Public match receipt
Aug 18, 01:34 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Rezzrad · 1.53
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Rezzrad
7/8
Entries won / attempted
Trade impact
Aizen
5
Trade kills
Clutches
Aizen
3/8
Clutches won / played
Utility
s0ka+
72
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Aizen CS3,516FACEIT— | 18 | 14 | 3 | 1.29 | 86.2 | 72% | 83% | 1.17 | -104 | 2 |
Fakhirhuh CS4,487824 | 10 | 17 | 7 | 0.59 | 91.2 | 40% | 67% | 0.94 | -149 | 2 |
[ sQr ] CS4,145FACEIT— | 8 | 16 | 1 | 0.50 | 30.0 | 13% | 56% | 0.62 | -169 | 0 |
@@@@@@TAO@@@@@@ CS4,150578 | 7 | 16 | 7 | 0.44 | 68.3 | 43% | 61% | 0.78 | -168 | 0 |
Happy Ghost CS1,992600 | 4 | 18 | 6 | 0.22 | 47.9 | 50% | 44% | 0.58 | -113 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Rezzrad CS5,4911,096 | 20 | 11 | 8 | 1.82 | 135.2 | 35% | 83% | 1.53 | +197 | 5 |
-23 CS2,402FACEIT— | 17 | 7 | 3 | 2.43 | 89.8 | 35% | 89% | 1.53 | +104 | 4 |
Koorosh CS9,398716 | 21 | 12 | 1 | 1.75 | 99.4 | 57% | 89% | 1.38 | +341 | 3 |
s0ka+ CS4,254486 | 14 | 8 | 4 | 1.75 | 74.1 | 50% | 89% | 1.27 | — | 1 |
KingFace Pooli CS3,335697 | 9 | 12 | 4 | 0.75 | 58.0 | 44% | 83% | 0.90 | +176 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Rezzrad | 0 | 0 | 7/8 | 3 | 0/0 | 5 | 48 |
-23 | 0 | 1 | 1/2 | 0 | 0/1 | 4 | 43 |
Koorosh | 47 | 0 | 4/6 | 3 | 0/1 | 3 | 43 |
s0ka+ | 72 | 6 | 0/0 | 4 | 0/3 | 1 | 34 |
Aizen | 0 | 3 | 1/5 | 5 | 3/8 | 2 | 39 |
Fakhirhuh | 57 | 10 | 1/3 | 3 | 0/2 | 2 | 29 |
KingFace Pooli | 22 | 2 | 1/2 | 1 | 0/0 | 0 | 23 |
@@@@@@TAO@@@@@@ | 0 | 8 | 2/4 | 0 | 0/2 | 0 | 20 |
[ sQr ] | 27 | 2 | 0/1 | 1 | 0/2 | 0 | 21 |
Happy Ghost | 0 | 0 | 1/5 | 1 | 0/2 | 1 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Rezzrad | — | — / — | 102ms · 36 | 38.5% | — | 15.5% | — | — | 5588 mdeg | 66% / 163% / 142% | None |
-23 | — | — / — | 115ms · 27 | 20.3% | — | 11.7% | — | — | 4689 mdeg | 66% / 108% / 190% | None |
Koorosh | — | — / — | 10ms · 20 | 33.9% | — | 31.7% | — | — | 2046 mdeg | 107% / 120% / 137% | None |
s0ka+ | — | — / — | 168ms · 19 | 25.0% | — | 19.5% | — | — | 4897 mdeg | 94% / 89% / 137% | None |
Aizen | — | — / — | 79ms · 25 | 28.6% | — | 28.0% | — | — | 4570 mdeg | 136% / 104% / 100% | None |
Fakhirhuh | — | — / — | 64ms · 27 | 32.7% | — | 10.1% | — | — | 3939 mdeg | 75% / 110% / 46% | None |
KingFace Pooli | — | — / — | 103ms · 14 | 14.3% | — | 12.2% | — | — | 4235 mdeg | 83% / 70% / 59% | None |
@@@@@@TAO@@@@@@ | — | — / — | 109ms · 20 | 13.2% | — | 17.4% | — | — | 3799 mdeg | 80% / 83% / 34% | None |
[ sQr ] | — | — / — | 123ms · 9 | 14.3% | — | 5.3% | — | — | 4174 mdeg | 24% / 36% / 39% | None |
Happy Ghost | — | — / — | 134ms · 13 | 10.0% | — | 9.1% | — | — | 5793 mdeg | 94% / 58% / 17% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 18 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+227 ticks
[ sQr ] threw a HE grenade
+344 ticks
[ sQr ] detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+385 ticks
[ sQr ] threw a flashbang
+456 ticks
@@@@@@TAO@@@@@@ threw a smoke
+495 ticks
[ sQr ] detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 6.8s team blind
+496 ticks
[ sQr ] threw a flashbang
+606 ticks
[ sQr ] detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 2.1s enemy blind · 5.7s team blind
+606 ticks
Happy Ghost threw a smoke
+733 ticks
Happy Ghost detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+758 ticks
KingFace Pooli threw a HE grenade
+869 ticks
KingFace Pooli detonated a HE grenade
22 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+926 ticks
@@@@@@TAO@@@@@@ threw a molotov
+954 ticks
Fakhirhuh threw a HE grenade
+959 ticks
@@@@@@TAO@@@@@@ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,061 ticks
@@@@@@TAO@@@@@@ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,064 ticks
Fakhirhuh detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,108 ticks
@@@@@@TAO@@@@@@ threw a HE grenade
+1,182 ticks
[ sQr ] threw a molotov
+1,218 ticks
@@@@@@TAO@@@@@@ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,263 ticks
Rezzrad eliminated Happy Ghost with fivesevenOpening+1,282 ticks
[ sQr ] detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,510 ticks
@@@@@@TAO@@@@@@ molotov expired
+1,595 ticks
Koorosh eliminated @@@@@@TAO@@@@@@ with usp silencerHeadshotThrough smoke+1,610 ticks
Fakhirhuh threw a smoke
+1,716 ticks
Fakhirhuh detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,731 ticks
[ sQr ] molotov expired
+1,808 ticks
-23 eliminated [ sQr ] with Desert EagleHeadshotThrough smoke+2,145 ticks
Happy Ghost smoke expired
+2,223 ticks
Fakhirhuh dropped the bomb
34.7s clock+2,223 ticks
KingFace Pooli eliminated Fakhirhuh with usp silencerHeadshot+2,371 ticks
@@@@@@TAO@@@@@@ smoke expired
+3,128 ticks
Fakhirhuh smoke expired
+3,365 ticks
Aizen eliminated -23 with M4A1-S · assisted by FakhirhuhHeadshot+3,897 ticks
Rezzrad eliminated Aizen with fiveseven · assisted by -23Headshot
Kill feed
128 of 131 events
Objective
45 of unknown events
Grenades
365 of unknown events