Public match receipt
Aug 6, 07:47 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · -23 · 1.40
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ShAh-
7/10
Entries won / attempted
Trade impact
[_VICIOUS-_-COMPLEX_]
4
Trade kills
Clutches
-23
2/4
Clutches won / played
Utility
ShAh-
125
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
MR.flash CS3,250FACEIT— | 17 | 17 | 7 | 1.00 | 80.3 | 53% | 71% | 1.03 | -129 | 1 |
✪n0thinG* CS7,188FACEIT— | 18 | 17 | 3 | 1.06 | 79.1 | 61% | 63% | 1.01 | -193 | 2 |
ShAh- CS2,414829 | 21 | 17 | 3 | 1.24 | 89.5 | 10% | 75% | 1.14 | -162 | 3 |
DANGY BANGY CS2,983FACEIT— | 17 | 18 | 3 | 0.94 | 75.5 | 29% | 63% | 0.96 | -164 | 4 |
{{PASHAZ}} CS3,3011,000 | 9 | 19 | 4 | 0.47 | 48.5 | 22% | 46% | 0.66 | -103 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS2,778FACEIT— | 27 | 13 | 3 | 2.08 | 99.9 | 37% | 67% | 1.40 | +117 | 7 |
[_VICIOUS-_-COMPLEX_] CS3,543FACEIT— | 20 | 17 | 8 | 1.18 | 104.6 | 35% | 75% | 1.19 | +111 | 2 |
DyNo_ABOLi CS3,593440 | 15 | 16 | 4 | 0.94 | 65.1 | 73% | 67% | 0.93 | +356 | 1 |
[999] ALI DAMAGH CS2,425FACEIT— | 16 | 21 | 5 | 0.76 | 95.7 | 63% | 63% | 1.00 | +121 | 2 |
Saipa Enjoyer CS6,5841,000 | 10 | 18 | 3 | 0.56 | 53.6 | 20% | 54% | 0.73 | +361 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 0 | 0 | 3/4 | 2 | 2/4 | 7 | 65 |
[_VICIOUS-_-COMPLEX_] | 11 | 1 | 1/1 | 4 | 0/3 | 2 | 58 |
ShAh- | 125 | 0 | 7/10 | 3 | 0/3 | 3 | 44 |
MR.flash | 122 | 7 | 2/2 | 2 | 0/5 | 1 | 45 |
✪n0thinG* | 4 | 3 | 2/4 | 3 | 0/3 | 2 | 45 |
[999] ALI DAMAGH | 23 | 1 | 3/7 | 2 | 0/3 | 2 | 37 |
DANGY BANGY | 84 | 2 | 3/6 | 1 | 0/1 | 4 | 41 |
DyNo_ABOLi | 8 | 0 | 2/5 | 1 | 0/2 | 1 | 44 |
Saipa Enjoyer | 54 | 0 | 0/7 | 0 | 1/2 | 1 | 29 |
{{PASHAZ}} | 0 | 7 | 1/2 | 0 | 0/1 | 1 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 101ms · 34 | 27.1% | — | 18.5% | — | — | 3501 mdeg | 70% / 121% / 162% | None |
[_VICIOUS-_-COMPLEX_] | — | — / — | 186ms · 37 | 14.0% | — | 10.4% | — | — | 13156 mdeg | 66% / 126% / 92% | None |
ShAh- | — | — / — | 36ms · 26 | 21.2% | — | 3.6% | — | — | 3955 mdeg | 18% / 108% / 97% | None |
MR.flash | — | — / — | 214ms · 30 | 12.9% | — | 9.9% | — | — | 6521 mdeg | 99% / 97% / 78% | None |
✪n0thinG* | — | — / — | 181ms · 28 | 24.5% | — | 22.4% | — | — | 9983 mdeg | 115% / 96% / 83% | None |
[999] ALI DAMAGH | — | — / — | 159ms · 29 | 13.6% | — | 15.3% | — | — | 2651 mdeg | 117% / 116% / 60% | None |
DANGY BANGY | — | — / — | 83ms · 27 | 21.5% | — | 13.5% | — | — | 6621 mdeg | 55% / 91% / 74% | None |
DyNo_ABOLi | — | — / — | 172ms · 23 | 12.2% | — | 23.5% | — | — | 3638 mdeg | 138% / 79% / 73% | None |
Saipa Enjoyer | — | — / — | 449ms · 14 | 5.2% | — | 8.7% | — | — | 6502 mdeg | 38% / 65% / 43% | None |
{{PASHAZ}} | — | — / — | 230ms · 23 | 11.7% | — | 12.1% | — | — | 5494 mdeg | 42% / 59% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+104 ticks
ShAh- threw a smoke
+446 ticks
