Public match receipt
Aug 3, 12:10 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · PANTHER · 1.46
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
PANTHER
7/10
Entries won / attempted
Trade impact
PANTHER
7
Trade kills
Clutches
behart
1/5
Clutches won / played
Utility
PinnAt
127
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
behart CS1,565500 | 21 | 15 | 2 | 1.40 | 93.0 | 14% | 67% | 1.18 | -115 | 4 |
PinnAt CS3,344593 | 18 | 18 | 6 | 1.00 | 93.1 | 22% | 75% | 1.09 | -101 | 3 |
TeNsY.. ( kourosh ) CS1,239600 | 19 | 20 | 2 | 0.95 | 81.6 | 47% | 63% | 0.99 | -102 | 2 |
AGENT 777 CS2,342FACEIT— | 17 | 17 | 3 | 1.00 | 65.3 | 35% | 58% | 0.92 | -109 | 2 |
corton CS2,5341,000 | 9 | 22 | 7 | 0.41 | 59.6 | 33% | 63% | 0.74 | -131 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
PANTHER CS2,623FACEIT— | 33 | 17 | 3 | 1.94 | 114.5 | 21% | 79% | 1.46 | +133 | 5 |
Bad soldier CS1,655FACEIT— | 19 | 17 | 5 | 1.12 | 88.8 | 58% | 71% | 1.09 | +132 | 4 |
CHE CS2,848FACEIT— | 19 | 16 | 4 | 1.19 | 81.1 | 47% | 71% | 1.08 | +107 | 1 |
-23 CS2,717FACEIT— | 14 | 18 | 8 | 0.78 | 85.6 | 57% | 79% | 1.01 | +121 | 2 |
Hadō #90, Kurohitsugi CS2,493FACEIT— | 6 | 17 | 2 | 0.35 | 36.5 | 17% | 46% | 0.57 | +102 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
PANTHER | 0 | 0 | 7/10 | 7 | 0/3 | 5 | 76 |
behart | 49 | 6 | 0/0 | 0 | 1/5 | 4 | 48 |
Bad soldier | 24 | 3 | 1/4 | 1 | 1/3 | 4 | 50 |
PinnAt | 127 | 3 | 1/2 | 3 | 1/5 | 3 | 44 |
CHE | 87 | 7 | 2/4 | 2 | 1/3 | 1 | 39 |
-23 | 37 | 0 | 2/5 | 1 | 1/4 | 2 | 37 |
TeNsY.. ( kourosh ) | 27 | 5 | 7/8 | 0 | 0/2 | 2 | 42 |
AGENT 777 | 52 | 0 | 2/4 | 2 | 1/1 | 2 | 42 |
corton | 102 | 4 | 2/10 | 3 | 0/2 | 0 | 23 |
Hadō #90, Kurohitsugi | 33 | 0 | 0/1 | 1 | 0/1 | 1 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
PANTHER | — | — / — | 144ms · 42 | 27.0% | — | 9.6% | — | — | 4453 mdeg | 40% / 138% / 152% | None |
behart | — | — / — | 219ms · 36 | 20.6% | — | 2.7% | — | — | 6084 mdeg | 27% / 112% / 109% | None |
Bad soldier | — | — / — | 116ms · 26 | 14.4% | — | 23.0% | — | — | 4735 mdeg | 109% / 107% / 87% | None |
PinnAt | — | — / — | 263ms · 30 | 14.1% | — | 4.1% | — | — | 6489 mdeg | 42% / 113% / 78% | None |
CHE | — | — / — | 90ms · 27 | 36.0% | — | 14.3% | — | — | 7044 mdeg | 89% / 98% / 93% | None |
-23 | — | — / — | 69ms · 25 | 19.0% | — | 16.4% | — | — | 3460 mdeg | 107% / 103% / 61% | None |
TeNsY.. ( kourosh ) | — | — / — | 115ms · 24 | 21.0% | — | 17.8% | — | — | 4712 mdeg | 89% / 99% / 74% | None |
AGENT 777 | — | — / — | 261ms · 25 | 14.3% | — | 16.4% | — | — | 5418 mdeg | 66% / 79% / 78% | None |
corton | — | — / — | 192ms · 22 | 10.3% | — | 14.6% | — | — | 3492 mdeg | 63% / 72% / 32% | None |
Hadō #90, Kurohitsugi | — | — / — | 353ms · 15 | 20.0% | — | 9.1% | — | — | 8778 mdeg | 31% / 44% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+311 ticks
behart threw a smoke
+518 ticks
behart detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+560 ticks
PinnAt threw a smoke
+561 ticks
Bad soldier threw a incendiary
+577 ticks
behart threw a molotov
+591 ticks
TeNsY.. ( kourosh ) threw a HE grenade
+662 ticks
behart detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+666 ticks
Bad soldier threw a HE grenade
+691 ticks
behart detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+701 ticks
TeNsY.. ( kourosh ) detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+705 ticks
Hadō #90, Kurohitsugi threw a incendiary
+730 ticks
behart threw a HE grenade
+777 ticks
Bad soldier detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+840 ticks
behart detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+841 ticks
behart detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+853 ticks
PinnAt detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+875 ticks
TeNsY.. ( kourosh ) eliminated CHE with mp7Opening+904 ticks
Hadō #90, Kurohitsugi threw a HE grenade
+940 ticks
behart threw a flashbang
+1,014 ticks
behart molotov expired
+1,015 ticks
Hadō #90, Kurohitsugi detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,022 ticks
Bad soldier threw a smoke
+1,036 ticks
PinnAt threw a HE grenade
+1,050 ticks
behart detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.2s enemy blind · 0.0s team blind
+1,063 ticks
Hadō #90, Kurohitsugi threw a smoke
+1,107 ticks
Bad soldier detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,140 ticks
behart molotov expired
+1,146 ticks
PinnAt detonated a HE grenade
1 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,162 ticks
Hadō #90, Kurohitsugi detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,193 ticks
behart molotov expired
+1,308 ticks
PinnAt threw a flashbang
+1,318 ticks
Bad soldier eliminated corton with xm1014Headshot+1,419 ticks
PinnAt detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.6s team blind
+1,516 ticks
AGENT 777 threw a HE grenade
+1,579 ticks
behart eliminated Hadō #90, Kurohitsugi with AK-47+1,626 ticks
AGENT 777 detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,679 ticks
PinnAt threw a molotov
+1,764 ticks
PinnAt detonated a molotov
32 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,930 ticks
behart smoke expired
+2,107 ticks
TeNsY.. ( kourosh ) threw a smoke
+2,195 ticks
TeNsY.. ( kourosh ) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,213 ticks
PinnAt molotov expired
+2,265 ticks
PinnAt smoke expired
+2,519 ticks
Bad soldier smoke expired
+2,574 ticks
Hadō #90, Kurohitsugi smoke expired
+3,231 ticks
TeNsY.. ( kourosh ) eliminated Bad soldier with AK-47 · assisted by corton+3,607 ticks
TeNsY.. ( kourosh ) smoke expired
+3,820 ticks
PinnAt eliminated -23 with mac10+3,871 ticks
behart eliminated PANTHER with AK-47
Kill feed
177 exact match events
Objective
79 of unknown events
Grenades
663 of unknown events