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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 4, 12:54 PM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:28 Scoreboard21 roundsIndexed 9/4/2026

Team A

13

:

Team B

8

Top Frag Rating · DarcY · 1.37

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Raphael

5/6

Entries won / attempted

Trade impact

DarcY

4

Trade kills

Clutches

꧁༺Bad Boy༻꧂ 666

0/5

Clutches won / played

Utility

DarcY

138

1 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
DarcY
CS3,729FACEIT 623 Elo · Level 2 at this match2623
201381.54112.840%86%1.37+1532
sultan_92
CS7,467FACEIT—
181261.5083.072%81%1.21+3423
diablo
CS6,124FACEIT 607 Elo · Level 2 at this match2607
161551.0779.419%71%1.04+3543
Greyhound
CS4,763FACEIT 698 Elo · Level 2 at this match2698
131061.3068.338%76%1.08+2103
M 2
CS3,968FACEIT—
141321.0873.836%62%0.99+1162

Started on T

Team B

8
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
-23
CS4,464FACEIT 1,000 Elo · Level 4 at this match41,000
211541.4092.638%67%1.18-1764
Raphael
CS5,558FACEIT—
131720.7691.254%67%0.99-2021
꧁༺Bad Boy༻꧂ 666
CS4,567FACEIT 678 Elo · Level 2 at this match2678
121600.7563.617%52%0.82-1121
dr.stop2
CS5,868FACEIT 784 Elo · Level 3 at this match3784
91820.5057.133%43%0.69-3081
AMJAD
CS3,748FACEIT 377 Elo · Level 1 at this match1377
81620.5050.863%48%0.68-1251

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
DarcY
13814/540/3252
sultan_92
304/630/0351
-23
052/230/1457
Greyhound
11650/020/4336
diablo
3501/620/0343
Raphael
8975/610/3132
M 2
411/410/1231
꧁༺Bad Boy༻꧂ 666
091/310/5130
dr.stop2
15162/400/2122
AMJAD
2951/630/2119

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
DarcY
—— / —137ms · 3515.0%—12.0%——3701 mdeg75% / 136% / 120%None
sultan_92
—— / —103ms · 2720.0%—26.8%——2846 mdeg136% / 100% / 117%None
-23
—— / —127ms · 2719.7%—16.7%——3988 mdeg72% / 112% / 109%None
Greyhound
—— / —177ms · 2610.9%—11.1%——3754 mdeg72% / 83% / 102%None
diablo
—— / —194ms · 2522.2%—13.3%——2726 mdeg35% / 96% / 83%None
Raphael
—— / —104ms · 209.3%—17.9%——6122 mdeg101% / 110% / 60%None
M 2
—— / —101ms · 1923.1%—17.9%——4643 mdeg67% / 89% / 84%None
꧁༺Bad Boy༻꧂ 666
—— / —24ms · 1622.0%—8.7%——3081 mdeg31% / 77% / 59%None
dr.stop2
—— / —219ms · 2116.7%—11.4%——3730 mdeg63% / 69% / 39%None
AMJAD
—— / —155ms · 228.1%—21.1%——3442 mdeg117% / 61% / 39%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4B/T
  5. 5A/CT
  6. 6B/T
  7. 7B/T
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16A/T
  17. 17A/T
  18. 18B/CT
  19. 19A/T
  20. 20A/T
  21. 21A/T

Round events

Round 12 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +280 ticks

    ꧁༺Bad Boy༻꧂ 666 dropped the bomb

    4.4s clock
  2. +280 ticks

    DarcY eliminated ꧁༺Bad Boy༻꧂ 666 with AWP
    Opening
  3. +286 ticks

    dr.stop2 threw a smoke

  4. +504 ticks

    M 2 threw a HE grenade

  5. +523 ticks

    Raphael threw a smoke

  6. +614 ticks

    M 2 detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +633 ticks

    dr.stop2 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +672 ticks

    M 2 threw a smoke

  9. +726 ticks

    dr.stop2 picked up the bomb

    11.3s clock
  10. +787 ticks

    M 2 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +950 ticks

    dr.stop2 threw a flashbang

  12. +1,060 ticks

    dr.stop2 detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.6s team blind

  13. +1,074 ticks

    sultan_92 threw a HE grenade

  14. +1,135 ticks

    Greyhound threw a smoke

  15. +1,161 ticks

    DarcY threw a HE grenade

  16. +1,172 ticks

    Raphael detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +1,184 ticks

    sultan_92 detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +1,271 ticks

    DarcY detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,295 ticks

    Greyhound detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,328 ticks

    Greyhound threw a flashbang

  21. +1,438 ticks

    Greyhound detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.1s team blind

  22. +1,475 ticks

    Greyhound threw a HE grenade

  23. +1,586 ticks

    Greyhound detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +1,738 ticks

    AMJAD threw a molotov

  25. +1,848 ticks

    AMJAD detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +2,045 ticks

    dr.stop2 smoke expired

  27. +2,063 ticks

    AMJAD threw a flashbang

  28. +2,174 ticks

    AMJAD detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 4.0s enemy blind · 1.2s team blind

  29. +2,199 ticks

    M 2 smoke expired

  30. +2,297 ticks

    AMJAD molotov expired

  31. +2,448 ticks

    M 2 eliminated Raphael with mp7
  32. +2,584 ticks

    Raphael smoke expired

  33. +2,586 ticks

    Greyhound threw a incendiary

  34. +2,707 ticks

    Greyhound detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  35. +2,707 ticks

    Greyhound smoke expired

  36. +2,756 ticks

    DarcY eliminated AMJAD with AWP
  37. +2,764 ticks

    diablo eliminated -23 with AWP
    Headshot
  38. +3,059 ticks

    Greyhound molotov expired

  39. +3,964 ticks

    sultan_92 threw a incendiary

  40. +3,997 ticks

    sultan_92 detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  41. +4,203 ticks

    dr.stop2 eliminated sultan_92 with AWP
  42. +4,349 ticks

    sultan_92 molotov expired

  43. +4,411 ticks

    dr.stop2 dropped the bomb

    68.9s clock
  44. +4,411 ticks

    Greyhound eliminated dr.stop2 with m4a1 · assisted by DarcY
    Trade

Kill feed

144 of 145 events

Objective

56 of unknown events

Grenades

581 of unknown events