Public match receipt
Sep 1, 12:28 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
15
Team B
15
Top Frag Rating · donk666 · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Vi 🧁
7/9
Entries won / attempted
Trade impact
SirBiscuits
6
Trade kills
Clutches
Fitty
2/8
Clutches won / played
Utility
Spooge
297
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
donk666 CS13,8801,000 | 32 | 20 | 14 | 1.60 | 126.4 | 50% | 83% | 1.43 | -60 | 5 |
CEO CS17,067FACEIT— | 27 | 22 | 7 | 1.23 | 92.6 | 26% | 73% | 1.15 | -55 | 4 |
Shockplug CS14,999FACEIT— | 28 | 23 | 3 | 1.22 | 86.5 | 39% | 83% | 1.16 | +0 | 4 |
SirBiscuits CS9,204FACEIT— | 13 | 22 | 5 | 0.59 | 45.4 | 38% | 60% | 0.73 | -61 | 1 |
Clayton Bigsby CS13,830FACEIT— | 15 | 24 | 6 | 0.63 | 55.5 | 20% | 63% | 0.79 | -56 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Vi 🧁 CS12,696FACEIT— | 30 | 22 | 3 | 1.36 | 100.3 | 37% | 77% | 1.23 | +51 | 4 |
✪Tortellini CS16,6111,098 | 28 | 22 | 4 | 1.27 | 85.7 | 32% | 67% | 1.11 | +62 | 5 |
Spooge CS12,901FACEIT— | 18 | 25 | 7 | 0.72 | 73.0 | 44% | 63% | 0.89 | +62 | 2 |
Fitty CS15,611FACEIT— | 21 | 23 | 9 | 0.91 | 85.2 | 10% | 67% | 1.01 | +56 | 4 |
SophieBee CS10,116742 | 12 | 28 | 4 | 0.43 | 53.0 | 50% | 67% | 0.73 | +59 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
donk666 | 2 | 0 | 6/8 | 5 | 0/4 | 5 | 85 |
Vi 🧁 | 27 | 0 | 7/9 | 5 | 2/6 | 4 | 67 |
Shockplug | 127 | 15 | 6/11 | 2 | 0/2 | 4 | 63 |
CEO | 109 | 0 | 0/2 | 5 | 2/3 | 4 | 71 |
✪Tortellini | 48 | 3 | 2/3 | 6 | 0/3 | 5 | 62 |
Fitty | 49 | 2 | 1/3 | 5 | 2/8 | 4 | 54 |
Spooge | 297 | 5 | 4/10 | 0 | 1/1 | 2 | 62 |
Clayton Bigsby | 40 | 6 | 1/6 | 2 | 0/3 | 1 | 38 |
SophieBee | 49 | 0 | 2/5 | 1 | 0/2 | 0 | 26 |
SirBiscuits | 67 | 1 | 1/3 | 6 | 2/7 | 1 | 40 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
donk666 | — | — / — | 209ms · 45 | 14.2% | — | 17.8% | — | — | 2825 mdeg | 94% / 153% / 125% | None |
Vi 🧁 | — | — / — | 81ms · 35 | 33.8% | — | 18.3% | — | — | 3478 mdeg | 69% / 121% / 107% | None |
Shockplug | — | — / — | 222ms · 34 | 15.4% | — | 12.5% | — | — | 4611 mdeg | 74% / 104% / 95% | None |
CEO | — | — / — | 184ms · 23 | 13.0% | — | 6.3% | — | — | 4559 mdeg | 49% / 112% / 96% | None |
✪Tortellini | — | — / — | 92ms · 36 | 21.8% | — | 10.5% | — | — | 6169 mdeg | 60% / 103% / 99% | None |
Fitty | — | — / — | 116ms · 34 | 37.8% | — | 8.3% | — | — | 11481 mdeg | 18% / 103% / 71% | None |
Spooge | — | — / — | 598ms · 32 | 15.9% | — | 10.7% | — | — | 7699 mdeg | 83% / 88% / 56% | None |
Clayton Bigsby | — | — / — | 109ms · 23 | 12.0% | — | 7.9% | — | — | 5327 mdeg | 38% / 67% / 49% | None |
SophieBee | — | — / — | 115ms · 20 | 20.0% | — | 9.7% | — | — | 4578 mdeg | 94% / 64% / 34% | None |
SirBiscuits | — | — / — | 245ms · 28 | 25.5% | — | 11.9% | — | — | 5135 mdeg | 72% / 55% / 46% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 30 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+347 ticks
✪Tortellini threw a flashbang
+465 ticks
✪Tortellini detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+515 ticks
Spooge threw a HE grenade
+566 ticks
Vi 🧁 threw a molotov
+625 ticks
Spooge detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+628 ticks
Shockplug threw a flashbang
+637 ticks
Vi 🧁 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+738 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 5.1s enemy blind · 0.0s team blind
+787 ticks
donk666 eliminated Fitty with scar20OpeningWallbang+805 ticks
Shockplug eliminated Vi 🧁 with m4a1Headshot+995 ticks
Shockplug threw a incendiary
+1,058 ticks
Clayton Bigsby eliminated SophieBee with AWPHeadshot+1,086 ticks
Vi 🧁 molotov expired
+1,101 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,117 ticks
Spooge eliminated donk666 with negevHeadshot+1,453 ticks
Shockplug molotov expired
+1,522 ticks
✪Tortellini threw a HE grenade
+1,549 ticks
Spooge threw a smoke
+1,633 ticks
✪Tortellini detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,641 ticks
Spooge detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,711 ticks
Shockplug threw a smoke
+1,810 ticks
Spooge dropped the bomb
28.3s clock+1,810 ticks
CEO eliminated Spooge with M4A1-S · assisted by donk666Through smoke+1,926 ticks
Shockplug detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,222 ticks
Shockplug threw a HE grenade
+2,333 ticks
Shockplug detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,644 ticks
✪Tortellini threw a smoke
+2,758 ticks
✪Tortellini detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,813 ticks
Clayton Bigsby threw a smoke
+2,897 ticks
Clayton Bigsby detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,932 ticks
SirBiscuits threw a HE grenade
+3,042 ticks
SirBiscuits detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,053 ticks
Spooge smoke expired
+3,338 ticks
Shockplug smoke expired
+3,497 ticks
CEO threw a HE grenade
+3,608 ticks
CEO detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,170 ticks
✪Tortellini smoke expired
+4,307 ticks
✪Tortellini eliminated Shockplug with AK-47Headshot+4,309 ticks
Clayton Bigsby smoke expired
+4,675 ticks
CEO threw a smoke
+4,832 ticks
CEO detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,356 ticks
✪Tortellini threw a molotov
+5,420 ticks
CEO threw a flashbang
+5,466 ticks
✪Tortellini detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,530 ticks
CEO detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,639 ticks
SirBiscuits threw a smoke
+5,688 ticks
SirBiscuits detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,911 ticks
CEO threw a incendiary
+5,915 ticks
✪Tortellini molotov expired
+5,990 ticks
Clayton Bigsby eliminated ✪Tortellini with AWPThrough smoke
Kill feed
222 of 231 events
Objective
99 of unknown events
Grenades
853 of unknown events