Public match receipt
Aug 20, 11:51 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
14
Top Frag Rating · VICTOR XR · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
VICTOR XR
10/10
Entries won / attempted
Trade impact
AMJAD
9
Trade kills
Clutches
VICTOR XR
2/7
Clutches won / played
Utility
ᴅᴜᴅɢᴇ
290
8 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
VICTOR XR CS—1,020 | 37 | 20 | 2 | 1.85 | 115.4 | 16% | 77% | 1.43 | — | 7 |
Pryz0n CS1,270716 | 27 | 27 | 7 | 1.00 | 101.4 | 37% | 87% | 1.17 | +114 | 2 |
—AAA— CS4,446545 | 20 | 21 | 5 | 0.95 | 70.9 | 30% | 67% | 0.96 | +325 | 3 |
-H4zox CS1,167489 | 15 | 21 | 4 | 0.71 | 56.1 | 60% | 63% | 0.82 | +210 | 2 |
ᴅᴜᴅɢᴇ CS1,198FACEIT— | 14 | 23 | 9 | 0.61 | 60.3 | 64% | 60% | 0.79 | +195 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
mo2mensharaf CS3,689FACEIT— | 31 | 19 | 1 | 1.63 | 84.9 | 16% | 77% | 1.24 | -165 | 5 |
-23 CS3,327FACEIT— | 29 | 19 | 7 | 1.53 | 88.9 | 48% | 67% | 1.20 | -165 | 5 |
X CS2,809FACEIT— | 19 | 25 | 12 | 0.76 | 87.2 | 37% | 60% | 0.95 | -169 | 2 |
AMJAD CS3,038300 | 20 | 26 | 7 | 0.77 | 78.2 | 40% | 63% | 0.93 | -172 | 2 |
dafirun CS2,647FACEIT— | 12 | 25 | 6 | 0.48 | 53.9 | 33% | 63% | 0.74 | -196 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
VICTOR XR | 0 | 1 | 10/10 | 1 | 2/7 | 7 | 81 |
mo2mensharaf | 68 | 5 | 2/7 | 2 | 2/4 | 5 | 73 |
-23 | 40 | 5 | 2/4 | 4 | 2/7 | 5 | 72 |
Pryz0n | 6 | 10 | 5/6 | 5 | 0/3 | 2 | 68 |
—AAA— | 4 | 16 | 3/6 | 2 | 0/1 | 3 | 50 |
X | 15 | 10 | 4/12 | 2 | 0/3 | 2 | 48 |
AMJAD | 149 | 5 | 0/3 | 9 | 0/2 | 2 | 47 |
-H4zox | 32 | 12 | 1/1 | 6 | 2/7 | 2 | 43 |
ᴅᴜᴅɢᴇ | 290 | 8 | 3/7 | 0 | 1/1 | 2 | 34 |
dafirun | 8 | 11 | 0/4 | 2 | 0/4 | 0 | 29 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
VICTOR XR | — | — / — | 31ms · 42 | 48.6% | — | 10.9% | — | — | — | 30% / 139% / 145% | None |
mo2mensharaf | — | — / — | 146ms · 31 | 28.8% | — | 8.2% | — | — | — | 30% / 102% / 127% | None |
-23 | — | — / — | 131ms · 39 | 15.2% | — | 18.3% | — | — | — | 91% / 107% / 119% | None |
Pryz0n | — | — / — | 76ms · 28 | 19.2% | — | 18.2% | — | — | — | 70% / 123% / 78% | None |
—AAA— | — | — / — | 83ms · 38 | 19.8% | — | 11.4% | — | — | — | 56% / 86% / 74% | None |
X | — | — / — | 226ms · 30 | 15.5% | — | 13.4% | — | — | — | 69% / 105% / 59% | None |
AMJAD | — | — / — | 142ms · 35 | 20.8% | — | 16.3% | — | — | — | 75% / 95% / 60% | None |
-H4zox | — | — / — | 75ms · 27 | 22.2% | — | 24.5% | — | — | — | 113% / 68% / 56% | None |
ᴅᴜᴅɢᴇ | — | — / — | 211ms · 27 | 19.4% | — | 20.6% | — | — | — | 121% / 73% / 48% | None |
dafirun | — | — / — | 168ms · 23 | 17.5% | — | 6.8% | — | — | — | 63% / 65% / 38% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+365 ticks
ᴅᴜᴅɢᴇ threw a flashbang
+373 ticks
-H4zox threw a smoke
+376 ticks
X threw a HE grenade
+476 ticks
ᴅᴜᴅɢᴇ detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.4s enemy blind · 2.0s team blind
+486 ticks
X detonated a HE grenade
15 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+494 ticks
mo2mensharaf threw a HE grenade
+590 ticks
-H4zox detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+604 ticks
mo2mensharaf detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+688 ticks
-23 eliminated ᴅᴜᴅɢᴇ with M4A1-SOpeningHeadshot+696 ticks
X eliminated —AAA— with mp5sdHeadshot+757 ticks
X eliminated Pryz0n with mp5sd+879 ticks
-H4zox dropped the bomb
13.7s clock+879 ticks
AMJAD eliminated -H4zox with mp7+951 ticks
dafirun eliminated VICTOR XR with p90
Kill feed
224 of 226 events
Objective
82 of unknown events
Grenades
764 of unknown events