Public match receipt
Jul 31, 12:13 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
9
Top Frag Rating · -23 · 1.64
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
DANTRM
5/6
Entries won / attempted
Trade impact
-23
3
Trade kills
Clutches
-23
3/4
Clutches won / played
Utility
-23
135
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS2,890FACEIT— | 26 | 10 | 6 | 2.60 | 106.5 | 50% | 86% | 1.64 | +131 | 8 |
dafirun CS3,137FACEIT— | 19 | 14 | 5 | 1.36 | 93.6 | 53% | 77% | 1.20 | +126 | 2 |
lordgang@bandit CS1,000FACEIT— | 15 | 18 | 2 | 0.83 | 74.7 | 60% | 55% | 0.90 | +104 | 2 |
Thats La peace CS4,8231,000 | 14 | 17 | 5 | 0.82 | 71.6 | 29% | 68% | 0.93 | +176 | 1 |
بنازوم گرگ CS1,4031,000 | 6 | 21 | 6 | 0.29 | 39.8 | 33% | 55% | 0.60 | +171 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
shohare nezam CS4,173FACEIT— | 24 | 15 | 4 | 1.60 | 113.2 | 50% | 82% | 1.37 | -235 | 4 |
DANTRM CS2,638FACEIT— | 17 | 20 | 4 | 0.85 | 90.4 | 59% | 82% | 1.06 | -210 | 0 |
CJ CS—FACEIT— | 14 | 14 | 4 | 1.00 | 60.4 | 29% | 77% | 0.96 | — | 2 |
sniper CS1,449FACEIT— | 12 | 17 | 6 | 0.71 | 65.6 | 25% | 64% | 0.86 | -192 | 0 |
Nightfrost CS3,1101,000 | 12 | 14 | 5 | 0.86 | 76.7 | 17% | 59% | 0.93 | -191 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 135 | 2 | 1/3 | 3 | 3/4 | 8 | 62 |
shohare nezam | 47 | 0 | 4/5 | 1 | 1/4 | 4 | 52 |
dafirun | 89 | 10 | 0/2 | 2 | 0/2 | 2 | 44 |
DANTRM | 0 | 0 | 5/6 | 1 | 0/4 | 0 | 40 |
CJ | 78 | 1 | 2/3 | 1 | 0/2 | 2 | 34 |
Thats La peace | 0 | 3 | 1/5 | 1 | 1/3 | 1 | 32 |
Nightfrost | 85 | 2 | 0/4 | 1 | 0/2 | 3 | 28 |
lordgang@bandit | 0 | 0 | 4/8 | 2 | 0/1 | 2 | 33 |
sniper | 12 | 3 | 4/4 | 2 | 0/2 | 0 | 32 |
بنازوم گرگ | 0 | 5 | 1/4 | 1 | 0/3 | 0 | 18 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 92ms · 31 | 17.0% | — | 17.6% | — | — | 3579 mdeg | 94% / 129% / 203% | None |
shohare nezam | — | — / — | 139ms · 35 | 20.3% | — | 15.2% | — | — | 4825 mdeg | 94% / 137% / 125% | None |
dafirun | — | — / — | 68ms · 28 | 18.7% | — | 15.4% | — | — | 1978 mdeg | 99% / 113% / 106% | None |
DANTRM | — | — / — | 261ms · 23 | 13.1% | — | 15.3% | — | — | 5018 mdeg | 110% / 109% / 66% | None |
CJ | — | — / — | 167ms · 13 | 17.1% | — | 13.2% | — | — | 4220 mdeg | 54% / 73% / 78% | None |
Thats La peace | — | — / — | 51ms · 25 | 37.0% | — | 7.8% | — | — | 3855 mdeg | 54% / 87% / 64% | None |
Nightfrost | — | — / — | 155ms · 19 | 15.2% | — | 7.8% | — | — | 5129 mdeg | 31% / 93% / 67% | None |
lordgang@bandit | — | — / — | 158ms · 8 | 6.1% | — | 15.2% | — | — | 3112 mdeg | 113% / 90% / 65% | None |
sniper | — | — / — | 12ms · 17 | 27.6% | — | 10.8% | — | — | 2282 mdeg | 47% / 79% / 55% | None |
بنازوم گرگ | — | — / — | 93ms · 17 | 32.4% | — | 16.2% | — | — | 4806 mdeg | 63% / 48% / 22% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+523 ticks
shohare nezam threw a incendiary
+550 ticks
Thats La peace threw a decoy
+604 ticks
CJ threw a smoke
+630 ticks
shohare nezam detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+684 ticks
Thats La peace detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+750 ticks
CJ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+862 ticks
Thats La peace threw a flashbang
+973 ticks
Thats La peace detonated a flashbang
0 dmg · 0 enemies · 4 teammates · 0.0s enemy blind · 11.7s team blind
+982 ticks
shohare nezam molotov expired
+1,117 ticks
CJ eliminated بنازوم گرگ with M4A1-SOpening+1,290 ticks
lordgang@bandit eliminated shohare nezam with mp5sdHeadshot+1,319 ticks
CJ eliminated Thats La peace with M4A1-SHeadshot+1,388 ticks
dafirun eliminated sniper with mp5sdHeadshot+1,492 ticks
sniper detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,572 ticks
lordgang@bandit dropped the bomb
24.6s clock+1,572 ticks
CJ eliminated lordgang@bandit with M4A1-S · assisted by shohare nezamTrade+1,634 ticks
-23 eliminated CJ with tec9 · assisted by بنازوم گرگTrade+1,637 ticks
Thats La peace decoy expired
+2,162 ticks
CJ smoke expired
+2,770 ticks
-23 picked up the bomb
43.3s clock+3,408 ticks
-23 eliminated Nightfrost with M4A1-S+4,341 ticks
-23 started planting
67.8s clock+4,541 ticks
-23 planted the bomb
71.0s clock+4,683 ticks
dafirun eliminated DANTRM with mp5sd
Kill feed
160 exact match events
Objective
49 of unknown events
Grenades
438 of unknown events