Public match receipt
Aug 18, 02:04 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · ミカサ · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mmd_hidden
4/5
Entries won / attempted
Trade impact
B1K
3
Trade kills
Clutches
ミカサ
1/3
Clutches won / played
Utility
shohare nezam
248
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ミカサ CS1,712FACEIT— | 19 | 12 | 6 | 1.58 | 111.6 | 42% | 89% | 1.38 | +371 | 3 |
B1K CS1,802FACEIT— | 16 | 10 | 5 | 1.60 | 83.4 | 31% | 78% | 1.23 | +135 | 1 |
-23 CS2,506FACEIT— | 12 | 8 | 5 | 1.50 | 66.3 | 25% | 94% | 1.19 | +125 | 2 |
S1NK CS2,093FACEIT— | 11 | 9 | 5 | 1.22 | 70.2 | 18% | 94% | 1.13 | +372 | 3 |
Mmd_hidden CS2,143FACEIT— | 15 | 11 | 2 | 1.36 | 84.1 | 33% | 61% | 1.11 | +111 | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Lolo CS2,475FACEIT— | 16 | 15 | 3 | 1.07 | 82.2 | 50% | 67% | 1.04 | -111 | 2 |
shohare nezam CS3,963FACEIT— | 13 | 13 | 4 | 1.00 | 116.1 | 38% | 78% | 1.20 | -133 | 3 |
blueman CS1,046FACEIT— | 6 | 15 | 7 | 0.40 | 57.0 | 50% | 61% | 0.72 | -46 | 0 |
Beef&Pazhampori CS2,319FACEIT— | 6 | 13 | 2 | 0.46 | 41.1 | 50% | 50% | 0.64 | -131 | 0 |
sniper CS1,626FACEIT— | 5 | 17 | 2 | 0.29 | 42.4 | 20% | 50% | 0.59 | -133 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ミカサ | 6 | 4 | 2/4 | 2 | 1/3 | 3 | 48 |
B1K | 160 | 17 | 2/4 | 3 | 0/2 | 1 | 35 |
shohare nezam | 248 | 3 | 2/3 | 2 | 0/6 | 3 | 34 |
-23 | 118 | 0 | 1/1 | 2 | 0/1 | 2 | 34 |
S1NK | 0 | 6 | 2/4 | 2 | 1/1 | 3 | 30 |
Mmd_hidden | 0 | 0 | 4/5 | 0 | 0/0 | 4 | 30 |
Lolo | 83 | 3 | 2/4 | 2 | 0/2 | 2 | 42 |
blueman | 71 | 3 | 1/2 | 2 | 0/3 | 0 | 18 |
Beef&Pazhampori | 62 | 0 | 0/3 | 1 | 1/2 | 0 | 18 |
sniper | 128 | 1 | 2/6 | 0 | 0/0 | 0 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ミカサ | — | — / — | 136ms · 30 | 23.7% | — | 14.6% | — | — | 6285 mdeg | 79% / 135% / 124% | None |
B1K | — | — / — | 109ms · 21 | 22.1% | — | 17.6% | — | — | 3355 mdeg | 59% / 101% / 125% | None |
shohare nezam | — | — / — | 98ms · 23 | 25.0% | — | 12.1% | — | — | 3622 mdeg | 72% / 140% / 78% | None |
-23 | — | — / — | 217ms · 17 | 7.9% | — | 9.8% | — | — | 5182 mdeg | 47% / 80% / 117% | None |
S1NK | — | — / — | 217ms · 17 | 9.8% | — | 10.3% | — | — | 4378 mdeg | 34% / 85% / 96% | None |
Mmd_hidden | — | — / — | 55ms · 15 | 30.0% | — | 11.9% | — | — | 4473 mdeg | 63% / 101% / 107% | None |
Lolo | — | — / — | 218ms · 20 | 6.2% | — | 14.8% | — | — | 7077 mdeg | 94% / 99% / 83% | None |
blueman | — | — / — | 264ms · 7 | 5.9% | — | 26.7% | — | — | 3724 mdeg | 94% / 69% / 31% | None |
Beef&Pazhampori | — | — / — | 491ms · 9 | 0.0% | — | 13.8% | — | — | 5726 mdeg | 94% / 50% / 36% | None |
sniper | — | — / — | 148ms · 8 | 7.5% | — | 7.1% | — | — | 8341 mdeg | 38% / 51% / 23% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+408 ticks
B1K threw a flashbang
+519 ticks
B1K detonated a flashbang
0 dmg · 3 enemies · 0 teammates · 13.2s enemy blind · 0.0s team blind
+537 ticks
Beef&Pazhampori threw a HE grenade
+539 ticks
S1NK threw a flashbang
+564 ticks
Lolo threw a HE grenade
+647 ticks
Beef&Pazhampori detonated a HE grenade
18 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+649 ticks
S1NK detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.1s team blind
+674 ticks
Lolo detonated a HE grenade
9 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+764 ticks
ミカサ threw a HE grenade
+816 ticks
Lolo threw a molotov
+865 ticks
-23 threw a smoke
+874 ticks
ミカサ detonated a HE grenade
6 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+903 ticks
B1K threw a incendiary
+909 ticks
B1K detonated a molotov
5 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+965 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,010 ticks
B1K detonated a molotov
5 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,019 ticks
S1NK eliminated Beef&Pazhampori with M4A1-S · assisted by ミカサOpening+1,125 ticks
Lolo eliminated ミカサ with AK-47 · assisted by B1K+1,358 ticks
B1K molotov expired
+1,362 ticks
B1K molotov expired
+1,415 ticks
B1K eliminated sniper with AWP+1,438 ticks
Lolo eliminated Mmd_hidden with AK-47Headshot+1,481 ticks
S1NK eliminated Lolo with AK-47 · assisted by ミカサTradeHeadshot
Kill feed
123 exact match events
Objective
66 of unknown events
Grenades
340 of unknown events