Public match receipt
Jul 29, 01:33 PM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
15
Team B
15
Top Frag Rating · TOR1CY · 1.45
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
benyamin
8/11
Entries won / attempted
Trade impact
TOR1CY
8
Trade kills
Clutches
TOR1CY
2/5
Clutches won / played
Utility
Mamma's Doll
147
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
AMIN CS1,981609 | 25 | 20 | 8 | 1.25 | 78.2 | 40% | 70% | 1.08 | -57 | 4 |
Amir_sm CS3,176FACEIT— | 26 | 22 | 5 | 1.18 | 92.1 | 35% | 77% | 1.15 | -59 | 5 |
-23 CS3,212FACEIT— | 21 | 20 | 5 | 1.05 | 68.8 | 24% | 77% | 1.01 | -58 | 4 |
Cursed whisper CS3,353FACEIT— | 22 | 25 | 8 | 0.88 | 86.4 | 45% | 73% | 1.03 | -52 | 1 |
Agent-99 CS3,583FACEIT— | 15 | 26 | 9 | 0.58 | 62.8 | 13% | 70% | 0.83 | -58 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TOR1CY CS2,203FACEIT— | 35 | 21 | 12 | 1.67 | 123.3 | 43% | 87% | 1.45 | +53 | 7 |
Mamma's Doll CS1,967350 | 26 | 20 | 5 | 1.30 | 95.4 | 23% | 63% | 1.15 | — | 5 |
'1 CS5,2051,000 | 17 | 22 | 8 | 0.77 | 58.2 | 24% | 73% | 0.88 | +59 | 1 |
benyamin CS3,154FACEIT— | 19 | 26 | 4 | 0.73 | 76.3 | 42% | 70% | 0.93 | +53 | 1 |
Okhtapus CS3,477309 | 11 | 22 | 9 | 0.50 | 55.7 | 27% | 67% | 0.77 | +58 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
TOR1CY | 22 | 1 | 2/4 | 8 | 2/5 | 7 | 88 |
Mamma's Doll | 147 | 5 | 5/8 | 2 | 0/4 | 5 | 56 |
Amir_sm | 135 | 2 | 2/6 | 3 | 0/6 | 5 | 60 |
AMIN | 70 | 1 | 2/6 | 4 | 1/4 | 4 | 68 |
Cursed whisper | 7 | 7 | 6/8 | 1 | 0/1 | 1 | 49 |
-23 | 109 | 0 | 0/3 | 5 | 1/3 | 4 | 55 |
benyamin | 85 | 10 | 8/11 | 2 | 0/2 | 1 | 42 |
'1 | 28 | 1 | 1/4 | 3 | 0/4 | 1 | 49 |
Agent-99 | 35 | 3 | 3/7 | 2 | 0/5 | 1 | 42 |
Okhtapus | 27 | 6 | 1/3 | 1 | 0/3 | 1 | 37 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
TOR1CY | — | — / — | 171ms · 54 | 24.1% | — | 11.3% | — | — | 51360 mdeg | 80% / 149% / 130% | None |
Mamma's Doll | — | — / — | 117ms · 37 | 35.4% | — | 9.7% | — | — | — | 43% / 115% / 102% | None |
Amir_sm | — | — / — | 194ms · 26 | 23.4% | — | 12.1% | — | — | 17061 mdeg | 65% / 111% / 92% | None |
AMIN | — | — / — | 114ms · 35 | 16.8% | — | 12.5% | — | — | — | 75% / 95% / 98% | None |
Cursed whisper | — | — / — | 73ms · 28 | 26.8% | — | 16.7% | — | — | 12433 mdeg | 85% / 104% / 69% | None |
-23 | — | — / — | 171ms · 25 | 9.6% | — | 10.2% | — | — | 55659 mdeg | 45% / 83% / 82% | None |
benyamin | — | — / — | 182ms · 18 | 13.6% | — | 9.0% | — | — | — | 79% / 92% / 57% | None |
'1 | — | — / — | 78ms · 31 | 30.9% | — | 7.0% | — | — | 86952 mdeg | 44% / 70% / 60% | None |
Agent-99 | — | — / — | 199ms · 29 | 24.2% | — | 5.8% | — | — | — | 25% / 76% / 45% | None |
Okhtapus | — | — / — | 167ms · 24 | 16.2% | — | 5.8% | — | — | — | 51% / 67% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 2 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+436 ticks
Okhtapus threw a flashbang
+462 ticks
Agent-99 threw a decoy
+546 ticks
Okhtapus detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.7s enemy blind · 1.0s team blind
+596 ticks
Agent-99 detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+628 ticks
AMIN threw a smoke
+644 ticks
Mamma's Doll threw a flashbang
+653 ticks
Cursed whisper eliminated Okhtapus with mag7OpeningHeadshot+754 ticks
Mamma's Doll detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 3.2s enemy blind · 4.0s team blind
+773 ticks
AMIN detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+915 ticks
Cursed whisper threw a decoy
+1,050 ticks
Cursed whisper detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,194 ticks
Amir_sm eliminated benyamin with mp5sd+1,290 ticks
AMIN eliminated TOR1CY with Desert EagleHeadshot+1,668 ticks
Agent-99 decoy expired
+1,713 ticks
Cursed whisper eliminated Mamma's Doll with p90Headshot+1,810 ticks
'1 dropped the bomb
28.3s clock+1,810 ticks
Cursed whisper eliminated '1 with p90
Kill feed
219 of 224 events
Objective
105 of unknown events
Grenades
768 of unknown events