | +390 | 3 |
Bokone mosh CS2,592FACEIT— | 11 | 9 | 8 | 1.22 | 65.6 | 45% | 87% | 1.08 | +152 | 1 |
[PoCh] CS3,327FACEIT— | 12 | 9 | 3 | 1.33 | 90.8 | 33% | 80% | 1.20 | +135 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,277FACEIT— | 15 | 14 | 1 | 1.07 | 102.8 | 60% | 73% | 1.15 | -236 | 1 |
BaBa YaGa CS3,042314 | 13 | 12 | 0 | 1.08 | 81.7 | 54% | 60% | 1.02 | -112 | 1 |
JZ CS3,146FACEIT— | 9 | 15 | 2 | 0.60 | 79.9 | 67% | 60% | 0.87 | -156 | 0 |
WHO CS3,1471,000 | 4 | 14 | 0 | 0.29 | 40.5 | 50% | 40% | 0.55 | -138 | 0 |
CALL-Juliette CS3,389408 | 1 | 15 | 2 | 0.07 | 25.0 | 0% | 20% | 0.35 | -132 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
i miss her | 122 | 2 | 6/7 | 2 | 0/0 | 3 | 37 |
pishi | 158 | 0 | 4/5 | 3 | 0/0 | 4 | 33 |
Ali.R | 56 | 1 | 0/0 | 1 | 1/2 | 3 | 33 |
[PoCh] | 9 | 0 | 1/1 | 1 | 0/0 | 2 | 27 |
-23 | 15 | 0 | 1/4 | 1 | 0/2 | 1 | 35 |
Bokone mosh | 81 | 4 | 1/2 | 3 | 0/1 | 1 | 31 |
BaBa YaGa | 0 | 0 | 1/3 | 5 | 1/7 | 1 | 28 |
JZ | 85 | 0 | 0/1 | 1 | 0/2 | 0 | 20 |
WHO | 0 | 0 | 1/3 | 0 | 0/3 | 0 | 8 |
CALL-Juliette | 0 | 0 | 0/4 | 0 | 0/0 | 0 | 6 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
i miss her | — | — / — | 199ms · 17 | 25.7% | — | 13.7% | — | — | 8388 mdeg | 66% / 139% / 148% | None |
pishi | — | — / — | 4ms · 19 | 40.9% | — | 19.4% | — | — | 6744 mdeg | 77% / 131% / 166% | None |
Ali.R | — | — / — | 86ms · 27 | 26.0% | — | 9.6% | — | — | 2712 mdeg | 43% / 115% / 145% | None |
[PoCh] | — | — / — | 56ms · 10 | 18.4% | — | 10.3% | — | — | 4406 mdeg | 63% / 110% / 104% | None |
-23 | — | — / — | 104ms · 25 | 16.9% | — | 21.3% | — | — | 5605 mdeg | 113% / 124% / 84% | None |
Bokone mosh | — | — / — | 142ms · 9 | 16.7% | — | 10.4% | — | — | 3768 mdeg | 85% / 79% / 96% | None |
BaBa YaGa | — | — / — | 104ms · 16 | 21.1% | — | 15.7% | — | — | 5087 mdeg | 101% / 99% / 85% | None |
JZ | — | — / — | 216ms · 13 | 12.5% | — | 13.7% | — | — | 5370 mdeg | 125% / 97% / 47% | None |
WHO | — | — / — | 135ms · 8 | 11.8% | — | 18.8% | — | — | 5248 mdeg | 94% / 49% / 22% | None |
CALL-Juliette | — | — / — | 115ms · 6 | 14.3% | — | 0.0% | — | — | 8509 mdeg | 0% / 30% / 5% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 2 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+625 ticks
Bokone mosh threw a flashbang
+735 ticks
Bokone mosh detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+990 ticks
i miss her threw a smoke
+1,113 ticks
i miss her detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,525 ticks
i miss her smoke expired
+2,550 ticks
i miss her threw a HE grenade
+2,660 ticks
i miss her detonated a HE grenade
26 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,677 ticks
i miss her eliminated CALL-Juliette with usp silencerOpeningHeadshot+2,829 ticks
Bokone mosh eliminated JZ with p90+2,969 ticks
-23 eliminated i miss her with mac10 · assisted by CALL-JulietteTrade+3,236 ticks
[PoCh] eliminated WHO with xm1014 · assisted by pishiWallbang+3,246 ticks
BaBa YaGa eliminated [PoCh] with mac10Trade+3,286 ticks
-23 eliminated pishi with mac10+3,573 ticks
Ali.R threw a HE grenade
+3,683 ticks
Ali.R detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,738 ticks
-23 started planting
58.4s clock+3,913 ticks
Ali.R threw a incendiary
+3,938 ticks
-23 planted the bomb
61.5s clock+3,993 ticks
Ali.R detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,231 ticks
Ali.R eliminated -23 with MP9Headshot+4,345 ticks
Ali.R molotov expired
+4,488 ticks
Ali.R started defusing
No kit70.1s clock+4,592 ticks
Bokone mosh eliminated BaBa YaGa with p90 · assisted by Ali.R+5,128 ticks
Ali.R defused the bomb
80.1s clock
Kill feed
112 exact match events
Objective
54 of unknown events
Grenades
371 of unknown events