Public match receipt
Sep 12, 01:46 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
0
Top Frag Rating · K1NG · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
K1NG
4/4
Entries won / attempted
Trade impact
dagestan95
2
Trade kills
Clutches
K1NG
2/2
Clutches won / played
Utility
Kristers
120
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
K1NG CS6,905FACEIT— | 23 | 1 | 1 | 23.00 | 174.0 | 30% | 100% | 1.85 | +361 | 7 |
Roks4r CS5,019887 | 13 | 3 | 2 | 4.33 | 84.1 | 31% | 92% | 1.85 | +408 | 2 |
dagestan95 CS—2,332 | 11 | 8 | 3 | 1.38 | 81.9 | 36% | 77% | 1.16 | — | 2 |
Kristers CS5,969FACEIT— | 5 | 10 | 4 | 0.50 | 63.0 | 40% | 69% | 0.81 | +365 | 1 |
-23 CS3,6131,000 | 6 | 9 | 0 | 0.67 | 39.5 | 67% | 62% | 0.73 | +112 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
S+ CS7,300790 | 11 | 13 | 2 | 0.85 | 110.5 | 45% | 62% | 1.08 | -386 | 0 |
fellse. CS—980 | 9 | 13 | 1 | 0.69 | 77.0 | 44% | 46% | 0.84 | — | 0 |
Vampired CS3,889842 | 6 | 13 | 1 | 0.46 | 53.8 | 17% | 38% | 0.65 | -217 | 0 |
mystia CS4,771FACEIT— | 2 | 13 | 2 | 0.15 | 22.1 | 100% | 38% | 0.43 | -229 | 0 |
pro$zek CS3,937703 | 3 | 7 | 0 | 0.43 | 67.1 | 100% | 69% | 0.80 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
K1NG | 69 | 0 | 4/4 | 1 | 2/2 | 7 | 51 |
Roks4r | 14 | 2 | 1/1 | 0 | 1/1 | 2 | 28 |
dagestan95 | 51 | 5 | 1/1 | 2 | 0/0 | 2 | 24 |
S+ | 3 | 2 | 3/7 | 0 | 0/1 | 0 | 26 |
fellse. | 4 | 7 | 3/4 | 2 | 0/1 | 0 | 19 |
Kristers | 120 | 0 | 1/6 | 0 | 0/0 | 1 | 13 |
pro$zek | 0 | 0 | 0/0 | 1 | 0/8 | 0 | 4 |
-23 | 0 | 0 | 0/1 | 1 | 0/0 | 1 | 12 |
Vampired | 0 | 1 | 0/1 | 1 | 0/2 | 0 | 13 |
mystia | 40 | 5 | 0/1 | 0 | 0/1 | 0 | 5 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
K1NG | — | — / — | 40ms · 25 | 46.0% | — | 17.1% | — | — | 1802 mdeg | 57% / 210% / 1797% | None |
Roks4r | — | — / — | 78ms · 13 | 19.2% | — | 16.7% | — | — | 2309 mdeg | 58% / 101% / 339% | None |
dagestan95 | — | — / — | 13ms · 7 | 17.1% | — | 16.7% | — | — | 1399 mdeg | 68% / 99% / 107% | None |
S+ | — | — / — | 65ms · 19 | 43.2% | — | 20.6% | — | — | 2249 mdeg | 85% / 133% / 66% | None |
fellse. | — | — / — | 76ms · 17 | 22.0% | — | 18.5% | — | — | 1091 mdeg | 83% / 93% / 54% | None |
Kristers | — | — / — | 0ms · 2 | 9.5% | — | 12.0% | — | — | 1880 mdeg | 75% / 76% / 39% | None |
pro$zek | — | — / — | 217ms · 9 | 19.0% | — | 33.3% | — | — | 1753 mdeg | 188% / 81% / 34% | None |
-23 | — | — / — | 0ms · 3 | 12.0% | — | 44.4% | — | — | 2345 mdeg | 125% / 48% / 52% | None |
Vampired | — | — / — | 45ms · 10 | 28.6% | — | 5.9% | — | — | 577 mdeg | 31% / 65% / 36% | None |
mystia | — | — / — | 131ms · 5 | 3.7% | — | 30.0% | — | — | 3016 mdeg | 188% / 27% / 12% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+23 ticks
pro$zek threw a decoy
+183 ticks
pro$zek detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,137 ticks
fellse. eliminated -23 with glockOpening+1,205 ticks
pro$zek decoy expired
+1,270 ticks
S+ dropped the bomb
19.8s clock+1,862 ticks
K1NG eliminated mystia with usp silencerHeadshot+2,048 ticks
dagestan95 eliminated S+ with usp silencerHeadshot+2,202 ticks
Roks4r eliminated Vampired with usp silencerHeadshot+2,250 ticks
fellse. eliminated dagestan95 with glock · assisted by S+TradeHeadshot+2,647 ticks
K1NG eliminated fellse. with usp silencerHeadshot+2,749 ticks
Kristers eliminated pro$zek with usp silencerHeadshot
Kill feed
89 of 90 events
Objective
47 of unknown events
Grenades
260 of unknown events