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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 25, 10:14 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

45:14 Scoreboard28 roundsIndexed 8/25/2026

Team A

12

:

Team B

16

Top Frag Rating · MAT · 1.22

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

MAT

8/13

Entries won / attempted

Trade impact

AM9(ir)

4

Trade kills

Clutches

Chaos | Healer

2/5

Clutches won / played

Utility

яαѕтιn

391

12 enemies flashed

Started on CT

Team A

12
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
MAT
CS6,202FACEIT 717 Elo · Level 2 at this match2717
272291.23113.759%68%1.22-3846
( ͡° ͜ʖ ͡°)
CS3,937FACEIT—
232011.1582.635%54%1.02-1043
AM9(ir)
CS6,832FACEIT 868 Elo · Level 3 at this match3868
162170.7670.356%79%0.94-4271
Huss
CS5,693FACEIT 572 Elo · Level 2 at this match2572
161920.8458.656%64%0.87-2820
Me (Tōkŷö)
CS4,190FACEIT 883 Elo · Level 3 at this match3883
142130.6754.471%57%0.77-2072

Started on T

Team B

16
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
BlacK_DeviL_2169
CS3,743FACEIT—
282151.33106.118%64%1.21+1066
яαѕтιn
CS6,459FACEIT—
212151.0087.733%68%1.05+3713
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga
CS5,183FACEIT—
171860.9462.959%75%0.95+2263
Chaos | Healer
CS6,180FACEIT 728 Elo · Level 2 at this match2728
191731.1276.747%71%1.05+3682
-23
CS4,546FACEIT—
182060.9066.733%75%0.95+2162

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
MAT
26148/1311/1671
BlacK_DeviL_2169
16506/1131/4664
яαѕтιn
391123/520/4348
Chaos | Healer
751/332/5245
( ͡° ͜ʖ ͡°)
58132/531/3353
-23
2461/310/1241
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga
64104/620/1348
AM9(ir)
12722/340/4148
Huss
41140/230/3034
Me (Tōkŷö)
051/521/7232

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
MAT
—— / —137ms · 4618.7%—20.2%——3459 mdeg111% / 137% / 96%None
BlacK_DeviL_2169
—— / —149ms · 4022.3%—11.1%——1877 mdeg34% / 128% / 104%None
яαѕтιn
—— / —255ms · 2912.1%—11.8%——10981 mdeg63% / 106% / 78%None
Chaos | Healer
—— / —14ms · 2323.4%—29.3%——1766 mdeg89% / 93% / 87%None
( ͡° ͜ʖ ͡°)
—— / —152ms · 3517.8%—12.5%——3676 mdeg65% / 100% / 90%None
-23
—— / —212ms · 3112.6%—11.8%——3834 mdeg63% / 81% / 70%None
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga
—— / —143ms · 2416.7%—21.1%——3705 mdeg110% / 76% / 74%None
AM9(ir)
—— / —166ms · 237.9%—20.7%——3202 mdeg106% / 85% / 60%None
Huss
—— / —106ms · 199.0%—21.7%——3292 mdeg106% / 71% / 66%None
Me (Tōkŷö)
—— / —37ms · 1920.5%—37.0%——1021 mdeg134% / 66% / 52%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6B/T
  7. 7B/T
  8. 8A/CT
  9. 9B/T
  10. 10B/T
  11. 11A/CT
  12. 12B/T
  13. 13B/CT
  14. 14B/CT
  15. 15A/T
  16. 16A/T
  17. 17B/CT
  18. 18B/CT
  19. 19A/T
  20. 20A/T
  21. 21A/T
  22. 22A/T
  23. 23A/T
  24. 24A/T
  25. 25B/CT
  26. 26B/CT
  27. 27B/CT
  28. 28B/T

Round events

Round 26 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +263 ticks

    MAT threw a flashbang

  2. +373 ticks

    MAT detonated a flashbang

    0 dmg · 2 enemies · 3 teammates · 3.4s enemy blind · 4.4s team blind

  3. +440 ticks

    -23 threw a incendiary

  4. +516 ticks

    яαѕтιn threw a HE grenade

  5. +518 ticks

    Me (Tōkŷö) threw a smoke

  6. +546 ticks

    AM9(ir) threw a flashbang

  7. +556 ticks

    Me (Tōkŷö) detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +626 ticks

    яαѕтιn detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  9. +642 ticks

    ( ͡° ͜ʖ ͡°) threw a smoke

  10. +664 ticks

    AM9(ir) detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 0.7s enemy blind · 0.0s team blind

