Public match receipt
Jul 31, 11:30 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · Diako · 1.24
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MAHDR
5/8
Entries won / attempted
Trade impact
::Null::
6
Trade kills
Clutches
-23
2/6
Clutches won / played
Utility
CutieSheikh
176
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
::Null:: CS3,776FACEIT— | 24 | 17 | 4 | 1.41 | 90.5 | 25% | 71% | 1.18 | +103 | 4 |
M2ApLoPer CS3,019FACEIT— | 19 | 14 | 6 | 1.36 | 78.6 | 37% | 71% | 1.12 | +149 | 4 |
MAHDR CS3,0171,043 | 20 | 20 | 10 | 1.00 | 101.8 | 40% | 83% | 1.16 | +111 | 3 |
Vendetta CS2,755805 | 17 | 20 | 6 | 0.85 | 75.0 | 35% | 63% | 0.93 | +390 | 2 |
CutieSheikh CS3,633FACEIT— | 12 | 18 | 8 | 0.67 | 59.5 | 58% | 75% | 0.86 | +123 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Diako CS3,497FACEIT— | 23 | 17 | 9 | 1.35 | 97.3 | 35% | 83% | 1.24 | -102 | 5 |
rohi CS1,929FACEIT— | 18 | 20 | 4 | 0.90 | 78.8 | 17% | 67% | 0.98 | -104 | 1 |
-23 CS2,992FACEIT— | 18 | 19 | 8 | 0.95 | 90.2 | 44% | 58% | 1.01 | -102 | 2 |
Alone CS3,668FACEIT— | 13 | 19 | 5 | 0.68 | 59.3 | 54% | 75% | 0.86 | -183 | 3 |
999 CS—490 | 15 | 20 | 4 | 0.75 | 71.3 | 33% | 54% | 0.86 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Diako | 73 | 5 | 1/3 | 3 | 0/2 | 5 | 62 |
::Null:: | 46 | 7 | 3/4 | 6 | 1/1 | 4 | 57 |
MAHDR | 0 | 6 | 5/8 | 3 | 0/5 | 3 | 50 |
M2ApLoPer | 38 | 6 | 3/4 | 3 | 0/3 | 4 | 51 |
-23 | 90 | 0 | 5/6 | 3 | 2/6 | 2 | 41 |
rohi | 30 | 13 | 3/8 | 2 | 0/2 | 1 | 43 |
Vendetta | 0 | 5 | 3/5 | 0 | 0/2 | 2 | 42 |
Alone | 0 | 0 | 0/5 | 5 | 0/3 | 3 | 37 |
999 | 106 | 3 | 0/2 | 1 | 0/3 | 0 | 34 |
CutieSheikh | 176 | 6 | 1/3 | 2 | 0/1 | 0 | 33 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Diako | — | — / — | 136ms · 25 | 10.2% | — | 12.6% | — | — | — | 65% / 118% / 106% | None |
::Null:: | — | — / — | 278ms · 29 | 10.9% | — | 8.2% | — | — | — | 47% / 109% / 110% | None |
MAHDR | — | — / — | 300ms · 31 | 20.2% | — | 13.0% | — | — | — | 75% / 123% / 78% | None |
M2ApLoPer | — | — / — | 187ms · 30 | 20.3% | — | 8.0% | — | — | — | 69% / 95% / 106% | None |
-23 | — | — / — | 68ms · 29 | 21.3% | — | 13.0% | — | — | — | 83% / 109% / 74% | None |
rohi | — | — / — | 70ms · 19 | 23.0% | — | 9.5% | — | — | — | 31% / 95% / 70% | None |
Vendetta | — | — / — | 280ms · 16 | 7.1% | — | 11.8% | — | — | — | 66% / 91% / 66% | None |
Alone | — | — / — | 132ms · 21 | 13.6% | — | 16.0% | — | — | — | 101% / 72% / 54% | None |
999 | — | — / — | 189ms · 17 | 7.5% | — | 14.0% | — | — | — | 63% / 86% / 59% | None |
CutieSheikh | — | — / — | 125ms · 14 | 11.9% | — | 25.7% | — | — | — | 109% / 72% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 23 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+222 ticks
Vendetta eliminated rohi with AWPOpening+226 ticks
MAHDR threw a smoke
+270 ticks
::Null:: threw a smoke
+443 ticks
-23 threw a incendiary
+525 ticks
::Null:: threw a flashbang
+567 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+622 ticks
Diako threw a HE grenade
+635 ticks
::Null:: detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 1.6s enemy blind · 0.4s team blind
+645 ticks
::Null:: detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+685 ticks
M2ApLoPer threw a flashbang
+689 ticks
MAHDR detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+732 ticks
Diako detonated a HE grenade
13 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+788 ticks
-23 threw a smoke
+789 ticks
MAHDR eliminated Diako with M4A1-SHeadshot+795 ticks
M2ApLoPer detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.7s enemy blind · 1.9s team blind
+822 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+840 ticks
-23 molotov expired
+842 ticks
Alone eliminated MAHDR with MP9 · assisted by DiakoTrade+906 ticks
::Null:: threw a molotov
+1,010 ticks
::Null:: detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,158 ticks
::Null:: threw a HE grenade
+1,240 ticks
CutieSheikh threw a flashbang
+1,250 ticks
M2ApLoPer eliminated Alone with AK-47 · assisted by MAHDR+1,268 ticks
::Null:: detonated a HE grenade
1 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,350 ticks
CutieSheikh detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 1.8s enemy blind · 7.1s team blind
+1,459 ticks
::Null:: molotov expired
+1,916 ticks
M2ApLoPer threw a molotov
+1,924 ticks
::Null:: eliminated 999 with Galil ARHeadshot+2,014 ticks
M2ApLoPer detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,057 ticks
::Null:: smoke expired
+2,101 ticks
MAHDR smoke expired
+2,220 ticks
M2ApLoPer threw a smoke
+2,234 ticks
-23 smoke expired
+2,463 ticks
M2ApLoPer molotov expired
+2,577 ticks
M2ApLoPer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,745 ticks
Vendetta threw a smoke
+2,945 ticks
Vendetta detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,988 ticks
M2ApLoPer started planting
46.7s clock+3,188 ticks
M2ApLoPer planted the bomb
49.8s clock+3,484 ticks
M2ApLoPer threw a HE grenade
+3,594 ticks
M2ApLoPer detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,829 ticks
Vendetta threw a molotov
+3,906 ticks
M2ApLoPer eliminated -23 with AK-47Headshot
Kill feed
182 of 184 events
Objective
78 of unknown events
Grenades
600 of unknown events