Public match receipt
Aug 25, 10:14 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · MAT · 1.22
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MAT
8/13
Entries won / attempted
Trade impact
AM9(ir)
4
Trade kills
Clutches
Chaos | Healer
2/5
Clutches won / played
Utility
яαѕтιn
391
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
MAT CS6,202717 | 27 | 22 | 9 | 1.23 | 113.7 | 59% | 68% | 1.22 | -384 | 6 |
( ͡° ͜ʖ ͡°) CS3,937FACEIT— | 23 | 20 | 1 | 1.15 | 82.6 | 35% | 54% | 1.02 | -104 | 3 |
AM9(ir) CS6,832868 | 16 | 21 | 7 | 0.76 | 70.3 | 56% | 79% | 0.94 | -427 | 1 |
Huss CS5,693572 | 16 | 19 | 2 | 0.84 | 58.6 | 56% | 64% | 0.87 | -282 | 0 |
Me (Tōkŷö) CS4,190883 | 14 | 21 | 3 | 0.67 | 54.4 | 71% | 57% | 0.77 | -207 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BlacK_DeviL_2169 CS3,743FACEIT— | 28 | 21 | 5 | 1.33 | 106.1 | 18% | 64% | 1.21 | +106 | 6 |
яαѕтιn CS6,459FACEIT— | 21 | 21 | 5 | 1.00 | 87.7 | 33% | 68% | 1.05 | +371 | 3 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga CS5,183FACEIT— | 17 | 18 | 6 | 0.94 | 62.9 | 59% | 75% | 0.95 | +226 | 3 |
Chaos | Healer CS6,180728 | 19 | 17 | 3 | 1.12 | 76.7 | 47% | 71% | 1.05 | +368 | 2 |
-23 CS4,546FACEIT— | 18 | 20 | 6 | 0.90 | 66.7 | 33% | 75% | 0.95 | +216 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
MAT | 26 | 14 | 8/13 | 1 | 1/1 | 6 | 71 |
BlacK_DeviL_2169 | 165 | 0 | 6/11 | 3 | 1/4 | 6 | 64 |
яαѕтιn | 391 | 12 | 3/5 | 2 | 0/4 | 3 | 48 |
Chaos | Healer | 7 | 5 | 1/3 | 3 | 2/5 | 2 | 45 |
( ͡° ͜ʖ ͡°) | 58 | 13 | 2/5 | 3 | 1/3 | 3 | 53 |
-23 | 24 | 6 | 1/3 | 1 | 0/1 | 2 | 41 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | 64 | 10 | 4/6 | 2 | 0/1 | 3 | 48 |
AM9(ir) | 127 | 2 | 2/3 | 4 | 0/4 | 1 | 48 |
Huss | 41 | 14 | 0/2 | 3 | 0/3 | 0 | 34 |
Me (Tōkŷö) | 0 | 5 | 1/5 | 2 | 1/7 | 2 | 32 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
MAT | — | — / — | 137ms · 46 | 18.7% | — | 20.2% | — | — | 3459 mdeg | 111% / 137% / 96% | None |
BlacK_DeviL_2169 | — | — / — | 149ms · 40 | 22.3% | — | 11.1% | — | — | 1877 mdeg | 34% / 128% / 104% | None |
яαѕтιn | — | — / — | 255ms · 29 | 12.1% | — | 11.8% | — | — | 10981 mdeg | 63% / 106% / 78% | None |
Chaos | Healer | — | — / — | 14ms · 23 | 23.4% | — | 29.3% | — | — | 1766 mdeg | 89% / 93% / 87% | None |
( ͡° ͜ʖ ͡°) | — | — / — | 152ms · 35 | 17.8% | — | 12.5% | — | — | 3676 mdeg | 65% / 100% / 90% | None |
-23 | — | — / — | 212ms · 31 | 12.6% | — | 11.8% | — | — | 3834 mdeg | 63% / 81% / 70% | None |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | — | — / — | 143ms · 24 | 16.7% | — | 21.1% | — | — | 3705 mdeg | 110% / 76% / 74% | None |
AM9(ir) | — | — / — | 166ms · 23 | 7.9% | — | 20.7% | — | — | 3202 mdeg | 106% / 85% / 60% | None |
Huss | — | — / — | 106ms · 19 | 9.0% | — | 21.7% | — | — | 3292 mdeg | 106% / 71% / 66% | None |
Me (Tōkŷö) | — | — / — | 37ms · 19 | 20.5% | — | 37.0% | — | — | 1021 mdeg | 134% / 66% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+127 ticks
Huss threw a decoy
+402 ticks
MAT threw a flashbang
+425 ticks
