Public match receipt
Aug 25, 10:14 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · MAT · 1.22
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MAT
8/13
Entries won / attempted
Trade impact
AM9(ir)
4
Trade kills
Clutches
Chaos | Healer
2/5
Clutches won / played
Utility
яαѕтιn
391
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
MAT CS6,202717 | 27 | 22 | 9 | 1.23 | 113.7 | 59% | 68% | 1.22 | -384 | 6 |
( ͡° ͜ʖ ͡°) CS3,937FACEIT— | 23 | 20 | 1 | 1.15 | 82.6 | 35% | 54% | 1.02 | -104 | 3 |
AM9(ir) CS6,832868 | 16 | 21 | 7 | 0.76 | 70.3 | 56% | 79% | 0.94 | -427 | 1 |
Huss CS5,693572 | 16 | 19 | 2 | 0.84 | 58.6 | 56% | 64% | 0.87 | -282 | 0 |
Me (Tōkŷö) CS4,190883 | 14 | 21 | 3 | 0.67 | 54.4 | 71% | 57% | 0.77 | -207 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BlacK_DeviL_2169 CS3,743FACEIT— | 28 | 21 | 5 | 1.33 | 106.1 | 18% | 64% | 1.21 | +106 | 6 |
яαѕтιn CS6,459FACEIT— | 21 | 21 | 5 | 1.00 | 87.7 | 33% | 68% | 1.05 | +371 | 3 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga CS5,183FACEIT— | 17 | 18 | 6 | 0.94 | 62.9 | 59% | 75% | 0.95 | +226 | 3 |
Chaos | Healer CS6,180728 | 19 | 17 | 3 | 1.12 | 76.7 | 47% | 71% | 1.05 | +368 | 2 |
-23 CS4,546FACEIT— | 18 | 20 | 6 | 0.90 | 66.7 | 33% | 75% | 0.95 | +216 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
MAT | 26 | 14 | 8/13 | 1 | 1/1 | 6 | 71 |
BlacK_DeviL_2169 | 165 | 0 | 6/11 | 3 | 1/4 | 6 | 64 |
яαѕтιn | 391 | 12 | 3/5 | 2 | 0/4 | 3 | 48 |
Chaos | Healer | 7 | 5 | 1/3 | 3 | 2/5 | 2 | 45 |
( ͡° ͜ʖ ͡°) | 58 | 13 | 2/5 | 3 | 1/3 | 3 | 53 |
-23 | 24 | 6 | 1/3 | 1 | 0/1 | 2 | 41 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | 64 | 10 | 4/6 | 2 | 0/1 | 3 | 48 |
AM9(ir) | 127 | 2 | 2/3 | 4 | 0/4 | 1 | 48 |
Huss | 41 | 14 | 0/2 | 3 | 0/3 | 0 | 34 |
Me (Tōkŷö) | 0 | 5 | 1/5 | 2 | 1/7 | 2 | 32 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
MAT | — | — / — | 137ms · 46 | 18.7% | — | 20.2% | — | — | 3459 mdeg | 111% / 137% / 96% | None |
BlacK_DeviL_2169 | — | — / — | 149ms · 40 | 22.3% | — | 11.1% | — | — | 1877 mdeg | 34% / 128% / 104% | None |
яαѕтιn | — | — / — | 255ms · 29 | 12.1% | — | 11.8% | — | — | 10981 mdeg | 63% / 106% / 78% | None |
Chaos | Healer | — | — / — | 14ms · 23 | 23.4% | — | 29.3% | — | — | 1766 mdeg | 89% / 93% / 87% | None |
( ͡° ͜ʖ ͡°) | — | — / — | 152ms · 35 | 17.8% | — | 12.5% | — | — | 3676 mdeg | 65% / 100% / 90% | None |
-23 | — | — / — | 212ms · 31 | 12.6% | — | 11.8% | — | — | 3834 mdeg | 63% / 81% / 70% | None |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | — | — / — | 143ms · 24 | 16.7% | — | 21.1% | — | — | 3705 mdeg | 110% / 76% / 74% | None |
AM9(ir) | — | — / — | 166ms · 23 | 7.9% | — | 20.7% | — | — | 3202 mdeg | 106% / 85% / 60% | None |
Huss | — | — / — | 106ms · 19 | 9.0% | — | 21.7% | — | — | 3292 mdeg | 106% / 71% / 66% | None |
Me (Tōkŷö) | — | — / — | 37ms · 19 | 20.5% | — | 37.0% | — | — | 1021 mdeg | 134% / 66% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 26 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+263 ticks
MAT threw a flashbang
+373 ticks
MAT detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 3.4s enemy blind · 4.4s team blind
+440 ticks
-23 threw a incendiary
+516 ticks
яαѕтιn threw a HE grenade
+518 ticks
Me (Tōkŷö) threw a smoke
+546 ticks
AM9(ir) threw a flashbang
