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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 1, 12:28 AM

Nuke

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

45:36 Scoreboard30 roundsIndexed 9/1/2026

Team A

15

:

Team B

15

Top Frag Rating · donk666 · 1.43

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Vi 🧁

7/9

Entries won / attempted

Trade impact

SirBiscuits

6

Trade kills

Clutches

Fitty

2/8

Clutches won / played

Utility

Spooge

297

5 enemies flashed

Started on CT

Team A

15
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
donk666
CS13,880FACEIT 1,000 Elo · Level 4 at this match41,000
3220141.60126.450%83%1.43-605
CEO
CS17,067FACEIT—
272271.2392.626%73%1.15-554
Shockplug
CS14,999FACEIT—
282331.2286.539%83%1.16+04
SirBiscuits
CS9,204FACEIT—
132250.5945.438%60%0.73-611
Clayton Bigsby
CS13,830FACEIT—
152460.6355.520%63%0.79-561

Started on T

Team B

15
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Vi 🧁
CS12,696FACEIT—
302231.36100.337%77%1.23+514
✪Tortellini
CS16,611FACEIT 1,098 Elo · Level 5 at this match51,098
282241.2785.732%67%1.11+625
Spooge
CS12,901FACEIT—
182570.7273.044%63%0.89+622
Fitty
CS15,611FACEIT—
212390.9185.210%67%1.01+564
SophieBee
CS10,116FACEIT 742 Elo · Level 2 at this match2742
122840.4353.050%67%0.73+590

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
donk666
206/850/4585
Vi 🧁
2707/952/6467
Shockplug
127156/1120/2463
CEO
10900/252/3471
✪Tortellini
4832/360/3562
Fitty
4921/352/8454
Spooge
29754/1001/1262
Clayton Bigsby
4061/620/3138
SophieBee
4902/510/2026
SirBiscuits
6711/362/7140

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
donk666
—— / —209ms · 4514.2%—17.8%——2825 mdeg94% / 153% / 125%None
Vi 🧁
—— / —81ms · 3533.8%—18.3%——3478 mdeg69% / 121% / 107%None
Shockplug
—— / —222ms · 3415.4%—12.5%——4611 mdeg74% / 104% / 95%None
CEO
—— / —184ms · 2313.0%—6.3%——4559 mdeg49% / 112% / 96%None
✪Tortellini
—— / —92ms · 3621.8%—10.5%——6169 mdeg60% / 103% / 99%None
Fitty
—— / —116ms · 3437.8%—8.3%——11481 mdeg18% / 103% / 71%None
Spooge
—— / —598ms · 3215.9%—10.7%——7699 mdeg83% / 88% / 56%None
Clayton Bigsby
—— / —109ms · 2312.0%—7.9%——5327 mdeg38% / 67% / 49%None
SophieBee
—— / —115ms · 2020.0%—9.7%——4578 mdeg94% / 64% / 34%None
SirBiscuits
—— / —245ms · 2825.5%—11.9%——5135 mdeg72% / 55% / 46%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2B/T
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12B/T
  13. 13B/CT
  14. 14A/T
  15. 15A/T
  16. 16A/T
  17. 17B/CT
  18. 18A/T
  19. 19A/T
  20. 20A/T
  21. 21A/T
  22. 22A/T
  23. 23B/CT
  24. 24A/T
  25. 25B/CT
  26. 26A/T
  27. 27B/CT
  28. 28A/CT
  29. 29B/T
  30. 30A/CT

Round events

Round 5 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +521 ticks

    Spooge threw a HE grenade

  2. +530 ticks

    donk666 threw a HE grenade

  3. +533 ticks

    Clayton Bigsby threw a flashbang

  4. +632 ticks

    Spooge detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +641 ticks

    donk666 detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +643 ticks

    Clayton Bigsby detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +670 ticks

    Spooge threw a molotov

  8. +751 ticks

    Spooge dropped the bomb

    11.7s clock
  9. +751 ticks

    Clayton Bigsby eliminated Spooge with M4A1-S
    Opening
  10. +752 ticks

    Spooge detonated a molotov

    1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +972 ticks

    Vi 🧁 eliminated SirBiscuits with AWP
  12. +990 ticks

    Fitty eliminated donk666 with taser
  13. +1,041 ticks

    Vi 🧁 picked up the bomb

    16.3s clock
  14. +1,202 ticks

    Spooge molotov expired

  15. +1,244 ticks

    Vi 🧁 threw a molotov

  16. +1,262 ticks

    ✪Tortellini threw a flashbang

  17. +1,325 ticks

    Vi 🧁 detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +1,373 ticks

    ✪Tortellini detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,401 ticks

    ✪Tortellini threw a smoke

  20. +1,552 ticks

    ✪Tortellini detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +1,701 ticks

    Clayton Bigsby eliminated ✪Tortellini with M4A1-S
  22. +1,775 ticks

    Vi 🧁 molotov expired

  23. +1,944 ticks

    SophieBee eliminated Shockplug with xm1014
    Headshot
  24. +1,962 ticks

    Vi 🧁 threw a HE grenade

  25. +2,072 ticks

    Vi 🧁 detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +2,376 ticks

    Vi 🧁 threw a smoke

  27. +2,501 ticks

    Vi 🧁 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  28. +2,824 ticks

    Vi 🧁 dropped the bomb

    44.1s clock
  29. +2,824 ticks

    Clayton Bigsby eliminated Vi 🧁 with M4A1-S
  30. +2,964 ticks

    ✪Tortellini smoke expired

  31. +3,051 ticks

    Fitty eliminated Clayton Bigsby with taser
    Trade
  32. +3,306 ticks

    Fitty picked up the bomb

    51.7s clock
  33. +3,913 ticks

    Vi 🧁 smoke expired

  34. +3,940 ticks

    Fitty started planting

    61.6s clock
  35. +4,140 ticks

    Fitty planted the bomb

    64.7s clock
  36. +4,670 ticks

    CEO eliminated SophieBee with M4A1-S · assisted by Shockplug
  37. +4,885 ticks

    CEO threw a flashbang

  38. +4,995 ticks

    CEO detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  39. +5,049 ticks

    CEO threw a smoke

  40. +5,159 ticks

    CEO detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  41. +5,706 ticks

    CEO started defusing

    No kit89.2s clock
  42. +5,959 ticks

    CEO started defusing

    No kit93.1s clock
  43. +6,571 ticks

    CEO smoke expired

  44. +6,764 ticks

    Bomb exploded

    105.7s clock

Kill feed

222 of 231 events

Objective

99 of unknown events

Grenades

853 of unknown events