  11. +774 ticks

    MAT threw a smoke

  12. +816 ticks

    -23 threw a smoke

  13. +817 ticks

    ( ͡° ͜ʖ ͡°) detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +846 ticks

    -23 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +871 ticks

    Huss threw a decoy

  16. +908 ticks

    Me (Tōkŷö) molotov expired

  17. +914 ticks

    MAT detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +998 ticks

    ( ͡° ͜ʖ ͡°) threw a molotov

  19. +1,000 ticks

    BlacK_DeviL_2169 threw a HE grenade

  20. +1,018 ticks

    Huss detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +1,024 ticks

    Me (Tōkŷö) detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,086 ticks

    Chaos | Healer threw a HE grenade

  23. +1,111 ticks

    BlacK_DeviL_2169 detonated a HE grenade

    11 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +1,127 ticks

    ( ͡° ͜ʖ ͡°) detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +1,195 ticks

    Huss threw a flashbang

  26. +1,196 ticks

    Chaos | Healer detonated a HE grenade

    1 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  27. +1,305 ticks

    Huss detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 0.2s enemy blind · 0.7s team blind

  28. +1,368 ticks

    MAT threw a flashbang

  29. +1,380 ticks

    AM9(ir) threw a HE grenade

  30. +1,416 ticks

    яαѕтιn threw a incendiary

  31. +1,449 ticks

    ( ͡° ͜ʖ ͡°) threw a flashbang

  32. +1,478 ticks

    MAT detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 4.0s enemy blind · 0.0s team blind

  33. +1,491 ticks

    AM9(ir) detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  34. +1,528 ticks

    яαѕтιn detonated a molotov

    16 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  35. +1,560 ticks

    ( ͡° ͜ʖ ͡°) detonated a flashbang

    0 dmg · 1 enemies · 3 teammates · 2.7s enemy blind · 7.2s team blind

  36. +1,576 ticks

    ( ͡° ͜ʖ ͡°) molotov expired

  37. +1,653 ticks

    ( ͡° ͜ʖ ͡°) threw a HE grenade

  38. +1,764 ticks

    ( ͡° ͜ʖ ͡°) detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  39. +1,880 ticks

    яαѕтιn molotov expired

  40. +2,078 ticks

    BlacK_DeviL_2169 eliminated MAT with scar20
    OpeningHeadshotWallbang
  41. +2,115 ticks

    AM9(ir) threw a molotov

  42. +2,120 ticks

    Huss decoy expired

  43. +2,224 ticks

    AM9(ir) detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  44. +2,229 ticks

    ( ͡° ͜ʖ ͡°) smoke expired

  45. +2,258 ticks

    -23 smoke expired

  46. +2,326 ticks

    MAT smoke expired

  47. +2,355 ticks

    Chaos | Healer threw a smoke

  48. +2,436 ticks

    Me (Tōkŷö) smoke expired

  49. +2,499 ticks

    Chaos | Healer detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  50. +2,535 ticks

    яαѕтιn eliminated ( ͡° ͜ʖ ͡°) with M4A1-S · assisted by BlacK_DeviL_2169
  51. +2,668 ticks

    Chaos | Healer eliminated Huss with AWP
  52. +2,673 ticks

    AM9(ir) molotov expired

  53. +3,060 ticks

    AM9(ir) threw a smoke

  54. +3,166 ticks

    AM9(ir) detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  55. +3,315 ticks

    Me (Tōkŷö) eliminated -23 with AK-47
    Headshot
  56. +3,911 ticks

    Chaos | Healer smoke expired

  57. +4,578 ticks

    AM9(ir) smoke expired

  58. +5,706 ticks

    AM9(ir) dropped the bomb

    89.2s clock
  59. +5,706 ticks

    яαѕтιn eliminated AM9(ir) with M4A1-S
  60. +6,464 ticks

    Me (Tōkŷö) eliminated Chaos | Healer with AK-47
    Headshot
  61. +7,021 ticks

    яαѕтιn eliminated Me (Tōkŷö) with AK-47
    Headshot

Kill feed

200 exact match events

Objective

77 of unknown events

Grenades

817 of unknown events