ShAh- detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+537 ticks
-23 threw a smoke
+577 ticks
[_VICIOUS-_-COMPLEX_] threw a smoke
+596 ticks
Saipa Enjoyer threw a HE grenade
+662 ticks
DyNo_ABOLi threw a smoke
+666 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+706 ticks
Saipa Enjoyer detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+726 ticks
[_VICIOUS-_-COMPLEX_] detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+788 ticks
{{PASHAZ}} threw a flashbang
+805 ticks
MR.flash threw a flashbang
+815 ticks
[_VICIOUS-_-COMPLEX_] threw a incendiary
+898 ticks
{{PASHAZ}} detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+908 ticks
[_VICIOUS-_-COMPLEX_] detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+916 ticks
MR.flash detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.2s enemy blind · 0.8s team blind
+978 ticks
ShAh- eliminated Saipa Enjoyer with AWPOpeningThrough smoke+991 ticks
[_VICIOUS-_-COMPLEX_] eliminated {{PASHAZ}} with m4a1Headshot+1,062 ticks
DyNo_ABOLi detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,260 ticks
[_VICIOUS-_-COMPLEX_] molotov expired
+1,455 ticks
✪n0thinG* eliminated -23 with AK-47Headshot+1,497 ticks
MR.flash threw a HE grenade
+1,607 ticks
MR.flash detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,783 ticks
MR.flash threw a molotov
+1,852 ticks
DANGY BANGY dropped the bomb
28.9s clock+1,852 ticks
[999] ALI DAMAGH eliminated DANGY BANGY with M4A1-SHeadshot+1,858 ticks
ShAh- smoke expired
+2,026 ticks
✪n0thinG* eliminated [999] ALI DAMAGH with m4a1Trade+2,078 ticks
-23 smoke expired
+2,126 ticks
MR.flash threw a smoke
+2,138 ticks
[_VICIOUS-_-COMPLEX_] smoke expired
+2,250 ticks
MR.flash detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,387 ticks
✪n0thinG* picked up the bomb
37.3s clock+2,474 ticks
DyNo_ABOLi smoke expired
+2,489 ticks
✪n0thinG* started planting
38.9s clock+2,566 ticks
[_VICIOUS-_-COMPLEX_] eliminated MR.flash with m4a1+2,689 ticks
✪n0thinG* planted the bomb
42.0s clock+2,985 ticks
DyNo_ABOLi threw a flashbang
+3,095 ticks
DyNo_ABOLi detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 6.1s team blind
+3,107 ticks
✪n0thinG* threw a flashbang
+3,209 ticks
ShAh- threw a molotov
+3,217 ticks
✪n0thinG* detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,327 ticks
ShAh- detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,594 ticks
ShAh- threw a HE grenade
+3,662 ticks
MR.flash smoke expired
+3,684 ticks
✪n0thinG* threw a incendiary
+3,704 ticks
ShAh- detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,772 ticks
✪n0thinG* detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,776 ticks
ShAh- molotov expired
+4,124 ticks
✪n0thinG* molotov expired
+4,160 ticks
✪n0thinG* eliminated [_VICIOUS-_-COMPLEX_] with m4a1 · assisted by MR.flash+4,213 ticks
ShAh- eliminated DyNo_ABOLi with AWP · assisted by ✪n0thinG*
Kill feed
171 of 173 events
Objective
83 of unknown events
Grenades
443 of unknown events