Public match receipt
Aug 11, 12:35 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · ~SF <Antihack>/on · 1.75
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
sad
5/6
Entries won / attempted
Trade impact
-23
4
Trade kills
Clutches
sad
2/5
Clutches won / played
Utility
~SF <Antihack>/on
215
22 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
~SF <Antihack>/on CS2,840FACEIT— | 33 | 14 | 6 | 2.36 | 144.7 | 42% | 91% | 1.75 | +101 | 5 |
sad CS4,1381,000 | 29 | 16 | 4 | 1.81 | 124.1 | 55% | 82% | 1.48 | +194 | 4 |
ApexPredator CS2,9611,000 | 11 | 17 | 9 | 0.65 | 71.0 | 55% | 77% | 0.91 | +113 | 1 |
マグナムをちんちん CS2,804530 | 13 | 16 | 2 | 0.81 | 53.1 | 23% | 55% | 0.80 | +114 | 2 |
ロファlofa CS1,000FACEIT— | 6 | 19 | 5 | 0.32 | 34.1 | 50% | 59% | 0.60 | +116 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,468FACEIT— | 28 | 15 | 2 | 1.87 | 127.1 | 57% | 64% | 1.44 | -149 | 5 |
Mubashir AKA Max Σ CS1,866FACEIT— | 15 | 18 | 4 | 0.83 | 68.5 | 13% | 64% | 0.90 | -112 | 2 |
ASSASSIN. CS3,341457 | 14 | 19 | 4 | 0.74 | 67.2 | 36% | 64% | 0.87 | -110 | 2 |
GunFuMaster CS2,2081,000 | 12 | 21 | 8 | 0.57 | 84.5 | 42% | 64% | 0.90 | -105 | 0 |
b77 CS2,044924 | 10 | 19 | 5 | 0.53 | 62.4 | 10% | 77% | 0.84 | -121 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
~SF <Antihack>/on | 215 | 22 | 4/6 | 2 | 1/3 | 5 | 74 |
sad | 0 | 1 | 5/6 | 1 | 2/5 | 4 | 63 |
-23 | 16 | 6 | 1/2 | 4 | 1/6 | 5 | 62 |
ApexPredator | 30 | 7 | 2/4 | 1 | 0/2 | 1 | 32 |
Mubashir AKA Max Σ | 38 | 7 | 2/3 | 1 | 1/2 | 2 | 37 |
GunFuMaster | 70 | 5 | 3/10 | 1 | 1/4 | 0 | 32 |
ASSASSIN. | 0 | 1 | 2/4 | 2 | 1/3 | 2 | 37 |
b77 | 0 | 1 | 1/3 | 2 | 0/2 | 0 | 31 |
マグナムをちんちん | 58 | 10 | 2/4 | 2 | 1/3 | 2 | 29 |
ロファlofa | 0 | 6 | 0/2 | 1 | 0/0 | 1 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
~SF <Antihack>/on | — | — / — | 47ms · 36 | 24.4% | — | 20.5% | — | — | 2221 mdeg | 80% / 175% / 184% | None |
sad | — | — / — | 332ms · 22 | 8.7% | — | 25.3% | — | — | 3117 mdeg | 103% / 150% / 142% | None |
-23 | — | — / — | 90ms · 21 | 9.6% | — | 24.0% | — | — | 2622 mdeg | 107% / 154% / 146% | None |
ApexPredator | — | — / — | 82ms · 17 | 15.0% | — | 14.5% | — | — | 4654 mdeg | 102% / 86% / 51% | None |
Mubashir AKA Max Σ | — | — / — | 103ms · 18 | 24.4% | — | 5.3% | — | — | 4084 mdeg | 25% / 83% / 65% | None |
GunFuMaster | — | — / — | 128ms · 24 | 21.9% | — | 11.1% | — | — | 3800 mdeg | 78% / 102% / 45% | None |
ASSASSIN. | — | — / — | 152ms · 18 | 19.5% | — | 17.1% | — | — | 2021 mdeg | 67% / 81% / 58% | None |
b77 | — | — / — | 71ms · 22 | 32.7% | — | 5.2% | — | — | 2999 mdeg | 19% / 75% / 41% | None |
マグナムをちんちん | — | — / — | 89ms · 17 | 33.3% | — | 8.6% | — | — | 1428 mdeg | 43% / 64% / 64% | None |
ロファlofa | — | — / — | 85ms · 11 | 25.0% | — | 10.0% | — | — | 8846 mdeg | 94% / 41% / 25% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+306 ticks
ロファlofa picked up the bomb
4.8s clock+526 ticks
~SF <Antihack>/on eliminated GunFuMaster with ssg08 · assisted by ApexPredatorOpeningWallbang+527 ticks
b77 threw a smoke
+671 ticks
b77 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+671 ticks
マグナムをちんちん threw a flashbang
+737 ticks
sad eliminated Mubashir AKA Max Σ with mac10Headshot+782 ticks
マグナムをちんちん detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.8s enemy blind · 0.0s team blind
+871 ticks
~SF <Antihack>/on threw a decoy
+1,005 ticks
~SF <Antihack>/on detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,047 ticks
~SF <Antihack>/on threw a HE grenade
+1,158 ticks
~SF <Antihack>/on detonated a HE grenade
53 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,177 ticks
sad eliminated b77 with MP9 · assisted by ~SF <Antihack>/onHeadshot+1,771 ticks
マグナムをちんちん eliminated ASSASSIN. with glockHeadshot+1,795 ticks
-23 eliminated マグナムをちんちん with M4A1-STradeHeadshot+1,808 ticks
ロファlofa dropped the bomb
28.3s clock+1,808 ticks
-23 eliminated ロファlofa with M4A1-S+2,040 ticks
~SF <Antihack>/on decoy expired
+2,083 ticks
b77 smoke expired
+2,132 ticks
-23 eliminated ~SF <Antihack>/on with M4A1-SHeadshot+2,259 ticks
-23 eliminated ApexPredator with M4A1-S · assisted by b77+2,586 ticks
-23 eliminated sad with M4A1-S · assisted by Mubashir AKA Max Σ
Kill feed
169 of 174 events
Objective
82 of unknown events
Grenades
564 of unknown events