Public match receipt
Aug 28, 11:42 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · $ٌٌٌَWANTED$ · 1.56
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Squid1X-
4/8
Entries won / attempted
Trade impact
$ٌٌٌَWANTED$
5
Trade kills
Clutches
$ٌٌٌَWANTED$
2/4
Clutches won / played
Utility
☠️DEMON☠
111
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Squid1X- CS3,7641,000 | 15 | 16 | 6 | 0.94 | 85.7 | 33% | 75% | 1.05 | -117 | 1 |
-23 CS4,838FACEIT— | 14 | 16 | 5 | 0.88 | 78.6 | 21% | 60% | 0.95 | -122 | 3 |
AMJAD CS3,563300 | 15 | 17 | 4 | 0.88 | 84.6 | 40% | 70% | 1.01 | -129 | 2 |
DyNo_ABOLi CS4,126440 | 13 | 17 | 6 | 0.76 | 74.8 | 46% | 75% | 0.95 | — | 1 |
mr_eizadi CS—FACEIT— | 12 | 14 | 1 | 0.86 | 53.5 | 33% | 60% | 0.83 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
$ٌٌٌَWANTED$ CS5,394FACEIT— | 27 | 12 | 6 | 2.25 | 113.2 | 41% | 85% | 1.56 | +285 | 5 |
MAHDI CS5,497FACEIT— | 22 | 13 | 4 | 1.69 | 115.8 | 36% | 65% | 1.35 | +306 | 4 |
FeraL CS3,3971,000 | 10 | 15 | 11 | 0.67 | 65.7 | 40% | 90% | 0.94 | +341 | 3 |
#head_shot CS3,610FACEIT— | 12 | 14 | 8 | 0.86 | 69.9 | 67% | 80% | 0.97 | +194 | 1 |
☠️DEMON☠ CS4,202FACEIT— | 7 | 15 | 7 | 0.47 | 75.3 | 14% | 75% | 0.87 | +216 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
$ٌٌٌَWANTED$ | 7 | 11 | 4/6 | 5 | 2/4 | 5 | 66 |
MAHDI | 0 | 0 | 4/8 | 1 | 0/1 | 4 | 51 |
Squid1X- | 73 | 6 | 4/8 | 0 | 0/2 | 1 | 40 |
AMJAD | 0 | 0 | 2/7 | 2 | 0/2 | 2 | 34 |
#head_shot | 68 | 8 | 2/3 | 2 | 0/2 | 1 | 38 |
DyNo_ABOLi | 11 | 0 | 1/1 | 3 | 0/4 | 1 | 30 |
-23 | 0 | 2 | 0/1 | 2 | 1/2 | 3 | 38 |
FeraL | 32 | 20 | 1/1 | 2 | 1/1 | 3 | 39 |
☠️DEMON☠ | 111 | 0 | 1/2 | 0 | 0/2 | 0 | 18 |
mr_eizadi | 0 | 9 | 1/3 | 4 | 0/2 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
$ٌٌٌَWANTED$ | — | — / — | 102ms · 42 | 22.3% | — | 21.9% | — | — | 4560 mdeg | 76% / 137% / 176% | None |
MAHDI | — | — / — | 74ms · 44 | 29.5% | — | 16.7% | — | — | 3486 mdeg | 68% / 140% / 132% | None |
Squid1X- | — | — / — | 118ms · 29 | 24.2% | — | 11.9% | — | — | 6431 mdeg | 63% / 103% / 73% | None |
AMJAD | — | — / — | 111ms · 31 | 26.2% | — | 14.7% | — | — | 7249 mdeg | 75% / 102% / 69% | None |
#head_shot | — | — / — | 122ms · 25 | 11.3% | — | 25.5% | — | — | 5421 mdeg | 125% / 84% / 67% | None |
DyNo_ABOLi | — | — / — | 108ms · 20 | 8.5% | — | 18.4% | — | — | 2877 mdeg | 87% / 90% / 60% | None |
-23 | — | — / — | 150ms · 19 | 11.1% | — | 9.9% | — | — | 4504 mdeg | 40% / 95% / 68% | None |
FeraL | — | — / — | 28ms · 26 | 24.1% | — | 15.0% | — | — | 19076 mdeg | 75% / 79% / 52% | None |
☠️DEMON☠ | — | — / — | 188ms · 15 | 13.7% | — | 2.9% | — | — | 4093 mdeg | 27% / 91% / 37% | None |
mr_eizadi | — | — / — | 46ms · 14 | 17.7% | — | 11.8% | — | — | 2726 mdeg | 63% / 65% / 67% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 2 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+545 ticks
mr_eizadi threw a flashbang
+656 ticks
mr_eizadi detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.8s team blind
+783 ticks
#head_shot threw a smoke
+793 ticks
FeraL threw a flashbang
+904 ticks
FeraL detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 1.4s enemy blind · 0.0s team blind
+923 ticks
Squid1X- threw a HE grenade
+1,005 ticks
#head_shot detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,020 ticks
Squid1X- eliminated ☠️DEMON☠ with famasOpening+1,033 ticks
Squid1X- detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,139 ticks
Squid1X- threw a flashbang
+1,250 ticks
Squid1X- detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.0s enemy blind · 0.0s team blind
+2,201 ticks
-23 eliminated MAHDI with mp7+2,335 ticks
FeraL dropped the bomb
36.5s clock+2,335 ticks
mr_eizadi eliminated FeraL with M4A1-SHeadshot+2,417 ticks
#head_shot smoke expired
+2,905 ticks
#head_shot eliminated mr_eizadi with tec9 · assisted by FeraL+3,251 ticks
-23 eliminated #head_shot with mp7 · assisted by AMJAD+4,161 ticks
-23 eliminated $ٌٌٌَWANTED$ with mp7
Kill feed
147 of 149 events
Objective
67 of unknown events
Grenades
496 of unknown events