Public match receipt
Aug 30, 12:34 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · -23 · 1.47
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
NoWin
3/4
Entries won / attempted
Trade impact
PlayingFromGYM
5
Trade kills
Clutches
Lokiii
1/5
Clutches won / played
Utility
iÐeception
169
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
iÐeception CS10,319818 | 19 | 11 | 5 | 1.73 | 104.4 | 47% | 89% | 1.40 | +394 | 2 |
NoWin CS—FACEIT— | 17 | 11 | 8 | 1.55 | 95.9 | 41% | 79% | 1.27 | — | 3 |
-23 CS3,958FACEIT— | 17 | 8 | 7 | 2.13 | 96.3 | 29% | 89% | 1.47 | +371 | 4 |
dhrundhar CS7,334903 | 16 | 14 | 3 | 1.14 | 88.6 | 56% | 79% | 1.13 | +260 | 3 |
Dante CS10,901FACEIT— | 12 | 12 | 3 | 1.00 | 63.2 | 8% | 79% | 0.98 | +352 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Lokiii CS9,276FACEIT— | 13 | 17 | 7 | 0.76 | 92.8 | 54% | 74% | 1.02 | -158 | 2 |
PlayingFromGYM CS7,730FACEIT— | 13 | 17 | 5 | 0.76 | 82.4 | 38% | 63% | 0.94 | -294 | 2 |
JP CS3,303FACEIT— | 12 | 18 | 3 | 0.67 | 54.1 | 58% | 68% | 0.81 | -111 | 0 |
BAAA_Twiis 【芫 ——> CS7,476903 | 11 | 16 | 4 | 0.69 | 75.4 | 27% | 58% | 0.87 | -268 | 1 |
Lord Voldemort 😈 CS—FACEIT— | 7 | 16 | 3 | 0.44 | 52.6 | 29% | 47% | 0.67 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 47 | 2 | 2/2 | 2 | 0/3 | 4 | 43 |
iÐeception | 169 | 10 | 1/4 | 1 | 0/0 | 2 | 47 |
NoWin | 162 | 12 | 3/4 | 3 | 1/3 | 3 | 44 |
dhrundhar | 22 | 10 | 2/4 | 3 | 0/1 | 3 | 39 |
Lokiii | 63 | 11 | 3/4 | 3 | 1/5 | 2 | 44 |
Dante | 106 | 1 | 2/5 | 4 | 0/1 | 1 | 27 |
PlayingFromGYM | 74 | 7 | 2/5 | 5 | 0/4 | 2 | 32 |
BAAA_Twiis 【芫 ——> | 50 | 12 | 1/4 | 1 | 0/0 | 1 | 27 |
JP | 71 | 13 | 2/3 | 2 | 0/2 | 0 | 28 |
Lord Voldemort 😈 | 62 | 8 | 1/3 | 0 | 0/3 | 1 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 165ms · 14 | 6.4% | — | 11.5% | — | — | 6633 mdeg | 55% / 116% / 166% | None |
iÐeception | — | — / — | 147ms · 30 | 17.9% | — | 23.6% | — | — | 2880 mdeg | 89% / 126% / 135% | None |
NoWin | — | — / — | 147ms · 29 | 20.6% | — | 14.3% | — | — | 3775 mdeg | 77% / 116% / 121% | None |
dhrundhar | — | — / — | 115ms · 27 | 18.6% | — | 18.5% | — | — | 3631 mdeg | 106% / 107% / 89% | None |
Lokiii | — | — / — | 90ms · 18 | 19.6% | — | 15.2% | — | — | 3729 mdeg | 101% / 112% / 60% | None |
Dante | — | — / — | 48ms · 17 | 35.1% | — | 3.3% | — | — | 5909 mdeg | 16% / 76% / 78% | None |
PlayingFromGYM | — | — / — | 425ms · 28 | 6.5% | — | 9.6% | — | — | 4248 mdeg | 72% / 100% / 60% | None |
BAAA_Twiis 【芫 ——> | — | — / — | 64ms · 20 | 29.8% | — | 14.3% | — | — | 10705 mdeg | 51% / 91% / 54% | None |
JP | — | — / — | 277ms · 16 | 4.0% | — | 18.6% | — | — | 6937 mdeg | 109% / 65% / 52% | None |
Lord Voldemort 😈 | — | — / — | 190ms · 12 | 12.0% | — | 15.2% | — | — | 9167 mdeg | 54% / 64% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 9 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+241 ticks
JP threw a flashbang
+264 ticks
NoWin threw a flashbang
+359 ticks
JP detonated a flashbang
0 dmg · 2 enemies · 3 teammates · 6.2s enemy blind · 5.4s team blind
+375 ticks
NoWin detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 5.4s team blind
+421 ticks
dhrundhar threw a flashbang
+433 ticks
Dante threw a incendiary
+436 ticks
Lord Voldemort 😈 threw a smoke
+528 ticks
Dante detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+531 ticks
dhrundhar detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.2s team blind
+542 ticks
Lokiii threw a flashbang
+633 ticks
JP threw a smoke
+652 ticks
Lokiii detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.6s enemy blind · 0.0s team blind
+718 ticks
Dante threw a smoke
+775 ticks
Dante detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+793 ticks
Dante molotov expired
+814 ticks
Lord Voldemort 😈 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+829 ticks
Lord Voldemort 😈 threw a flashbang
+940 ticks
Lord Voldemort 😈 detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 3.6s enemy blind · 0.0s team blind
+1,107 ticks
NoWin threw a incendiary
+1,146 ticks
JP detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,221 ticks
Dante detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,288 ticks
JP threw a HE grenade
+1,399 ticks
JP detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,490 ticks
-23 threw a smoke
+1,573 ticks
Dante molotov expired
+1,575 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,823 ticks
NoWin threw a smoke
+1,887 ticks
Dante threw a HE grenade
+1,962 ticks
NoWin detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,962 ticks
-23 threw a HE grenade
+1,998 ticks
Dante detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,073 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,187 ticks
Dante smoke expired
+2,226 ticks
Lord Voldemort 😈 smoke expired
+2,349 ticks
NoWin threw a HE grenade
+2,459 ticks
NoWin detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,479 ticks
BAAA_Twiis 【芫 ——> threw a HE grenade
+2,558 ticks
JP smoke expired
+2,590 ticks
BAAA_Twiis 【芫 ——> detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,598 ticks
-23 eliminated Lord Voldemort 😈 with AK-47OpeningThrough smoke+2,807 ticks
-23 threw a incendiary
+2,833 ticks
iÐeception eliminated JP with AWP+2,931 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,987 ticks
-23 smoke expired
+3,232 ticks
BAAA_Twiis 【芫 ——> eliminated NoWin with AWPHeadshotWallbang+3,283 ticks
-23 molotov expired
+3,321 ticks
PlayingFromGYM dropped the bomb
51.9s clock+3,321 ticks
Dante eliminated PlayingFromGYM with AK-47+3,374 ticks
NoWin smoke expired
+3,579 ticks
Dante threw a smoke
+3,580 ticks
Lokiii eliminated dhrundhar with AK-47Headshot+3,644 ticks
-23 eliminated BAAA_Twiis 【芫 ——> with AK-47Headshot+3,675 ticks
Dante detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,171 ticks
iÐeception eliminated Lokiii with AWP
Kill feed
138 of 140 events
Objective
45 of unknown events
Grenades
737 of unknown events