Huss threw a smoke
+462 ticks
( ͡° ͜ʖ ͡°) threw a flashbang
+502 ticks
MAT threw a flashbang
+507 ticks
Me (Tōkŷö) threw a smoke
+512 ticks
MAT detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 3.6s enemy blind · 0.2s team blind
+560 ticks
Huss detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+572 ticks
( ͡° ͜ʖ ͡°) detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.5s enemy blind · 0.3s team blind
+612 ticks
MAT detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 4.2s enemy blind · 5.3s team blind
+682 ticks
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga threw a HE grenade
+793 ticks
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga detonated a HE grenade
64 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+827 ticks
MAT eliminated ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga with AK-47OpeningHeadshot+836 ticks
Huss detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+840 ticks
яαѕтιn threw a smoke
+900 ticks
Huss threw a flashbang
+963 ticks
яαѕтιn detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,014 ticks
Me (Tōkŷö) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,018 ticks
Huss detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.8s team blind
+1,149 ticks
AM9(ir) threw a smoke
+1,380 ticks
AM9(ir) threw a molotov
+1,496 ticks
AM9(ir) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,501 ticks
MAT threw a smoke
+1,507 ticks
Huss decoy expired
+1,594 ticks
( ͡° ͜ʖ ͡°) threw a HE grenade
+1,615 ticks
MAT detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,704 ticks
( ͡° ͜ʖ ͡°) detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,760 ticks
яαѕтιn threw a HE grenade
+1,870 ticks
яαѕтιn detonated a HE grenade
52 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,870 ticks
MAT dropped the bomb
29.2s clock+1,870 ticks
яαѕтιn eliminated MAT with hegrenade · assisted by ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga+1,954 ticks
( ͡° ͜ʖ ͡°) eliminated Chaos | Healer with AWPThrough smoke+2,090 ticks
AM9(ir) threw a HE grenade
+2,177 ticks
Huss threw a HE grenade
+2,200 ticks
AM9(ir) detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,248 ticks
Huss smoke expired
+2,287 ticks
Huss detonated a HE grenade
4 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+2,296 ticks
( ͡° ͜ʖ ͡°) eliminated -23 with AWP+2,375 ticks
яαѕтιn smoke expired
+2,426 ticks
Me (Tōkŷö) smoke expired
+2,489 ticks
Huss threw a flashbang
+2,587 ticks
AM9(ir) picked up the bomb
40.4s clock+2,599 ticks
Huss detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 2.0s enemy blind · 7.3s team blind
+2,784 ticks
Me (Tōkŷö) eliminated яαѕтιn with AK-47Headshot+2,908 ticks
AM9(ir) smoke expired
+2,951 ticks
Huss threw a molotov
+3,002 ticks
( ͡° ͜ʖ ͡°) threw a smoke
+3,014 ticks
BlacK_DeviL_2169 eliminated Huss with mp7+3,027 ticks
MAT smoke expired
+3,030 ticks
Me (Tōkŷö) eliminated BlacK_DeviL_2169 with AK-47TradeHeadshot
Kill feed
200 exact match events
Objective
77 of unknown events
Grenades
817 of unknown events