Public match receipt
Sep 6, 06:40 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · Shalabi · 1.25
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
m3hdi
5/8
Entries won / attempted
Trade impact
Shalabi
3
Trade kills
Clutches
Shalabi
2/3
Clutches won / played
Utility
MB
183
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shalabi CS4,5501,041 | 20 | 12 | 1 | 1.67 | 88.3 | 15% | 73% | 1.25 | +232 | 3 |
MB CS4,888FACEIT— | 17 | 14 | 6 | 1.21 | 92.3 | 24% | 68% | 1.13 | +111 | 5 |
AIZEN CS2,868FACEIT— | 14 | 14 | 5 | 1.00 | 69.6 | 57% | 64% | 0.96 | +152 | 2 |
Hashem CS1,1771,000 | 10 | 17 | 8 | 0.59 | 59.4 | 30% | 73% | 0.83 | +117 | 1 |
Duke CS2,041979 | 12 | 18 | 2 | 0.67 | 54.7 | 67% | 59% | 0.78 | +146 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BAO CS—FACEIT— | 20 | 16 | 4 | 1.25 | 92.7 | 40% | 73% | 1.15 | — | 2 |
-23 CS3,7311,000 | 17 | 14 | 3 | 1.21 | 78.2 | 53% | 68% | 1.07 | -120 | 2 |
m3hdi CS4,985FACEIT— | 13 | 19 | 6 | 0.68 | 84.5 | 31% | 64% | 0.93 | -306 | 1 |
Manichitrathazh CS—177 | 13 | 14 | 3 | 0.93 | 52.7 | 46% | 59% | 0.85 | — | 2 |
Luffy @bandit CS3,678FACEIT— | 12 | 11 | 5 | 1.09 | 63.4 | 50% | 73% | 0.99 | -119 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Shalabi | 128 | 2 | 2/3 | 3 | 2/3 | 3 | 48 |
BAO | 0 | 2 | 4/4 | 3 | 0/2 | 2 | 50 |
MB | 183 | 7 | 1/6 | 3 | 1/1 | 5 | 46 |
-23 | 0 | 4 | 4/5 | 3 | 0/2 | 2 | 38 |
Luffy @bandit | 0 | 3 | 1/3 | 1 | 0/6 | 2 | 28 |
AIZEN | 51 | 5 | 2/4 | 1 | 0/5 | 2 | 32 |
m3hdi | 0 | 0 | 5/8 | 0 | 0/2 | 1 | 34 |
Manichitrathazh | 45 | 1 | 0/2 | 2 | 0/1 | 2 | 31 |
Hashem | 63 | 4 | 0/2 | 2 | 0/1 | 1 | 30 |
Duke | 40 | 4 | 3/7 | 3 | 0/2 | 2 | 28 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Shalabi | — | — / — | 111ms · 16 | 10.8% | — | 10.5% | — | — | 4786 mdeg | 28% / 107% / 130% | None |
BAO | — | — / — | 51ms · 25 | 14.5% | — | 24.4% | — | — | 1913 mdeg | 75% / 112% / 98% | None |
MB | — | — / — | 76ms · 30 | 27.5% | — | 6.9% | — | — | 4203 mdeg | 44% / 111% / 95% | None |
-23 | — | — / — | 136ms · 21 | 14.0% | — | 16.1% | — | — | 5066 mdeg | 99% / 94% / 95% | None |
Luffy @bandit | — | — / — | 94ms · 20 | 36.8% | — | 17.8% | — | — | 3652 mdeg | 94% / 77% / 85% | None |
AIZEN | — | — / — | 219ms · 25 | 20.3% | — | 21.0% | — | — | 3490 mdeg | 107% / 84% / 78% | None |
m3hdi | — | — / — | 213ms · 20 | 16.7% | — | 12.8% | — | — | 4645 mdeg | 58% / 102% / 54% | None |
Manichitrathazh | — | — / — | 71ms · 17 | 14.1% | — | 22.2% | — | — | 4359 mdeg | 87% / 64% / 73% | None |
Hashem | — | — / — | 154ms · 15 | 8.8% | — | 15.6% | — | — | 4727 mdeg | 56% / 72% / 46% | None |
Duke | — | — / — | 163ms · 19 | 9.3% | — | 20.4% | — | — | 7522 mdeg | 125% / 66% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+427 ticks
MB threw a flashbang
+453 ticks
Hashem threw a flashbang
+471 ticks
-23 threw a incendiary
+525 ticks
Manichitrathazh threw a incendiary
+538 ticks
MB detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.4s enemy blind · 0.0s team blind
+570 ticks
Hashem detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.8s enemy blind · 0.0s team blind
+571 ticks
AIZEN threw a smoke
+597 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+621 ticks
Manichitrathazh detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+944 ticks
AIZEN detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+949 ticks
-23 molotov expired
+973 ticks
Manichitrathazh molotov expired
+1,039 ticks
-23 threw a smoke
+1,077 ticks
MB threw a smoke
+1,143 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,352 ticks
-23 threw a HE grenade
+1,385 ticks
MB dropped the bomb
21.6s clock+1,385 ticks
BAO eliminated MB with AWPOpening+1,438 ticks
MB detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,462 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,752 ticks
AIZEN eliminated m3hdi with AK-47 · assisted by Hashem+1,904 ticks
Manichitrathazh threw a HE grenade
+2,015 ticks
Manichitrathazh detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,074 ticks
Hashem picked up the bomb
32.4s clock+2,166 ticks
BAO eliminated Shalabi with AWP+2,356 ticks
AIZEN smoke expired
+2,371 ticks
Duke threw a smoke
+2,555 ticks
-23 smoke expired
+2,661 ticks
Duke detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,814 ticks
AIZEN threw a molotov
+2,850 ticks
MB smoke expired
+2,906 ticks
AIZEN detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,086 ticks
-23 eliminated AIZEN with AK-47Wallbang+3,355 ticks
AIZEN molotov expired
+4,073 ticks
Duke smoke expired
+4,319 ticks
Hashem dropped the bomb
67.5s clock+4,319 ticks
Manichitrathazh eliminated Hashem with AK-47 · assisted by Luffy @banditHeadshot+4,567 ticks
Duke eliminated -23 with M4A1-S · assisted by AIZENHeadshot+4,804 ticks
BAO eliminated Duke with AWP · assisted by -23Trade
Kill feed
149 exact match events
Objective
49 of unknown events
Grenades
540 of unknown events