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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3834365333058093216

Public match receipt

Jul 31, 04:31 PM

Anubis

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:25 Scoreboard17 roundsIndexed 7/31/2026

Team A

4

:

Team B

13

Top Frag Rating · ETI < blank > · 1.60

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

ETI < blank >

6/6

Entries won / attempted

Trade impact

OG

4

Trade kills

Clutches

OG

1/2

Clutches won / played

Utility

30YELLOW

137

7 enemies flashed

Started on CT

Team A

4
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
xXSeinXx
CS—FACEIT 849 Elo · Level 3 at this match3849
181531.20131.844%71%1.30—1
MAD ! KID
CS16,185FACEIT 1,211 Elo · Level 6 at this match61,211
111320.8562.255%65%0.88-2151
Overthinker
CS7,312FACEIT—
61660.3862.933%65%0.76-2590
Melon
CS8,728FACEIT—
81530.5364.938%35%0.71-1211
-23
CS3,021FACEIT—
71420.5054.943%41%0.68-1171

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
ETI < blank >
CS16,388FACEIT 1,294 Elo · Level 6 at this match61,294
221122.00130.927%94%1.60+2484
OG
CS10,000FACEIT 1,021 Elo · Level 4 at this match41,021
161051.6093.638%82%1.29+1192
30YELLOW
CS4,845FACEIT 613 Elo · Level 2 at this match2613
12721.7162.750%76%1.17+1392
GLITCHER
CS—FACEIT 884 Elo · Level 3 at this match3884
131151.18103.454%88%1.23—4
young thug
CS—FACEIT 212 Elo · Level 1 at this match1212
101120.9161.030%65%0.90—1

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
ETI < blank >
7106/620/0448
xXSeinXx
001/310/6141
OG
4610/241/2242
GLITCHER
7323/621/1433
30YELLOW
13770/020/1235
young thug
6531/310/2121
MAD ! KID
211/520/3130
Overthinker
11512/410/0019
Melon
002/310/2119
-23
001/210/2116

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
ETI < blank >
—— / —31ms · 2442.0%—23.5%——8618 mdeg51% / 158% / 156%None
xXSeinXx
—— / —81ms · 2427.1%—14.3%——2708 mdeg83% / 159% / 94%None
OG
—— / —133ms · 2524.5%—12.7%——4059 mdeg70% / 113% / 125%None
GLITCHER
—— / —49ms · 2038.9%—14.3%——5759 mdeg101% / 125% / 92%None
30YELLOW
—— / —42ms · 1411.1%—15.0%——3445 mdeg94% / 76% / 134%None
young thug
—— / —123ms · 2225.5%—15.4%——4316 mdeg56% / 74% / 71%None
MAD ! KID
—— / —78ms · 2111.1%—17.9%——1949 mdeg102% / 75% / 66%None
Overthinker
—— / —91ms · 1516.3%—6.4%——3255 mdeg63% / 76% / 29%None
Melon
—— / —234ms · 2014.1%—15.2%——3889 mdeg70% / 78% / 42%None
-23
—— / —123ms · 1415.4%—12.1%——2962 mdeg80% / 66% / 39%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9B/T
  10. 10B/T
  11. 11B/T
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT

Round events

Round 6 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +281 ticks

    30YELLOW threw a smoke

  2. +362 ticks

    MAD ! KID threw a smoke

  3. +409 ticks

    Overthinker threw a smoke

  4. +470 ticks

    MAD ! KID detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +501 ticks

    OG threw a molotov

  6. +520 ticks

    GLITCHER threw a molotov

  7. +575 ticks

    Overthinker threw a incendiary

  8. +583 ticks

    MAD ! KID threw a flashbang

  9. +597 ticks

    Overthinker detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +605 ticks

    Overthinker detonated a molotov

    31 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +617 ticks

    30YELLOW threw a decoy

  12. +633 ticks

    Melon threw a incendiary

  13. +646 ticks

    Melon detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +655 ticks

    Melon detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +673 ticks

    30YELLOW detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  16. +694 ticks

    MAD ! KID detonated a flashbang

    0 dmg · 1 enemies · 2 teammates · 0.5s enemy blind · 5.0s team blind

  17. +820 ticks

    -23 threw a smoke

  18. +838 ticks

    Overthinker eliminated GLITCHER with MP9
    OpeningHeadshot
  19. +935 ticks

    -23 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +971 ticks

    Overthinker threw a flashbang

  21. +992 ticks

    30YELLOW detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +998 ticks

    Melon molotov expired

  23. +1,054 ticks

    Overthinker molotov expired

  24. +1,081 ticks

    Overthinker detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 4.8s team blind

  25. +1,097 ticks

    ETI < blank > threw a HE grenade

  26. +1,104 ticks

    Melon molotov expired

  27. +1,208 ticks

    ETI < blank > detonated a HE grenade

    51 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  28. +1,365 ticks

    -23 eliminated ETI < blank > with mp7
    Through smoke
  29. +1,882 ticks

    MAD ! KID smoke expired

  30. +1,983 ticks

    30YELLOW decoy expired

  31. +2,009 ticks

    Overthinker smoke expired

  32. +2,085 ticks

    30YELLOW smoke expired

  33. +2,347 ticks

    -23 smoke expired

  34. +2,488 ticks

    OG eliminated Overthinker with AK-47 · assisted by GLITCHER
  35. +2,848 ticks

    OG threw a HE grenade

  36. +2,958 ticks

    OG detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  37. +3,042 ticks

    30YELLOW threw a flashbang

  38. +3,104 ticks

    OG eliminated Melon with AK-47
    Headshot
  39. +3,153 ticks

    30YELLOW detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  40. +3,661 ticks

    -23 eliminated OG with mp7
    Headshot
  41. +3,940 ticks

    MAD ! KID eliminated 30YELLOW with famas
  42. +4,380 ticks

    young thug dropped the bomb

    68.4s clock
  43. +4,380 ticks

    xXSeinXx eliminated young thug with Desert Eagle
    Headshot

Kill feed

123 exact match events

Objective

45 of unknown events

Grenades

435 of unknown events