Public match receipt
Aug 13, 04:24 AM
Train
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · obsidianangell · 1.41
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
-23
4/4
Entries won / attempted
Trade impact
Knee Grow
4
Trade kills
Clutches
Vertigo490
1/6
Clutches won / played
Utility
sad junkie
149
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
obsidianangell CS—FACEIT— | 19 | 10 | 3 | 1.90 | 105.9 | 63% | 78% | 1.41 | — | 4 |
ggfg CS—FACEIT— | 18 | 12 | 5 | 1.50 | 108.2 | 33% | 83% | 1.33 | — | 4 |
Knee Grow CS—883 | 17 | 8 | 4 | 2.13 | 92.7 | 47% | 72% | 1.40 | — | 2 |
sad junkie CS—FACEIT— | 11 | 12 | 4 | 0.92 | 75.3 | 18% | 78% | 1.00 | — | 1 |
ReBel_67 CS2,095FACEIT— | 9 | 11 | 4 | 0.82 | 50.6 | 22% | 78% | 0.87 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Vertigo490 CS—994 | 21 | 14 | 1 | 1.50 | 103.6 | 38% | 78% | 1.29 | — | 4 |
-23 CS3,136FACEIT— | 12 | 14 | 5 | 0.86 | 86.0 | 50% | 72% | 1.01 | — | 0 |
NG.PC CS—FACEIT— | 12 | 15 | 3 | 0.80 | 82.6 | 42% | 56% | 0.93 | — | 1 |
Draxxy 【デ 一一一 CS—FACEIT— | 5 | 17 | 1 | 0.29 | 31.5 | 60% | 44% | 0.53 | — | 0 |
LONEWOLF CS—FACEIT— | 3 | 16 | 2 | 0.19 | 18.6 | 67% | 39% | 0.43 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
obsidianangell | 15 | 2 | 1/2 | 0 | 1/1 | 4 | 43 |
Knee Grow | 30 | 16 | 2/5 | 4 | 0/1 | 2 | 38 |
ggfg | 24 | 1 | 2/4 | 2 | 0/2 | 4 | 43 |
Vertigo490 | 82 | 3 | 2/3 | 4 | 1/6 | 4 | 49 |
-23 | 115 | 0 | 4/4 | 1 | 0/2 | 0 | 31 |
sad junkie | 149 | 5 | 1/4 | 2 | 0/1 | 1 | 28 |
NG.PC | 7 | 0 | 3/7 | 1 | 0/3 | 1 | 27 |
ReBel_67 | 53 | 3 | 1/3 | 0 | 0/2 | 2 | 21 |
Draxxy 【デ 一一一 | 0 | 0 | 1/2 | 1 | 0/2 | 0 | 11 |
LONEWOLF | 1 | 4 | 1/2 | 0 | 0/1 | 0 | 7 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
obsidianangell | — | — / — | 69ms · 30 | 30.2% | — | 23.2% | — | — | 6209 mdeg | 119% / 128% / 148% | None |
Knee Grow | — | — / — | 50ms · 24 | 26.8% | — | 20.6% | — | — | 3735 mdeg | 88% / 112% / 166% | None |
ggfg | — | — / — | 25ms · 15 | 25.0% | — | 13.3% | — | — | 2927 mdeg | 63% / 131% / 117% | None |
Vertigo490 | — | — / — | 96ms · 26 | 24.6% | — | 15.1% | — | — | 3178 mdeg | 72% / 125% / 117% | None |
-23 | — | — / — | 247ms · 24 | 16.9% | — | 15.5% | — | — | 3325 mdeg | 94% / 104% / 67% | None |
sad junkie | — | — / — | 148ms · 16 | 21.2% | — | 7.1% | — | — | 3205 mdeg | 34% / 91% / 72% | None |
NG.PC | — | — / — | 83ms · 20 | 28.6% | — | 11.3% | — | — | 4380 mdeg | 78% / 100% / 63% | None |
ReBel_67 | — | — / — | 14ms · 17 | 30.8% | — | 9.5% | — | — | 9136 mdeg | 42% / 61% / 64% | None |
Draxxy 【デ 一一一 | — | — / — | 180ms · 10 | 10.6% | — | 18.8% | — | — | 1196 mdeg | 113% / 38% / 23% | None |
LONEWOLF | — | — / — | 321ms · 7 | 11.1% | — | 27.3% | — | — | 5637 mdeg | 125% / 23% / 15% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+74 ticks
Vertigo490 picked up the bomb
1.2s clock+1,399 ticks
-23 eliminated ReBel_67 with glockOpening+1,520 ticks
Vertigo490 eliminated obsidianangell with glockHeadshot+1,568 ticks
Draxxy 【デ 一一一 eliminated Knee Grow with Desert EagleHeadshot+1,742 ticks
Vertigo490 eliminated sad junkie with glock · assisted by -23+2,086 ticks
ggfg eliminated Draxxy 【デ 一一一 with usp silencer · assisted by sad junkieHeadshot+2,163 ticks
Vertigo490 started planting
33.8s clock+2,363 ticks
Vertigo490 planted the bomb
36.9s clock+2,497 ticks
NG.PC eliminated ggfg with glock · assisted by -23Headshot
Kill feed
128 of 129 events
Objective
65 of unknown events
Grenades
351 of unknown events