Public match receipt
Sep 4, 12:54 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · DarcY · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Raphael
5/6
Entries won / attempted
Trade impact
DarcY
4
Trade kills
Clutches
꧁༺Bad Boy༻꧂ 666
0/5
Clutches won / played
Utility
DarcY
138
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DarcY CS3,729623 | 20 | 13 | 8 | 1.54 | 112.8 | 40% | 86% | 1.37 | +153 | 2 |
sultan_92 CS7,467FACEIT— | 18 | 12 | 6 | 1.50 | 83.0 | 72% | 81% | 1.21 | +342 | 3 |
diablo CS6,124607 | 16 | 15 | 5 | 1.07 | 79.4 | 19% | 71% | 1.04 | +354 | 3 |
Greyhound CS4,763698 | 13 | 10 | 6 | 1.30 | 68.3 | 38% | 76% | 1.08 | +210 | 3 |
M 2 CS3,968FACEIT— | 14 | 13 | 2 | 1.08 | 73.8 | 36% | 62% | 0.99 | +116 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,4641,000 | 21 | 15 | 4 | 1.40 | 92.6 | 38% | 67% | 1.18 | -176 | 4 |
Raphael CS5,558FACEIT— | 13 | 17 | 2 | 0.76 | 91.2 | 54% | 67% | 0.99 | -202 | 1 |
꧁༺Bad Boy༻꧂ 666 CS4,567678 | 12 | 16 | 0 | 0.75 | 63.6 | 17% | 52% | 0.82 | -112 | 1 |
dr.stop2 CS5,868784 | 9 | 18 | 2 | 0.50 | 57.1 | 33% | 43% | 0.69 | -308 | 1 |
AMJAD CS3,748377 | 8 | 16 | 2 | 0.50 | 50.8 | 63% | 48% | 0.68 | -125 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DarcY | 138 | 1 | 4/5 | 4 | 0/3 | 2 | 52 |
sultan_92 | 3 | 0 | 4/6 | 3 | 0/0 | 3 | 51 |
-23 | 0 | 5 | 2/2 | 3 | 0/1 | 4 | 57 |
Greyhound | 116 | 5 | 0/0 | 2 | 0/4 | 3 | 36 |
diablo | 35 | 0 | 1/6 | 2 | 0/0 | 3 | 43 |
Raphael | 89 | 7 | 5/6 | 1 | 0/3 | 1 | 32 |
M 2 | 4 | 1 | 1/4 | 1 | 0/1 | 2 | 31 |
꧁༺Bad Boy༻꧂ 666 | 0 | 9 | 1/3 | 1 | 0/5 | 1 | 30 |
dr.stop2 | 15 | 16 | 2/4 | 0 | 0/2 | 1 | 22 |
AMJAD | 29 | 5 | 1/6 | 3 | 0/2 | 1 | 19 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DarcY | — | — / — | 137ms · 35 | 15.0% | — | 12.0% | — | — | 3701 mdeg | 75% / 136% / 120% | None |
sultan_92 | — | — / — | 103ms · 27 | 20.0% | — | 26.8% | — | — | 2846 mdeg | 136% / 100% / 117% | None |
-23 | — | — / — | 127ms · 27 | 19.7% | — | 16.7% | — | — | 3988 mdeg | 72% / 112% / 109% | None |
Greyhound | — | — / — | 177ms · 26 | 10.9% | — | 11.1% | — | — | 3754 mdeg | 72% / 83% / 102% | None |
diablo | — | — / — | 194ms · 25 | 22.2% | — | 13.3% | — | — | 2726 mdeg | 35% / 96% / 83% | None |
Raphael | — | — / — | 104ms · 20 | 9.3% | — | 17.9% | — | — | 6122 mdeg | 101% / 110% / 60% | None |
M 2 | — | — / — | 101ms · 19 | 23.1% | — | 17.9% | — | — | 4643 mdeg | 67% / 89% / 84% | None |
꧁༺Bad Boy༻꧂ 666 | — | — / — | 24ms · 16 | 22.0% | — | 8.7% | — | — | 3081 mdeg | 31% / 77% / 59% | None |
dr.stop2 | — | — / — | 219ms · 21 | 16.7% | — | 11.4% | — | — | 3730 mdeg | 63% / 69% / 39% | None |
AMJAD | — | — / — | 155ms · 22 | 8.1% | — | 21.1% | — | — | 3442 mdeg | 117% / 61% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+119 ticks
꧁༺Bad Boy༻꧂ 666 threw a decoy
+292 ticks
꧁༺Bad Boy༻꧂ 666 threw a flashbang
+305 ticks
꧁༺Bad Boy༻꧂ 666 detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+402 ticks
꧁༺Bad Boy༻꧂ 666 detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+489 ticks
Greyhound threw a HE grenade
+515 ticks
M 2 threw a HE grenade
+559 ticks