+556 ticks
Me (Tōkŷö) detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+626 ticks
яαѕтιn detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+642 ticks
( ͡° ͜ʖ ͡°) threw a smoke
+664 ticks
AM9(ir) detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.7s enemy blind · 0.0s team blind
+774 ticks
MAT threw a smoke
+816 ticks
-23 threw a smoke
+817 ticks
( ͡° ͜ʖ ͡°) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+846 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+871 ticks
Huss threw a decoy
+908 ticks
Me (Tōkŷö) molotov expired
+914 ticks
MAT detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+998 ticks
( ͡° ͜ʖ ͡°) threw a molotov
+1,000 ticks
BlacK_DeviL_2169 threw a HE grenade
+1,018 ticks
Huss detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,024 ticks
Me (Tōkŷö) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,086 ticks
Chaos | Healer threw a HE grenade
+1,111 ticks
BlacK_DeviL_2169 detonated a HE grenade
11 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,127 ticks
( ͡° ͜ʖ ͡°) detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,195 ticks
Huss threw a flashbang
+1,196 ticks
Chaos | Healer detonated a HE grenade
1 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,305 ticks
Huss detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.2s enemy blind · 0.7s team blind
+1,368 ticks
MAT threw a flashbang
+1,380 ticks
AM9(ir) threw a HE grenade
+1,416 ticks
яαѕтιn threw a incendiary
+1,449 ticks
( ͡° ͜ʖ ͡°) threw a flashbang
+1,478 ticks
MAT detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.0s enemy blind · 0.0s team blind
+1,491 ticks
AM9(ir) detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,528 ticks
яαѕтιn detonated a molotov
16 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,560 ticks
( ͡° ͜ʖ ͡°) detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 2.7s enemy blind · 7.2s team blind
+1,576 ticks
( ͡° ͜ʖ ͡°) molotov expired
+1,653 ticks
( ͡° ͜ʖ ͡°) threw a HE grenade
+1,764 ticks
( ͡° ͜ʖ ͡°) detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,880 ticks
яαѕтιn molotov expired
+2,078 ticks
BlacK_DeviL_2169 eliminated MAT with scar20OpeningHeadshotWallbang+2,115 ticks
AM9(ir) threw a molotov
+2,120 ticks
Huss decoy expired
+2,224 ticks
AM9(ir) detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,229 ticks
( ͡° ͜ʖ ͡°) smoke expired
+2,258 ticks
-23 smoke expired
+2,326 ticks
MAT smoke expired
+2,355 ticks
Chaos | Healer threw a smoke
+2,436 ticks
Me (Tōkŷö) smoke expired
+2,499 ticks
Chaos | Healer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,535 ticks
яαѕтιn eliminated ( ͡° ͜ʖ ͡°) with M4A1-S · assisted by BlacK_DeviL_2169+2,668 ticks
Chaos | Healer eliminated Huss with AWP+2,673 ticks
AM9(ir) molotov expired
+3,060 ticks
AM9(ir) threw a smoke
+3,166 ticks
AM9(ir) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,315 ticks
Me (Tōkŷö) eliminated -23 with AK-47Headshot+3,911 ticks
Chaos | Healer smoke expired
+4,578 ticks
AM9(ir) smoke expired
+5,706 ticks
AM9(ir) dropped the bomb
89.2s clock+5,706 ticks
яαѕтιn eliminated AM9(ir) with M4A1-S+6,464 ticks
Me (Tōkŷö) eliminated Chaos | Healer with AK-47Headshot+7,021 ticks
яαѕтιn eliminated Me (Tōkŷö) with AK-47Headshot
Kill feed
200 exact match events
Objective
77 of unknown events
Grenades
817 of unknown events