Public match receipt
Aug 31, 05:52 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · -23 · 1.82
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
if i die its LAG
6/10
Entries won / attempted
Trade impact
-23
4
Trade kills
Clutches
silent fox
1/3
Clutches won / played
Utility
EREN YEAGER
132
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,372FACEIT— | 26 | 9 | 3 | 2.89 | 122.7 | 35% | 95% | 1.82 | +247 | 4 |
if i die its LAG CS10,4131,365 | 19 | 12 | 5 | 1.58 | 94.5 | 37% | 70% | 1.25 | +371 | 4 |
GG CS7,507FACEIT— | 19 | 15 | 5 | 1.27 | 111.0 | 58% | 85% | 1.28 | +399 | 2 |
H2 CS5,431606 | 13 | 11 | 3 | 1.18 | 59.8 | 38% | 80% | 1.02 | +288 | 2 |
EREN YEAGER CS3,429FACEIT— | 7 | 11 | 4 | 0.64 | 51.8 | 86% | 75% | 0.82 | +369 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
maddy CS11,8841,000 | 13 | 16 | 3 | 0.81 | 77.2 | 46% | 60% | 0.92 | -413 | 2 |
✪ [S]uperman CS5,2471,000 | 14 | 17 | 3 | 0.82 | 76.5 | 29% | 70% | 0.96 | -240 | 0 |
AK17 CS9,300250 | 12 | 19 | 0 | 0.63 | 61.5 | 8% | 55% | 0.79 | -116 | 1 |
silent fox CS4,999414 | 10 | 17 | 2 | 0.59 | 59.2 | 60% | 45% | 0.73 | -100 | 2 |
MoHIQ CS3,6621,000 | 8 | 16 | 2 | 0.50 | 54.4 | 38% | 70% | 0.77 | -126 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 62 | 0 | 0/0 | 4 | 0/4 | 4 | 60 |
GG | 56 | 0 | 3/5 | 2 | 0/0 | 2 | 43 |
if i die its LAG | 67 | 2 | 6/10 | 2 | 0/1 | 4 | 44 |
H2 | 60 | 9 | 2/4 | 0 | 0/0 | 2 | 35 |
✪ [S]uperman | 10 | 4 | 1/3 | 3 | 0/1 | 0 | 31 |
maddy | 30 | 0 | 0/1 | 2 | 0/2 | 2 | 38 |
EREN YEAGER | 132 | 3 | 0/1 | 1 | 0/2 | 1 | 27 |
AK17 | 0 | 1 | 6/9 | 0 | 0/2 | 1 | 27 |
MoHIQ | 20 | 1 | 0/1 | 0 | 0/6 | 2 | 22 |
silent fox | 7 | 2 | 2/6 | 2 | 1/3 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 164ms · 42 | 20.5% | — | 11.6% | — | — | 5658 mdeg | 65% / 148% / 226% | None |
GG | — | — / — | 167ms · 19 | 13.6% | — | 16.3% | — | — | 4081 mdeg | 109% / 134% / 99% | None |
if i die its LAG | — | — / — | 0ms · 24 | 24.5% | — | 27.8% | — | — | 1801 mdeg | 69% / 114% / 124% | None |
H2 | — | — / — | 138ms · 15 | 24.1% | — | 10.6% | — | — | 5505 mdeg | 72% / 72% / 92% | None |
✪ [S]uperman | — | — / — | 147ms · 30 | 25.0% | — | 14.8% | — | — | 6210 mdeg | 54% / 93% / 64% | None |
maddy | — | — / — | 99ms · 23 | 22.4% | — | 16.0% | — | — | 4009 mdeg | 87% / 93% / 64% | None |
EREN YEAGER | — | — / — | 26ms · 13 | 24.4% | — | 21.4% | — | — | 1128 mdeg | 161% / 63% / 50% | None |
AK17 | — | — / — | 99ms · 13 | 16.7% | — | 15.0% | — | — | 1862 mdeg | 16% / 74% / 49% | None |
MoHIQ | — | — / — | 188ms · 18 | 12.8% | — | 10.2% | — | — | 3755 mdeg | 70% / 66% / 39% | None |
silent fox | — | — / — | 66ms · 21 | 17.2% | — | 13.6% | — | — | 2056 mdeg | 113% / 72% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+272 ticks
maddy threw a smoke
+283 ticks
if i die its LAG threw a incendiary
+308 ticks
✪ [S]uperman threw a flashbang
+395 ticks
if i die its LAG detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+411 ticks
H2 threw a smoke
+419 ticks
✪ [S]uperman detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.0s enemy blind · 0.0s team blind
+574 ticks
H2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+713 ticks
maddy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+747 ticks
if i die its LAG molotov expired
+781 ticks
-23 threw a molotov
+804 ticks
H2 threw a HE grenade
+915 ticks
H2 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+916 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,026 ticks
if i die its LAG threw a HE grenade
+1,136 ticks
if i die its LAG detonated a HE grenade
35 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,365 ticks
-23 molotov expired
+1,794 ticks
H2 threw a flashbang
+1,904 ticks
H2 detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 6.1s enemy blind · 0.0s team blind
+1,986 ticks
H2 smoke expired
+2,012 ticks
✪ [S]uperman dropped the bomb
31.4s clock+2,012 ticks
if i die its LAG eliminated ✪ [S]uperman with M4A1-SOpeningHeadshot+2,106 ticks
GG eliminated MoHIQ with M4A1-SHeadshot+2,125 ticks
maddy smoke expired
+2,347 ticks
GG threw a smoke
+2,399 ticks
maddy picked up the bomb
37.5s clock+2,446 ticks
GG detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,466 ticks
EREN YEAGER threw a incendiary
+2,543 ticks
EREN YEAGER detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,724 ticks
GG eliminated silent fox with M4A1-S · assisted by if i die its LAG+2,783 ticks
if i die its LAG threw a flashbang
+2,829 ticks
EREN YEAGER threw a HE grenade
+2,894 ticks
if i die its LAG detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 3.4s enemy blind · 2.3s team blind
+2,895 ticks
EREN YEAGER molotov expired
+2,939 ticks
EREN YEAGER detonated a HE grenade
74 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,161 ticks
maddy dropped the bomb
49.4s clock+3,161 ticks
if i die its LAG eliminated maddy with M4A1-S+3,390 ticks
H2 eliminated AK17 with famas · assisted by EREN YEAGER
Kill feed
141 of 143 events
Objective
56 of unknown events
Grenades
472 of unknown events