DarcY eliminated dr.stop2 with AWPOpeningHeadshot+573 ticks
Raphael threw a molotov
+600 ticks
Greyhound detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+626 ticks
M 2 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+668 ticks
Raphael detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+685 ticks
diablo eliminated -23 with AWP+775 ticks
Greyhound threw a incendiary
+807 ticks
diablo eliminated Raphael with AWP+837 ticks
AMJAD eliminated diablo with AK-47TradeHeadshot+893 ticks
Greyhound detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+904 ticks
sultan_92 threw a HE grenade
+1,014 ticks
sultan_92 detonated a HE grenade
2 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,045 ticks
Greyhound threw a smoke
+1,104 ticks
Greyhound detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,117 ticks
Raphael molotov expired
+1,122 ticks
Greyhound molotov expired
+1,193 ticks
sultan_92 threw a incendiary
+1,290 ticks
sultan_92 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,368 ticks
M 2 threw a smoke
+1,381 ticks
꧁༺Bad Boy༻꧂ 666 decoy expired
+1,512 ticks
Greyhound threw a flashbang
+1,549 ticks
M 2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,622 ticks
Greyhound detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,642 ticks
sultan_92 molotov expired
+2,516 ticks
Greyhound smoke expired
+2,792 ticks
M 2 threw a molotov
+2,886 ticks
M 2 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,961 ticks
M 2 smoke expired
+3,335 ticks
M 2 molotov expired
+3,443 ticks
꧁༺Bad Boy༻꧂ 666 threw a smoke
+3,444 ticks
M 2 threw a smoke
+3,565 ticks
M 2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,765 ticks
AMJAD threw a smoke
+3,812 ticks
꧁༺Bad Boy༻꧂ 666 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,861 ticks
AMJAD detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,920 ticks
sultan_92 threw a flashbang
+3,958 ticks
DarcY threw a incendiary
+4,031 ticks
sultan_92 detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.8s team blind
+4,093 ticks
DarcY detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,168 ticks
꧁༺Bad Boy༻꧂ 666 threw a flashbang
+4,278 ticks
꧁༺Bad Boy༻꧂ 666 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.8s enemy blind · 0.0s team blind
+4,315 ticks
꧁༺Bad Boy༻꧂ 666 threw a flashbang
+4,426 ticks
꧁༺Bad Boy༻꧂ 666 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.4s enemy blind · 0.0s team blind
+4,445 ticks
DarcY molotov expired
+4,712 ticks
sultan_92 threw a smoke
+4,838 ticks
sultan_92 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,977 ticks
M 2 smoke expired
+5,145 ticks
꧁༺Bad Boy༻꧂ 666 threw a HE grenade
+5,224 ticks
꧁༺Bad Boy༻꧂ 666 smoke expired
+5,256 ticks
꧁༺Bad Boy༻꧂ 666 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,273 ticks
AMJAD smoke expired
+5,586 ticks
AMJAD dropped the bomb
87.3s clock+5,586 ticks
Greyhound eliminated AMJAD with m4a1 · assisted by diablo+6,086 ticks
꧁༺Bad Boy༻꧂ 666 eliminated M 2 with AWPWallbang+6,180 ticks
sultan_92 eliminated ꧁༺Bad Boy༻꧂ 666 with AK-47 · assisted by GreyhoundTrade
Kill feed
144 of 145 events
Objective
56 of unknown events
Grenades
581 of unknown events