Public match receipt
Aug 20, 11:51 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
14
Top Frag Rating · VICTOR XR · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
VICTOR XR
10/10
Entries won / attempted
Trade impact
AMJAD
9
Trade kills
Clutches
VICTOR XR
2/7
Clutches won / played
Utility
ᴅᴜᴅɢᴇ
290
8 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
VICTOR XR CS—1,020 | 37 | 20 | 2 | 1.85 | 115.4 | 16% | 77% | 1.43 | — | 7 |
Pryz0n CS1,270716 | 27 | 27 | 7 | 1.00 | 101.4 | 37% | 87% | 1.17 | +114 | 2 |
—AAA— CS4,446545 | 20 | 21 | 5 | 0.95 | 70.9 | 30% | 67% | 0.96 | +325 | 3 |
-H4zox CS1,167489 | 15 | 21 | 4 | 0.71 | 56.1 | 60% | 63% | 0.82 | +210 | 2 |
ᴅᴜᴅɢᴇ CS1,198FACEIT— | 14 | 23 | 9 | 0.61 | 60.3 | 64% | 60% | 0.79 | +195 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
mo2mensharaf CS3,689FACEIT— | 31 | 19 | 1 | 1.63 | 84.9 | 16% | 77% | 1.24 | -165 | 5 |
-23 CS3,327FACEIT— | 29 | 19 | 7 | 1.53 | 88.9 | 48% | 67% | 1.20 | -165 | 5 |
X CS2,809FACEIT— | 19 | 25 | 12 | 0.76 | 87.2 | 37% | 60% | 0.95 | -169 | 2 |
AMJAD CS3,038300 | 20 | 26 | 7 | 0.77 | 78.2 | 40% | 63% | 0.93 | -172 | 2 |
dafirun CS2,647FACEIT— | 12 | 25 | 6 | 0.48 | 53.9 | 33% | 63% | 0.74 | -196 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
VICTOR XR | 0 | 1 | 10/10 | 1 | 2/7 | 7 | 81 |
mo2mensharaf | 68 | 5 | 2/7 | 2 | 2/4 | 5 | 73 |
-23 | 40 | 5 | 2/4 | 4 | 2/7 | 5 | 72 |
Pryz0n | 6 | 10 | 5/6 | 5 | 0/3 | 2 | 68 |
—AAA— | 4 | 16 | 3/6 | 2 | 0/1 | 3 | 50 |
X | 15 | 10 | 4/12 | 2 | 0/3 | 2 | 48 |
AMJAD | 149 | 5 | 0/3 | 9 | 0/2 | 2 | 47 |
-H4zox | 32 | 12 | 1/1 | 6 | 2/7 | 2 | 43 |
ᴅᴜᴅɢᴇ | 290 | 8 | 3/7 | 0 | 1/1 | 2 | 34 |
dafirun | 8 | 11 | 0/4 | 2 | 0/4 | 0 | 29 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
VICTOR XR | — | — / — | 31ms · 42 | 48.6% | — | 10.9% | — | — | — | 30% / 139% / 145% | None |
mo2mensharaf | — | — / — | 146ms · 31 | 28.8% | — | 8.2% | — | — | — | 30% / 102% / 127% | None |
-23 | — | — / — | 131ms · 39 | 15.2% | — | 18.3% | — | — | — | 91% / 107% / 119% | None |
Pryz0n | — | — / — | 76ms · 28 | 19.2% | — | 18.2% | — | — | — | 70% / 123% / 78% | None |
—AAA— | — | — / — | 83ms · 38 | 19.8% | — | 11.4% | — | — | — | 56% / 86% / 74% | None |
X | — | — / — | 226ms · 30 | 15.5% | — | 13.4% | — | — | — | 69% / 105% / 59% | None |
AMJAD | — | — / — | 142ms · 35 | 20.8% | — | 16.3% | — | — | — | 75% / 95% / 60% | None |
-H4zox | — | — / — | 75ms · 27 | 22.2% | — | 24.5% | — | — | — | 113% / 68% / 56% | None |
ᴅᴜᴅɢᴇ | — | — / — | 211ms · 27 | 19.4% | — | 20.6% | — | — | — | 121% / 73% / 48% | None |
dafirun | — | — / — | 168ms · 23 | 17.5% | — | 6.8% | — | — | — | 63% / 65% / 38% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 30 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+419 ticks
Pryz0n threw a smoke
+496 ticks
—AAA— threw a HE grenade
+607 ticks
—AAA— detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+621 ticks
-H4zox threw a HE grenade
+732 ticks
-H4zox detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+760 ticks
Pryz0n detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+791 ticks
VICTOR XR eliminated X with AWPOpening+799 ticks
—AAA— threw a molotov
+898 ticks
—AAA— detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+928 ticks
mo2mensharaf dropped the bomb
14.5s clock+928 ticks
VICTOR XR eliminated mo2mensharaf with AWP+982 ticks
dafirun threw a flashbang
+992 ticks
-H4zox threw a decoy
+1,074 ticks
AMJAD eliminated VICTOR XR with AWP · assisted by -23TradeHeadshot+1,093 ticks
dafirun detonated a flashbang
0 dmg · 2 enemies · 4 teammates · 5.0s enemy blind · 16.8s team blind
+1,127 ticks
-H4zox detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,315 ticks
ᴅᴜᴅɢᴇ eliminated dafirun with m4a1Headshot+1,344 ticks
—AAA— threw a flashbang
+1,347 ticks
—AAA— molotov expired
+1,350 ticks
AMJAD eliminated ᴅᴜᴅɢᴇ with AWP · flashed by dafirunTradeHeadshot+1,455 ticks
—AAA— detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.2s team blind
+1,542 ticks
Pryz0n eliminated -23 with AWP+1,695 ticks
AMJAD eliminated Pryz0n with AWPTrade+2,073 ticks
-H4zox decoy expired
+2,172 ticks
Pryz0n smoke expired
+2,668 ticks
—AAA— eliminated AMJAD with AWP · assisted by ᴅᴜᴅɢᴇ
Kill feed
224 of 226 events
Objective
82 of unknown events
Grenades
764 of unknown events