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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 27, 12:07 PM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

40:47 Scoreboard24 roundsIndexed 8/27/2026

Team A

11

:

Team B

13

Top Frag Rating · AssNTiteater · 1.37

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Mhmd.MKII

4/11

Entries won / attempted

Trade impact

AssNTiteater

5

Trade kills

Clutches

doooosh

2/4

Clutches won / played

Utility

-23

175

8 enemies flashed

Started on CT

Team A

11
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
doooosh
CS—FACEIT—
221851.2296.036%67%1.14—3
Uchee
CS—FACEIT 1,000 Elo · Level 4 at this match41,000
191871.0671.042%67%0.99—4
-23
CS4,840FACEIT—
221861.2295.050%75%1.16-1710
Mhmd.MKII
CS—FACEIT—
132060.6562.638%63%0.82—2
AMOOALI
CS—FACEIT 757 Elo · Level 3 at this match3757
102030.5043.710%50%0.66—2

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
AssNTiteater
CS8,226FACEIT 942 Elo · Level 4 at this match4942
271651.69113.544%75%1.37+3174
SwiZy
CS8,956FACEIT 984 Elo · Level 4 at this match4984
231761.3594.665%75%1.20+3104
sanj0
CS5,940FACEIT 939 Elo · Level 4 at this match4939
181970.9589.844%83%1.09+3232
sattar
CS—FACEIT 1,000 Elo · Level 4 at this match41,000
121790.7170.342%83%0.94—1
ti9tn
CS7,578FACEIT—
141740.8259.250%75%0.90+2882

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
AssNTiteater
110114/451/7463
SwiZy
156162/552/3455
-23
17581/141/4049
doooosh
11724/622/4354
sanj0
10254/740/2243
Uchee
23210/111/6451
sattar
42143/420/2142
ti9tn
2912/430/0236
Mhmd.MKII
774/1121/2232
AMOOALI
2990/500/2225

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
AssNTiteater
—— / —70ms · 3313.6%—19.7%——2404 mdeg83% / 137% / 132%None
SwiZy
—— / —97ms · 3619.4%—29.7%——2118 mdeg122% / 114% / 106%None
-23
—— / —162ms · 3112.0%—16.7%——3262 mdeg94% / 115% / 96%None
doooosh
—— / —71ms · 2724.1%—15.7%——2046 mdeg68% / 116% / 96%None
sanj0
—— / —127ms · 2610.8%—15.4%——5243 mdeg83% / 108% / 74%None
Uchee
—— / —100ms · 2614.1%—15.6%——3403 mdeg79% / 86% / 83%None
sattar
—— / —38ms · 2430.0%—10.7%——1930 mdeg78% / 85% / 55%None
ti9tn
—— / —280ms · 172.4%—12.5%——2713 mdeg94% / 72% / 64%None
Mhmd.MKII
—— / —145ms · 1718.4%—17.5%——7433 mdeg72% / 76% / 51%None
AMOOALI
—— / —149ms · 912.5%—5.4%——1859 mdeg19% / 53% / 39%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9B/T
  10. 10A/CT
  11. 11A/CT
  12. 12B/T
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18B/CT
  19. 19A/T
  20. 20A/T
  21. 21A/T
  22. 22A/T
  23. 23B/CT
  24. 24B/CT

Round events

Round 24 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +25 ticks

    Uchee threw a smoke

  2. +326 ticks

    Uchee threw a flashbang

  3. +338 ticks

    Uchee detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  4. +443 ticks

    Uchee detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 3.5s enemy blind · 0.0s team blind

  5. +453 ticks

    AssNTiteater eliminated doooosh with AWP
    OpeningThrough smoke
  6. +466 ticks

    AMOOALI threw a flashbang

  7. +535 ticks

    SwiZy threw a flashbang

  8. +583 ticks

    AMOOALI detonated a flashbang

    0 dmg · 3 enemies · 2 teammates · 4.7s enemy blind · 1.6s team blind

  9. +601 ticks

    Mhmd.MKII threw a smoke

  10. +646 ticks

    SwiZy detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 5.4s enemy blind · 0.0s team blind

  11. +654 ticks

    sanj0 threw a incendiary

  12. +724 ticks

    sanj0 detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +740 ticks

    -23 eliminated SwiZy with AK-47
    Headshot
  14. +777 ticks

    Mhmd.MKII detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +784 ticks

    sanj0 eliminated AMOOALI with M4A1-S
  16. +805 ticks

    Uchee threw a molotov

  17. +922 ticks

    Uchee detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +935 ticks

    AssNTiteater threw a HE grenade

  19. +939 ticks

    sanj0 threw a HE grenade

  20. +1,046 ticks

    AssNTiteater detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +1,049 ticks

    sanj0 detonated a HE grenade

    1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,076 ticks

    sanj0 molotov expired

  23. +1,149 ticks

    Mhmd.MKII threw a molotov

  24. +1,191 ticks

    Uchee threw a HE grenade

  25. +1,203 ticks

    Mhmd.MKII detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +1,301 ticks

    Uchee detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  27. +1,371 ticks

    Uchee molotov expired

  28. +1,499 ticks

    sattar threw a molotov

  29. +1,593 ticks

    sattar detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  30. +1,620 ticks

    Mhmd.MKII eliminated sattar with p90
  31. +1,652 ticks

    Mhmd.MKII molotov expired

  32. +1,736 ticks

    Uchee dropped the bomb

    27.1s clock
  33. +1,736 ticks

    sanj0 eliminated Uchee with M4A1-S
    Headshot
  34. +1,750 ticks

    Uchee smoke expired

  35. +1,923 ticks

    AssNTiteater eliminated Mhmd.MKII with AWP
    Trade
  36. +2,042 ticks

    sattar molotov expired

  37. +2,189 ticks

    Mhmd.MKII smoke expired

  38. +2,466 ticks

    AssNTiteater threw a incendiary

  39. +2,508 ticks

    sanj0 eliminated -23 with AK-47 · assisted by SwiZy

Kill feed

180 exact match events

Objective

95 of unknown events

Grenades

683 of unknown events