Public match receipt
Aug 2, 11:22 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
6
Team B
13
Top Frag Rating · Specter · 1.56
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Specter
5/7
Entries won / attempted
Trade impact
No Mercy
3
Trade kills
Clutches
No Mercy
0/6
Clutches won / played
Utility
kaneki
136
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
kaneki CS—FACEIT— | 12 | 14 | 5 | 0.86 | 73.9 | 25% | 79% | 0.99 | — | 0 |
No Mercy CS10,574FACEIT— | 10 | 15 | 2 | 0.67 | 54.8 | 30% | 47% | 0.74 | -104 | 2 |
|- JASON -| CS4,054600 | 8 | 17 | 2 | 0.47 | 38.6 | 25% | 37% | 0.58 | -141 | 2 |
HJKH CS—FACEIT— | 6 | 15 | 1 | 0.40 | 45.4 | 67% | 37% | 0.59 | — | 2 |
HAMOOD CS—912 | 5 | 18 | 4 | 0.28 | 39.2 | 80% | 37% | 0.53 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Specter CS15,7991,000 | 23 | 11 | 3 | 2.09 | 118.9 | 78% | 89% | 1.56 | +386 | 4 |
BehnoodCS2SKINS.GIFT CS5,555FACEIT— | 21 | 10 | 1 | 2.10 | 112.4 | 52% | 84% | 1.52 | +333 | 3 |
SEJY CS13,678571 | 20 | 10 | 4 | 2.00 | 115.9 | 60% | 68% | 1.45 | +350 | 3 |
-23 CS2,863FACEIT— | 12 | 9 | 3 | 1.33 | 61.8 | 58% | 84% | 1.09 | +105 | 2 |
KURD CS2,699FACEIT— | 2 | 4 | 1 | 0.50 | 26.4 | 100% | 95% | 0.74 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Specter | 26 | 0 | 5/7 | 3 | 0/1 | 4 | 49 |
BehnoodCS2SKINS.GIFT | 61 | 0 | 2/4 | 2 | 0/1 | 3 | 43 |
SEJY | 22 | 0 | 2/5 | 1 | 0/0 | 3 | 42 |
-23 | 0 | 0 | 2/3 | 2 | 0/1 | 2 | 35 |
kaneki | 136 | 7 | 3/3 | 1 | 0/3 | 0 | 26 |
No Mercy | 24 | 4 | 1/1 | 3 | 0/6 | 2 | 22 |
KURD | 0 | 0 | 0/0 | 0 | 0/3 | 1 | 9 |
HJKH | 10 | 3 | 2/5 | 0 | 0/2 | 2 | 13 |
|- JASON -| | 0 | 0 | 1/4 | 2 | 0/2 | 2 | 18 |
HAMOOD | 88 | 0 | 1/6 | 1 | 0/0 | 0 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Specter | — | — / — | 31ms · 29 | 31.3% | — | 52.8% | — | — | 1510 mdeg | 147% / 144% / 163% | None |
BehnoodCS2SKINS.GIFT | — | — / — | 46ms · 28 | 50.0% | — | 23.1% | — | — | 3914 mdeg | 98% / 136% / 164% | None |
SEJY | — | — / — | 51ms · 20 | 27.1% | — | 18.8% | — | — | 2520 mdeg | 113% / 140% / 156% | None |
-23 | — | — / — | 102ms · 13 | 14.3% | — | 22.2% | — | — | 2845 mdeg | 109% / 75% / 104% | None |
kaneki | — | — / — | 109ms · 19 | 19.5% | — | 5.1% | — | — | 2789 mdeg | 47% / 89% / 67% | None |
No Mercy | — | — / — | 42ms · 12 | 25.0% | — | 9.7% | — | — | 2667 mdeg | 56% / 66% / 52% | None |
KURD | — | — / — | 52ms · 3 | 13.3% | — | 60.0% | — | — | 2032 mdeg | 188% / 32% / 39% | None |
HJKH | — | — / — | 142ms · 13 | 21.6% | — | 25.0% | — | — | 2720 mdeg | 125% / 55% / 31% | None |
|- JASON -| | — | — / — | 0ms · 5 | 14.3% | — | 16.7% | — | — | 3881 mdeg | 47% / 47% / 37% | None |
HAMOOD | — | — / — | 225ms · 13 | 17.6% | — | 26.3% | — | — | 2058 mdeg | 150% / 47% / 22% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 2 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+294 ticks
KURD picked up the bomb
4.6s clock+337 ticks
HJKH threw a flashbang
+455 ticks
HJKH detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.1s team blind
+519 ticks
kaneki threw a smoke
+591 ticks
HAMOOD threw a HE grenade
+634 ticks
kaneki detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+701 ticks
HAMOOD detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+778 ticks
HAMOOD threw a incendiary
+881 ticks
HAMOOD detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,233 ticks
HAMOOD molotov expired
+1,388 ticks
HJKH eliminated SEJY with M4A1-SOpening+1,563 ticks
KURD dropped the bomb
24.4s clock+1,563 ticks
No Mercy eliminated KURD with mp5sd+1,657 ticks
Specter eliminated No Mercy with glock · assisted by KURDTradeHeadshot+2,046 ticks
kaneki smoke expired
+2,715 ticks
BehnoodCS2SKINS.GIFT eliminated HAMOOD with AK-47+2,857 ticks
HJKH eliminated Specter with M4A1-SHeadshot+2,962 ticks
BehnoodCS2SKINS.GIFT eliminated HJKH with AK-47Trade+3,134 ticks
|- JASON -| eliminated BehnoodCS2SKINS.GIFT with M4A1-S · assisted by HAMOODTrade
Kill feed
120 of 123 events
Objective
46 of unknown events
Grenades
283 of unknown events