Public match receipt
Sep 4, 12:54 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · DarcY · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Raphael
5/6
Entries won / attempted
Trade impact
DarcY
4
Trade kills
Clutches
꧁༺Bad Boy༻꧂ 666
0/5
Clutches won / played
Utility
DarcY
138
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DarcY CS3,729623 | 20 | 13 | 8 | 1.54 | 112.8 | 40% | 86% | 1.37 | +153 | 2 |
sultan_92 CS7,467FACEIT— | 18 | 12 | 6 | 1.50 | 83.0 | 72% | 81% | 1.21 | +342 | 3 |
diablo CS6,124607 | 16 | 15 | 5 | 1.07 | 79.4 | 19% | 71% | 1.04 | +354 | 3 |
Greyhound CS4,763698 | 13 | 10 | 6 | 1.30 | 68.3 | 38% | 76% | 1.08 | +210 | 3 |
M 2 CS3,968FACEIT— | 14 | 13 | 2 | 1.08 | 73.8 | 36% | 62% | 0.99 | +116 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,4641,000 | 21 | 15 | 4 | 1.40 | 92.6 | 38% | 67% | 1.18 | -176 | 4 |
Raphael CS5,558FACEIT— | 13 | 17 | 2 | 0.76 | 91.2 | 54% | 67% | 0.99 | -202 | 1 |
꧁༺Bad Boy༻꧂ 666 CS4,567678 | 12 | 16 | 0 | 0.75 | 63.6 | 17% | 52% | 0.82 | -112 | 1 |
dr.stop2 CS5,868784 | 9 | 18 | 2 | 0.50 | 57.1 | 33% | 43% | 0.69 | -308 | 1 |
AMJAD CS3,748377 | 8 | 16 | 2 | 0.50 | 50.8 | 63% | 48% | 0.68 | -125 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DarcY | 138 | 1 | 4/5 | 4 | 0/3 | 2 | 52 |
sultan_92 | 3 | 0 | 4/6 | 3 | 0/0 | 3 | 51 |
-23 | 0 | 5 | 2/2 | 3 | 0/1 | 4 | 57 |
Greyhound | 116 | 5 | 0/0 | 2 | 0/4 | 3 | 36 |
diablo | 35 | 0 | 1/6 | 2 | 0/0 | 3 | 43 |
Raphael | 89 | 7 | 5/6 | 1 | 0/3 | 1 | 32 |
M 2 | 4 | 1 | 1/4 | 1 | 0/1 | 2 | 31 |
꧁༺Bad Boy༻꧂ 666 | 0 | 9 | 1/3 | 1 | 0/5 | 1 | 30 |
dr.stop2 | 15 | 16 | 2/4 | 0 | 0/2 | 1 | 22 |
AMJAD | 29 | 5 | 1/6 | 3 | 0/2 | 1 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DarcY | — | — / — | 137ms · 35 | 15.0% | — | 12.0% | — | — | 3701 mdeg | 75% / 136% / 120% | None |
sultan_92 | — | — / — | 103ms · 27 | 20.0% | — | 26.8% | — | — | 2846 mdeg | 136% / 100% / 117% | None |
-23 | — | — / — | 127ms · 27 | 19.7% | — | 16.7% | — | — | 3988 mdeg | 72% / 112% / 109% | None |
Greyhound | — | — / — | 177ms · 26 | 10.9% | — | 11.1% | — | — | 3754 mdeg | 72% / 83% / 102% | None |
diablo | — | — / — | 194ms · 25 | 22.2% | — | 13.3% | — | — | 2726 mdeg | 35% / 96% / 83% | None |
Raphael | — | — / — | 104ms · 20 | 9.3% | — | 17.9% | — | — | 6122 mdeg | 101% / 110% / 60% | None |
M 2 | — | — / — | 101ms · 19 | 23.1% | — | 17.9% | — | — | 4643 mdeg | 67% / 89% / 84% | None |
꧁༺Bad Boy༻꧂ 666 | — | — / — | 24ms · 16 | 22.0% | — | 8.7% | — | — | 3081 mdeg | 31% / 77% / 59% | None |
dr.stop2 | — | — / — | 219ms · 21 | 16.7% | — | 11.4% | — | — | 3730 mdeg | 63% / 69% / 39% | None |
AMJAD | — | — / — | 155ms · 22 | 8.1% | — | 21.1% | — | — | 3442 mdeg | 117% / 61% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+384 ticks
-23 threw a smoke
+411 ticks
Greyhound threw a flashbang
+486 ticks
AMJAD threw a HE grenade
+521 ticks
Greyhound detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.8s enemy blind · 0.0s team blind
+554 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+597 ticks
AMJAD detonated a HE grenade
7 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+618 ticks
-23 threw a HE grenade
+636 ticks
DarcY eliminated AMJAD with AK-47 · flashed by GreyhoundOpeningHeadshot+728 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+751 ticks
M 2 picked up the bomb
11.7s clock+936 ticks
diablo threw a HE grenade
+995 ticks
Greyhound threw a smoke
+1,047 ticks
diablo detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,163 ticks
Greyhound threw a molotov
+1,244 ticks
Greyhound detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,348 ticks
Greyhound detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,570 ticks
M 2 threw a smoke
+1,610 ticks
diablo eliminated ꧁༺Bad Boy༻꧂ 666 with AWPThrough smoke+1,693 ticks
Greyhound molotov expired
+1,756 ticks
M 2 dropped the bomb
27.4s clock+1,848 ticks
M 2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,868 ticks
Greyhound picked up the bomb
29.2s clock+1,966 ticks
-23 smoke expired
+2,052 ticks
diablo eliminated -23 with AWPThrough smoke+2,380 ticks
sultan_92 eliminated dr.stop2 with AK-47Headshot+2,434 ticks
Greyhound threw a HE grenade
+2,544 ticks
Greyhound detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,576 ticks
M 2 threw a HE grenade
+2,608 ticks
Greyhound started planting
40.8s clock+2,686 ticks
M 2 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,708 ticks
Raphael eliminated sultan_92 with usp silencer+2,760 ticks
Greyhound smoke expired
+2,808 ticks
M 2 threw a smoke
+2,808 ticks
Greyhound planted the bomb
43.9s clock+2,929 ticks
M 2 threw a flashbang
+3,040 ticks
M 2 detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.1s team blind
+3,052 ticks
M 2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,260 ticks
M 2 smoke expired
+3,493 ticks
M 2 eliminated Raphael with AWP
Kill feed
144 of 145 events
Objective
56 of unknown events
Grenades
581 of unknown events