Public match receipt
Aug 9, 11:47 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · YaKYaK · 1.44
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MO0La1
5/9
Entries won / attempted
Trade impact
Ronnie Cole
5
Trade kills
Clutches
MO0La1
1/3
Clutches won / played
Utility
h u n t e r
251
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,621FACEIT— | 23 | 15 | 3 | 1.53 | 109.7 | 35% | 78% | 1.33 | -157 | 4 |
MO0La1 CS3,011764 | 21 | 18 | 5 | 1.17 | 112.3 | 57% | 78% | 1.23 | -119 | 2 |
b77 CS2,076924 | 19 | 17 | 4 | 1.12 | 97.0 | 37% | 70% | 1.13 | -191 | 2 |
Ronnie Cole CS2,440454 | 11 | 20 | 5 | 0.55 | 50.0 | 82% | 57% | 0.72 | -103 | 1 |
armin CS3,286578 | 7 | 19 | 0 | 0.37 | 25.8 | 29% | 39% | 0.51 | -116 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK CS5,000865 | 28 | 16 | 6 | 1.75 | 119.8 | 61% | 83% | 1.44 | +105 | 2 |
^ƛMƖƦ^ CS1,503FACEIT— | 18 | 19 | 2 | 0.95 | 79.8 | 28% | 65% | 0.99 | +173 | 4 |
E H T E S H A M CS3,832FACEIT— | 16 | 17 | 4 | 0.94 | 79.4 | 38% | 74% | 1.02 | +143 | 3 |
h u n t e r CS1,353809 | 16 | 15 | 7 | 1.07 | 79.1 | 50% | 65% | 1.02 | +185 | 3 |
SCORPION CS2,200FACEIT— | 9 | 17 | 5 | 0.53 | 49.8 | 33% | 61% | 0.73 | +383 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
YaKYaK | 157 | 14 | 2/3 | 4 | 0/2 | 2 | 63 |
-23 | 0 | 0 | 3/4 | 3 | 0/6 | 4 | 60 |
MO0La1 | 112 | 3 | 5/9 | 4 | 1/3 | 2 | 48 |
b77 | 25 | 0 | 3/4 | 1 | 0/2 | 2 | 47 |
h u n t e r | 251 | 0 | 1/3 | 4 | 0/1 | 3 | 42 |
E H T E S H A M | 68 | 0 | 2/6 | 2 | 1/2 | 3 | 43 |
^ƛMƖƦ^ | 0 | 9 | 4/5 | 2 | 0/5 | 4 | 50 |
SCORPION | 54 | 2 | 1/6 | 1 | 0/1 | 1 | 24 |
Ronnie Cole | 14 | 13 | 1/2 | 5 | 0/1 | 1 | 27 |
armin | 54 | 4 | 1/4 | 1 | 0/1 | 1 | 16 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
YaKYaK | — | — / — | 122ms · 49 | 20.3% | — | 29.9% | — | — | 3827 mdeg | 114% / 145% / 137% | None |
-23 | — | — / — | 100ms · 33 | 16.5% | — | 15.1% | — | — | 2918 mdeg | 65% / 132% / 120% | None |
MO0La1 | — | — / — | 216ms · 35 | 20.3% | — | 16.8% | — | — | 5553 mdeg | 107% / 136% / 91% | None |
b77 | — | — / — | 99ms · 29 | 32.5% | — | 9.3% | — | — | 5950 mdeg | 69% / 117% / 87% | None |
h u n t e r | — | — / — | 197ms · 29 | 16.5% | — | 14.3% | — | — | 5239 mdeg | 94% / 96% / 83% | None |
E H T E S H A M | — | — / — | 115ms · 29 | 25.7% | — | 12.1% | — | — | 2861 mdeg | 70% / 96% / 74% | None |
^ƛMƖƦ^ | — | — / — | 573ms · 23 | 7.4% | — | 13.5% | — | — | 8086 mdeg | 52% / 96% / 74% | None |
SCORPION | — | — / — | 160ms · 18 | 16.9% | — | 13.6% | — | — | 6051 mdeg | 63% / 60% / 41% | None |
Ronnie Cole | — | — / — | 54ms · 15 | 10.2% | — | 35.5% | — | — | 2241 mdeg | 154% / 60% / 43% | None |
armin | — | — / — | 0ms · 10 | 16.7% | — | 13.3% | — | — | 1306 mdeg | 54% / 31% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+132 ticks
MO0La1 threw a molotov
+253 ticks
MO0La1 threw a HE grenade
+261 ticks
MO0La1 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+364 ticks
MO0La1 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+403 ticks
Ronnie Cole threw a flashbang
+422 ticks
YaKYaK threw a incendiary
+469 ticks
MO0La1 threw a smoke
+511 ticks
MO0La1 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+514 ticks
Ronnie Cole detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.1s enemy blind · 0.0s team blind
+531 ticks
MO0La1 molotov expired
+539 ticks
E H T E S H A M threw a HE grenade
+540 ticks
YaKYaK detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+547 ticks
-23 eliminated E H T E S H A M with AK-47 · flashed by Ronnie ColeOpeningHeadshot+553 ticks
-23 eliminated SCORPION with AK-47 · flashed by Ronnie ColeHeadshot+649 ticks
E H T E S H A M detonated a HE grenade
5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+657 ticks
SCORPION detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+664 ticks
YaKYaK threw a HE grenade
+774 ticks
YaKYaK detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+787 ticks
YaKYaK threw a smoke
+806 ticks
h u n t e r threw a HE grenade
+841 ticks
YaKYaK detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+859 ticks
YaKYaK molotov expired
+861 ticks
MO0La1 eliminated h u n t e r with mac10Headshot+923 ticks
h u n t e r detonated a HE grenade
36 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,440 ticks
-23 eliminated ^ƛMƖƦ^ with AK-47+1,441 ticks
Ronnie Cole threw a smoke
+1,536 ticks
MO0La1 threw a flashbang
+1,646 ticks
MO0La1 detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 4.1s enemy blind · 3.5s team blind
+1,725 ticks
Ronnie Cole detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,915 ticks
YaKYaK eliminated MO0La1 with m4a1 · assisted by h u n t e r+1,923 ticks
MO0La1 smoke expired
+1,997 ticks
Ronnie Cole threw a incendiary
+2,132 ticks
SCORPION detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,253 ticks
YaKYaK smoke expired
+2,395 ticks
YaKYaK eliminated -23 with m4a1+2,484 ticks
SCORPION molotov expired
+2,560 ticks
b77 started planting
40.0s clock+2,760 ticks
b77 planted the bomb
43.1s clock+3,029 ticks
YaKYaK threw a flashbang
+3,137 ticks
Ronnie Cole smoke expired
+3,139 ticks
YaKYaK detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.9s enemy blind · 0.0s team blind
+3,378 ticks
YaKYaK eliminated armin with m4a1+3,428 ticks
Ronnie Cole eliminated YaKYaK with AK-47 · assisted by -23TradeHeadshot
Kill feed
168 of 173 events
Objective
70 of unknown events
Grenades
689 of unknown events