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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 26, 02:01 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:45 Scoreboard22 roundsIndexed 8/26/2026

Team A

9

:

Team B

13

Top Frag Rating · merajf2 · 1.24

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

ASSASSIN.

4/8

Entries won / attempted

Trade impact

GARFELID

7

Trade kills

Clutches

b77

3/4

Clutches won / played

Utility

slo

147

3 enemies flashed

Started on CT

Team A

9
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
merajf2
CS4,148FACEIT 1,000 Elo · Level 4 at this match41,000
221641.38108.364%68%1.24-1573
GARFELID
CS2,310FACEIT 734 Elo · Level 2 at this match2734
201751.1897.920%77%1.17-1102
ssummorexx
CS4,188FACEIT 943 Elo · Level 4 at this match4943
181871.0091.633%73%1.08-1822
SHADOW69
CS2,464FACEIT—
101650.6371.230%73%0.89-1132
erfan
CS1,000FACEIT—
51200.4239.540%59%0.65—0

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
༒VIENO༒
CS3,865FACEIT 1,000 Elo · Level 4 at this match41,000
201471.4385.040%73%1.17+1013
-23
CS4,952FACEIT—
1718100.9496.518%73%1.09+473
ASSASSIN.
CS2,903FACEIT 457 Elo · Level 1 at this match1457
171531.1382.353%68%1.06+1192
slo
CS2,517FACEIT 118 Elo · Level 1 at this match1118
1415110.9374.236%82%1.02+1243
b77
CS1,781FACEIT 924 Elo · Level 4 at this match4924
101630.6350.440%68%0.78+1182

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
merajf2
11083/750/1348
༒VIENO༒
073/462/4349
GARFELID
17272/470/1248
-23
043/420/3346
ssummorexx
0131/521/4242
ASSASSIN.
3014/830/1239
slo
14731/330/2336
SHADOW69
5132/320/4226
b77
7183/333/4227
erfan
000/320/408

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
merajf2
—— / —30ms · 4341.0%—21.1%——1275 mdeg119% / 131% / 107%None
༒VIENO༒
—— / —147ms · 2522.0%—16.1%——3909 mdeg75% / 103% / 112%None
GARFELID
—— / —66ms · 2820.2%—7.9%——1852 mdeg38% / 118% / 92%None
-23
—— / —123ms · 3621.5%—4.9%——5508 mdeg33% / 117% / 74%None
ssummorexx
—— / —123ms · 2120.6%—10.6%——3243 mdeg63% / 111% / 78%None
ASSASSIN.
—— / —197ms · 199.0%—20.0%——3230 mdeg99% / 99% / 89%None
slo
—— / —146ms · 2219.4%—10.6%——3907 mdeg67% / 90% / 73%None
SHADOW69
—— / —120ms · 2023.6%—17.0%——17160 mdeg56% / 86% / 49%None
b77
—— / —43ms · 1719.4%—10.2%——5003 mdeg75% / 61% / 49%None
erfan
—— / —57ms · 33.4%—10.5%——3824 mdeg75% / 48% / 33%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12B/T
  13. 13B/CT
  14. 14B/CT
  15. 15A/T
  16. 16B/CT
  17. 17A/T
  18. 18A/T
  19. 19A/T
  20. 20A/T
  21. 21A/T
  22. 22B/CT

Round events

Round 6 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +315 ticks

    slo threw a smoke

  2. +333 ticks

    ASSASSIN. threw a smoke

  3. +430 ticks

    ssummorexx threw a smoke

  4. +460 ticks

    SHADOW69 threw a smoke

  5. +472 ticks

    GARFELID threw a smoke

  6. +580 ticks

    ssummorexx detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +585 ticks

    GARFELID detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +601 ticks

    SHADOW69 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +668 ticks

    slo detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +670 ticks

    GARFELID threw a HE grenade

  11. +750 ticks

    ༒VIENO༒ threw a flashbang

  12. +781 ticks

    GARFELID detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +807 ticks

    ASSASSIN. detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +860 ticks

    ༒VIENO༒ detonated a flashbang

    0 dmg · 4 enemies · 0 teammates · 6.6s enemy blind · 0.0s team blind

  15. +936 ticks

    slo threw a HE grenade

  16. +1,047 ticks

    slo detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +1,055 ticks

    -23 threw a flashbang

  18. +1,166 ticks

    -23 detonated a flashbang

    0 dmg · 1 enemies · 4 teammates · 0.1s enemy blind · 7.8s team blind

  19. +1,820 ticks

    ssummorexx eliminated -23 with M4A1-S
    OpeningWallbang · 2 surfaces
  20. +1,829 ticks

    GARFELID eliminated b77 with M4A1-S
    Headshot
  21. +1,856 ticks

    SHADOW69 threw a smoke

  22. +1,992 ticks

    ssummorexx smoke expired

  23. +1,997 ticks

    GARFELID smoke expired

  24. +2,003 ticks

    SHADOW69 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +2,013 ticks

    SHADOW69 smoke expired

  26. +2,080 ticks

    slo smoke expired

  27. +2,086 ticks

    SHADOW69 threw a HE grenade

  28. +2,174 ticks

    merajf2 eliminated ASSASSIN. with m4a1
  29. +2,196 ticks

    SHADOW69 detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  30. +2,218 ticks

    ssummorexx threw a incendiary

  31. +2,219 ticks

    ASSASSIN. smoke expired

  32. +2,322 ticks

    ssummorexx detonated a molotov

    1 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  33. +2,534 ticks

    GARFELID threw a smoke

  34. +2,635 ticks

    slo threw a smoke

  35. +2,671 ticks

    GARFELID detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  36. +2,674 ticks

    ssummorexx molotov expired

  37. +2,751 ticks

    ༒VIENO༒ dropped the bomb

    43.0s clock
  38. +2,751 ticks

    ssummorexx eliminated ༒VIENO༒ with M4A1-S
    Headshot
  39. +2,752 ticks

    slo detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  40. +3,022 ticks

    slo picked up the bomb

    47.2s clock
  41. +3,210 ticks

    slo eliminated ssummorexx with Galil AR · assisted by -23
    Headshot
  42. +3,331 ticks

    slo dropped the bomb

    52.0s clock
  43. +3,331 ticks

    erfan eliminated slo with M4A1-S
    TradeHeadshot

Kill feed

157 exact match events

Objective

64 of unknown events

Grenades

495 of unknown events