Public match receipt
Sep 2, 10:21 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · Meldum · 1.52
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
DaSCHILL
5/7
Entries won / attempted
Trade impact
Yoko Kurama
5
Trade kills
Clutches
xulric
1/3
Clutches won / played
Utility
imoLate
174
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,886FACEIT— | 19 | 17 | 8 | 1.12 | 106.7 | 84% | 75% | 1.19 | -379 | 3 |
TWICE | Fancy <KPOP> CS22,0881,370 | 14 | 13 | 9 | 1.08 | 87.2 | 43% | 70% | 1.07 | -384 | 2 |
Shockplug CS15,124FACEIT— | 16 | 19 | 4 | 0.84 | 74.2 | 44% | 80% | 0.99 | -100 | 1 |
imoLate CS18,3311,152 | 14 | 17 | 5 | 0.82 | 73.7 | 36% | 70% | 0.94 | -369 | 1 |
Lightning Lemur CS19,4391,005 | 6 | 16 | 6 | 0.38 | 54.8 | 33% | 55% | 0.69 | -365 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Meldum CS20,7881,495 | 23 | 12 | 6 | 1.92 | 125.0 | 26% | 85% | 1.52 | +360 | 5 |
Yoko Kurama CS17,704921 | 22 | 13 | 3 | 1.69 | 89.3 | 50% | 85% | 1.31 | +350 | 4 |
xulric CS20,7611,166 | 19 | 13 | 4 | 1.46 | 98.1 | 37% | 75% | 1.24 | +359 | 4 |
Jakey CS20,000749 | 10 | 16 | 7 | 0.63 | 70.3 | 30% | 65% | 0.86 | +287 | 0 |
Ekko666 CS20,0001,241 | 8 | 15 | 3 | 0.53 | 49.3 | 38% | 75% | 0.78 | +370 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Meldum | 132 | 6 | 3/5 | 4 | 0/0 | 5 | 59 |
Yoko Kurama | 10 | 1 | 4/4 | 5 | 0/2 | 4 | 54 |
xulric | 0 | 0 | 1/3 | 1 | 1/3 | 4 | 52 |
DaSCHILL | 0 | 0 | 5/7 | 2 | 0/3 | 3 | 47 |
TWICE | Fancy <KPOP> | 7 | 0 | 1/3 | 1 | 1/2 | 2 | 43 |
Shockplug | 16 | 2 | 2/3 | 3 | 0/3 | 1 | 38 |
imoLate | 174 | 1 | 3/4 | 1 | 0/2 | 1 | 30 |
Jakey | 104 | 2 | 0/5 | 3 | 0/0 | 0 | 24 |
Ekko666 | 2 | 0 | 1/3 | 2 | 0/3 | 0 | 22 |
Lightning Lemur | 40 | 0 | 0/3 | 0 | 0/4 | 0 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Meldum | — | — / — | 126ms · 28 | 14.8% | — | 7.9% | — | — | 4138 mdeg | 49% / 151% / 150% | None |
Yoko Kurama | — | — / — | 90ms · 30 | 35.8% | — | 21.4% | — | — | 2638 mdeg | 94% / 108% / 132% | None |
xulric | — | — / — | 63ms · 32 | 33.8% | — | 9.4% | — | — | 2489 mdeg | 69% / 119% / 114% | None |
DaSCHILL | — | — / — | 186ms · 28 | 21.8% | — | 33.9% | — | — | 2100 mdeg | 158% / 129% / 87% | None |
TWICE | Fancy <KPOP> | — | — / — | 163ms · 20 | 12.3% | — | 14.8% | — | — | 2039 mdeg | 80% / 105% / 84% | None |
Shockplug | — | — / — | 658ms · 22 | 2.9% | — | 20.9% | — | — | 3499 mdeg | 82% / 90% / 66% | None |
imoLate | — | — / — | 147ms · 19 | 10.6% | — | 12.2% | — | — | 3520 mdeg | 67% / 89% / 64% | None |
Jakey | — | — / — | 52ms · 13 | 12.3% | — | 8.2% | — | — | 4597 mdeg | 56% / 85% / 49% | None |
Ekko666 | — | — / — | 238ms · 17 | 13.3% | — | 13.5% | — | — | 5301 mdeg | 70% / 60% / 42% | None |
Lightning Lemur | — | — / — | 189ms · 18 | 13.6% | — | 5.3% | — | — | 2273 mdeg | 63% / 66% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+5 ticks
Ekko666 threw a smoke
+43 ticks
xulric picked up the bomb
0.7s clock+125 ticks
xulric dropped the bomb
2.0s clock+250 ticks
Yoko Kurama picked up the bomb
3.9s clock+320 ticks
Ekko666 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+389 ticks
DaSCHILL threw a smoke
+518 ticks
Lightning Lemur threw a smoke
+544 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+582 ticks
TWICE | Fancy <KPOP> threw a incendiary
+649 ticks
Lightning Lemur detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+664 ticks
TWICE | Fancy <KPOP> detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+793 ticks
TWICE | Fancy <KPOP> threw a smoke
+978 ticks
TWICE | Fancy <KPOP> detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,016 ticks
TWICE | Fancy <KPOP> molotov expired
+1,092 ticks
Shockplug threw a HE grenade
+1,203 ticks
Shockplug detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,409 ticks
TWICE | Fancy <KPOP> threw a smoke
+1,582 ticks
TWICE | Fancy <KPOP> detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,732 ticks
Ekko666 smoke expired
+1,956 ticks
DaSCHILL smoke expired
+1,985 ticks
imoLate threw a HE grenade
+2,042 ticks
Meldum threw a smoke
+2,042 ticks
Yoko Kurama eliminated Lightning Lemur with AK-47Opening+2,061 ticks
Lightning Lemur smoke expired
+2,095 ticks
imoLate detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,210 ticks
Meldum detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,212 ticks
xulric eliminated DaSCHILL with AK-47Headshot+2,390 ticks
TWICE | Fancy <KPOP> smoke expired
+2,486 ticks
Yoko Kurama threw a smoke
+2,594 ticks
imoLate threw a flashbang
+2,621 ticks
Yoko Kurama detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,642 ticks
Shockplug eliminated Ekko666 with scar20Headshot+2,691 ticks
Yoko Kurama started planting
42.0s clock+2,704 ticks
imoLate detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,734 ticks
Jakey eliminated Shockplug with AK-47Trade+2,813 ticks
xulric threw a smoke
+2,821 ticks
TWICE | Fancy <KPOP> eliminated Jakey with AK-47TradeHeadshot+2,891 ticks
Yoko Kurama planted the bomb
45.2s clock+2,994 ticks
TWICE | Fancy <KPOP> smoke expired
+3,027 ticks
xulric detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,443 ticks
imoLate threw a incendiary
+3,510 ticks
imoLate detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,622 ticks
Meldum smoke expired
+3,862 ticks
imoLate molotov expired
+3,938 ticks
TWICE | Fancy <KPOP> threw a HE grenade
+4,033 ticks
Yoko Kurama smoke expired
+4,048 ticks
TWICE | Fancy <KPOP> detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,177 ticks
Yoko Kurama threw a flashbang
+4,288 ticks
Yoko Kurama detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.9s enemy blind · 0.3s team blind
+4,390 ticks
Meldum eliminated imoLate with AK-47Headshot+4,411 ticks
Yoko Kurama eliminated TWICE | Fancy <KPOP> with AK-47Headshot
Kill feed
150 of 151 events
Objective
72 of unknown events
Grenades
487 of unknown events