Public match receipt
Aug 26, 11:52 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · PoaN · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
3a Reapers
5/7
Entries won / attempted
Trade impact
PoaN
5
Trade kills
Clutches
-23
3/7
Clutches won / played
Utility
PoaN
196
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
PoaN CS6,258603 | 31 | 9 | 5 | 3.44 | 129.8 | 42% | 81% | 1.85 | +357 | 7 |
Maj1d CS4,343FACEIT— | 20 | 17 | 8 | 1.18 | 91.9 | 40% | 81% | 1.16 | +384 | 3 |
Kianf86 CS—760 | 17 | 18 | 8 | 0.94 | 86.0 | 59% | 71% | 1.04 | — | 1 |
DeadShot. CS4,265FACEIT— | 10 | 12 | 4 | 0.83 | 58.5 | 30% | 76% | 0.90 | +211 | 2 |
SHADOWHUNTER CS4,875FACEIT— | 9 | 16 | 9 | 0.56 | 64.0 | 44% | 86% | 0.88 | +113 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
3a Reapers CS7,157587 | 21 | 17 | 7 | 1.24 | 115.1 | 29% | 76% | 1.26 | -384 | 3 |
-23 CS4,548FACEIT— | 16 | 16 | 3 | 1.00 | 70.2 | 56% | 71% | 0.98 | -200 | 2 |
NO FeaR CS4,1301,000 | 15 | 18 | 5 | 0.83 | 75.4 | 73% | 67% | 0.94 | -116 | 3 |
Am1ro^ CS6,105FACEIT— | 11 | 19 | 5 | 0.58 | 67.0 | 45% | 57% | 0.80 | -370 | 0 |
$!NET0!$ CS3,9851,000 | 9 | 17 | 6 | 0.53 | 57.8 | 78% | 67% | 0.78 | -142 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
PoaN | 196 | 3 | 4/5 | 5 | 1/3 | 7 | 76 |
3a Reapers | 21 | 3 | 5/7 | 2 | 0/2 | 3 | 50 |
Maj1d | 20 | 16 | 2/3 | 2 | 0/0 | 3 | 45 |
Kianf86 | 115 | 23 | 0/3 | 5 | 0/4 | 1 | 38 |
-23 | 0 | 1 | 1/4 | 5 | 3/7 | 2 | 42 |
NO FeaR | 18 | 6 | 1/4 | 4 | 0/2 | 3 | 38 |
DeadShot. | 0 | 0 | 3/6 | 1 | 0/0 | 2 | 27 |
SHADOWHUNTER | 178 | 5 | 2/4 | 1 | 0/2 | 0 | 25 |
Am1ro^ | 0 | 1 | 1/1 | 2 | 0/4 | 0 | 36 |
$!NET0!$ | 66 | 7 | 2/5 | 3 | 0/1 | 0 | 30 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
PoaN | — | — / — | 92ms · 36 | 22.1% | — | 19.7% | — | — | 2660 mdeg | 79% / 157% / 269% | None |
3a Reapers | — | — / — | 134ms · 28 | 20.2% | — | 12.2% | — | — | 2995 mdeg | 54% / 139% / 97% | None |
Maj1d | — | — / — | 106ms · 32 | 32.1% | — | 15.6% | — | — | 6464 mdeg | 75% / 111% / 92% | None |
Kianf86 | — | — / — | 207ms · 23 | 24.2% | — | 26.0% | — | — | 3986 mdeg | 110% / 104% / 74% | None |
-23 | — | — / — | 152ms · 31 | 17.9% | — | 19.0% | — | — | 4846 mdeg | 106% / 85% / 78% | None |
NO FeaR | — | — / — | 135ms · 24 | 14.8% | — | 30.0% | — | — | 2622 mdeg | 138% / 91% / 65% | None |
DeadShot. | — | — / — | 126ms · 13 | 20.5% | — | 10.3% | — | — | 3922 mdeg | 56% / 71% / 65% | None |
SHADOWHUNTER | — | — / — | 204ms · 17 | 10.3% | — | 7.2% | — | — | 10160 mdeg | 83% / 77% / 44% | None |
Am1ro^ | — | — / — | 163ms · 21 | 18.8% | — | 20.4% | — | — | 3098 mdeg | 85% / 81% / 45% | None |
$!NET0!$ | — | — / — | 33ms · 15 | 19.3% | — | 25.0% | — | — | 3002 mdeg | 146% / 70% / 41% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 17 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+188 ticks
Kianf86 threw a smoke
+352 ticks
3a Reapers threw a smoke
+425 ticks
Maj1d threw a flashbang
+451 ticks
Kianf86 threw a flashbang
+491 ticks
-23 threw a incendiary
+495 ticks
$!NET0!$ threw a incendiary
+500 ticks
3a Reapers detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+536 ticks
Maj1d detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 7.2s enemy blind · 0.5s team blind
+548 ticks
Kianf86 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+568 ticks
Kianf86 detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.9s enemy blind · 0.0s team blind
+584 ticks
NO FeaR detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+587 ticks
$!NET0!$ detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+640 ticks
NO FeaR threw a smoke
+649 ticks
DeadShot. threw a HE grenade
+744 ticks
NO FeaR detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+759 ticks
DeadShot. detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+857 ticks
$!NET0!$ threw a HE grenade
+936 ticks
NO FeaR molotov expired
+939 ticks
$!NET0!$ molotov expired
+967 ticks
$!NET0!$ detonated a HE grenade
5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,089 ticks
-23 threw a smoke
+1,151 ticks
PoaN threw a flashbang
+1,219 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,235 ticks
DeadShot. dropped the bomb
19.3s clock+1,235 ticks
-23 eliminated DeadShot. with M4A1-SOpening+1,262 ticks
PoaN detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,397 ticks
PoaN eliminated 3a Reapers with AK-47 · assisted by Maj1dThrough smoke+1,412 ticks
NO FeaR threw a incendiary
+1,531 ticks
$!NET0!$ threw a flashbang
+1,573 ticks
-23 threw a HE grenade
+1,578 ticks
NO FeaR threw a HE grenade
+1,641 ticks
$!NET0!$ detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+1,683 ticks
-23 detonated a HE grenade
0 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,688 ticks
NO FeaR detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,912 ticks
3a Reapers smoke expired
+1,960 ticks
Kianf86 smoke expired
+2,156 ticks
NO FeaR smoke expired
+2,585 ticks
Maj1d eliminated NO FeaR with AK-47Headshot+2,631 ticks
-23 smoke expired
+2,870 ticks
Maj1d eliminated Am1ro^ with AK-47 · assisted by Kianf86+3,320 ticks
SHADOWHUNTER eliminated -23 with Galil AR · assisted by DeadShot.+3,435 ticks
SHADOWHUNTER picked up the bomb
53.7s clock+4,410 ticks
$!NET0!$ threw a flashbang
+4,521 ticks
$!NET0!$ detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,637 ticks
SHADOWHUNTER started planting
72.5s clock+4,837 ticks
SHADOWHUNTER planted the bomb
75.6s clock+4,882 ticks
$!NET0!$ eliminated Kianf86 with M4A1-SHeadshot+5,059 ticks
PoaN threw a smoke
+5,167 ticks
PoaN detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,688 ticks
$!NET0!$ threw a HE grenade
+5,799 ticks
$!NET0!$ detonated a HE grenade
1 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+6,494 ticks
PoaN eliminated $!NET0!$ with AK-47Headshot
Kill feed
159 exact match events
Objective
73 of unknown events
Grenades
569 of unknown events