Public match receipt
Aug 16, 04:58 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · IbnDaoud · 1.42
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
J*
6/9
Entries won / attempted
Trade impact
IbnDaoud
6
Trade kills
Clutches
N I X V I P
2/4
Clutches won / played
Utility
J*
261
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS2,549FACEIT— | 24 | 15 | 7 | 1.60 | 116.7 | 50% | 83% | 1.39 | +150 | 5 |
IbnDaoud CS5,751FACEIT— | 27 | 15 | 5 | 1.80 | 117.7 | 44% | 74% | 1.42 | +362 | 4 |
N I X V I P CS—1,000 | 17 | 15 | 5 | 1.13 | 69.6 | 41% | 74% | 1.03 | — | 2 |
༒VIENO༒ CS4,2601,000 | 11 | 17 | 8 | 0.65 | 64.5 | 82% | 78% | 0.88 | +289 | 1 |
BlueLabel CS3,024894 | 11 | 19 | 1 | 0.58 | 52.9 | 45% | 48% | 0.71 | +171 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HellB0y CS3,8121,000 | 29 | 18 | 4 | 1.61 | 124.4 | 45% | 78% | 1.41 | -172 | 3 |
J* CS8,645853 | 17 | 18 | 6 | 0.94 | 89.2 | 41% | 65% | 1.03 | -487 | 2 |
IBST4R CS4,5361,000 | 16 | 18 | 5 | 0.89 | 73.6 | 13% | 65% | 0.95 | -284 | 2 |
DONALD^ CS3,806FACEIT— | 11 | 17 | 3 | 0.65 | 50.0 | 18% | 61% | 0.76 | -178 | 1 |
FinalRoundCS2 CS—FACEIT— | 7 | 19 | 6 | 0.37 | 46.6 | 29% | 57% | 0.66 | — | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
IbnDaoud | 161 | 2 | 4/4 | 6 | 0/1 | 4 | 56 |
HellB0y | 45 | 5 | 4/5 | 3 | 0/6 | 3 | 64 |
-23 | 41 | 1 | 1/2 | 4 | 1/3 | 5 | 57 |
J* | 261 | 0 | 6/9 | 0 | 0/2 | 2 | 41 |
N I X V I P | 0 | 0 | 2/5 | 1 | 2/4 | 2 | 45 |
IBST4R | 50 | 7 | 2/6 | 1 | 1/2 | 2 | 37 |
༒VIENO༒ | 31 | 0 | 1/5 | 0 | 1/2 | 1 | 38 |
DONALD^ | 62 | 10 | 0/2 | 5 | 0/3 | 1 | 30 |
BlueLabel | 12 | 2 | 3/7 | 0 | 0/4 | 1 | 24 |
FinalRoundCS2 | 0 | 2 | 0/1 | 2 | 0/1 | 2 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
IbnDaoud | — | — / — | 95ms · 22 | 17.1% | — | 17.1% | — | — | 4249 mdeg | 83% / 142% / 141% | None |
HellB0y | — | — / — | 114ms · 38 | 32.4% | — | 17.7% | — | — | 5921 mdeg | 84% / 150% / 126% | None |
-23 | — | — / — | 142ms · 29 | 9.9% | — | 15.2% | — | — | 5024 mdeg | 94% / 141% / 125% | None |
J* | — | — / — | 191ms · 25 | 11.1% | — | 15.2% | — | — | 3233 mdeg | 77% / 108% / 74% | None |
N I X V I P | — | — / — | 131ms · 24 | 20.8% | — | 15.9% | — | — | 3891 mdeg | 77% / 84% / 89% | None |
IBST4R | — | — / — | 124ms · 24 | 19.7% | — | 4.8% | — | — | 3784 mdeg | 24% / 89% / 69% | None |
༒VIENO༒ | — | — / — | 103ms · 14 | 13.0% | — | 27.8% | — | — | 576 mdeg | 154% / 78% / 51% | None |
DONALD^ | — | — / — | 0ms · 12 | 30.8% | — | 4.4% | — | — | 4706 mdeg | 34% / 60% / 51% | None |
BlueLabel | — | — / — | 77ms · 19 | 31.6% | — | 29.6% | — | — | 1890 mdeg | 85% / 64% / 45% | None |
FinalRoundCS2 | — | — / — | 27ms · 19 | 23.8% | — | 10.3% | — | — | 1473 mdeg | 54% / 56% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+52 ticks
BlueLabel threw a decoy
+361 ticks
HellB0y threw a flashbang
+471 ticks
HellB0y detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.9s enemy blind · 3.0s team blind
+527 ticks
DONALD^ threw a smoke
+549 ticks
IbnDaoud threw a incendiary
+551 ticks
BlueLabel detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+629 ticks
HellB0y threw a smoke
+650 ticks
IbnDaoud detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+723 ticks
-23 threw a HE grenade
+774 ticks
HellB0y detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+805 ticks
DONALD^ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+833 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+833 ticks
DONALD^ threw a flashbang
+943 ticks
DONALD^ detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.7s enemy blind · 0.0s team blind
+1,002 ticks
IbnDaoud molotov expired
+1,022 ticks
J* threw a HE grenade
+1,034 ticks
IbnDaoud threw a HE grenade
+1,133 ticks
J* detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,144 ticks
IbnDaoud detonated a HE grenade
16 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,180 ticks
DONALD^ threw a flashbang
+1,200 ticks
J* threw a molotov
+1,291 ticks
DONALD^ detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 2.2s enemy blind · 4.0s team blind
+1,371 ticks
IbnDaoud threw a smoke
+1,490 ticks
HellB0y eliminated ༒VIENO༒ with AK-47OpeningHeadshot+1,503 ticks
J* threw a smoke
+1,521 ticks
BlueLabel threw a smoke
+1,534 ticks
DONALD^ threw a HE grenade
+1,546 ticks
BlueLabel decoy expired
+1,555 ticks
IbnDaoud detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,557 ticks
IBST4R eliminated IbnDaoud with AWP+1,645 ticks
DONALD^ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,678 ticks
J* detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,699 ticks
BlueLabel detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,861 ticks
IBST4R threw a flashbang
+1,971 ticks
IBST4R detonated a flashbang
0 dmg · 0 enemies · 5 teammates · 0.0s enemy blind · 16.2s team blind
+2,004 ticks
J* threw a incendiary
+2,108 ticks
J* detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,157 ticks
IBST4R threw a smoke
+2,186 ticks
HellB0y smoke expired
+2,217 ticks
DONALD^ smoke expired
+2,264 ticks
DONALD^ started planting
35.4s clock+2,337 ticks
IBST4R threw a flashbang
+2,359 ticks
IBST4R detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,448 ticks
IBST4R detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,460 ticks
J* molotov expired
+2,464 ticks
DONALD^ planted the bomb
38.5s clock+2,497 ticks
BlueLabel threw a HE grenade
+2,542 ticks
J* threw a flashbang
+2,608 ticks
BlueLabel detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,653 ticks
J* detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 3.6s team blind
+2,967 ticks
IbnDaoud smoke expired
+3,090 ticks
J* smoke expired
+3,111 ticks
BlueLabel smoke expired
+3,392 ticks
BlueLabel threw a flashbang
+3,503 ticks
BlueLabel detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 2.3s enemy blind · 0.7s team blind
+3,546 ticks
IBST4R eliminated BlueLabel with AWP+3,666 ticks
-23 eliminated FinalRoundCS2 with m4a1Headshot+3,771 ticks
IBST4R smoke expired
+4,047 ticks
N I X V I P eliminated DONALD^ with m4a1+4,237 ticks
HellB0y eliminated N I X V I P with AK-47Trade+4,445 ticks
J* eliminated -23 with AK-47 · assisted by FinalRoundCS2
Kill feed
169 of 171 events
Objective
78 of unknown events
Grenades
503 of unknown events