Public match receipt
Jul 30, 01:46 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · DaSCHILL · 1.37
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
robo
9/11
Entries won / attempted
Trade impact
jane rod
6
Trade kills
Clutches
Tough Right?
1/6
Clutches won / played
Utility
Tough Right?
557
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
robo CS21,1361,531 | 23 | 17 | 7 | 1.35 | 102.8 | 30% | 88% | 1.28 | -374 | 5 |
Cinder CS21,9851,133 | 23 | 17 | 5 | 1.35 | 97.9 | 35% | 79% | 1.23 | -277 | 4 |
Grizzly CS19,1771,242 | 17 | 20 | 7 | 0.85 | 74.3 | 35% | 75% | 0.97 | -376 | 0 |
Tough Right? CS20,4611,232 | 14 | 16 | 5 | 0.88 | 62.4 | 50% | 67% | 0.90 | -413 | 2 |
willow CS21,280FACEIT— | 6 | 20 | 8 | 0.30 | 48.0 | 33% | 54% | 0.63 | -433 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS22,707FACEIT— | 27 | 15 | 5 | 1.80 | 99.3 | 59% | 83% | 1.37 | +371 | 5 |
jane rod CS19,884FACEIT— | 25 | 16 | 4 | 1.56 | 82.6 | 32% | 67% | 1.18 | +115 | 3 |
Rizzo CS23,778FACEIT— | 20 | 14 | 5 | 1.43 | 80.8 | 45% | 71% | 1.15 | +353 | 4 |
Shockplug CS18,174FACEIT— | 11 | 19 | 11 | 0.58 | 68.7 | 36% | 67% | 0.84 | +368 | 1 |
IcedOutBaby CS—FACEIT— | 6 | 19 | 13 | 0.32 | 57.6 | 33% | 63% | 0.71 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DaSCHILL | 137 | 2 | 3/5 | 3 | 0/5 | 5 | 63 |
robo | 141 | 1 | 9/11 | 5 | 1/4 | 5 | 60 |
Cinder | 515 | 16 | 2/2 | 3 | 1/2 | 4 | 46 |
jane rod | 179 | 5 | 0/1 | 6 | 0/2 | 3 | 54 |
Rizzo | 314 | 0 | 2/4 | 3 | 0/2 | 4 | 47 |
Grizzly | 349 | 10 | 1/2 | 2 | 0/4 | 0 | 36 |
Tough Right? | 557 | 4 | 2/4 | 4 | 1/6 | 2 | 31 |
Shockplug | 273 | 5 | 4/7 | 1 | 0/1 | 1 | 30 |
IcedOutBaby | 477 | 2 | 1/7 | 1 | 0/2 | 0 | 21 |
willow | 360 | 3 | 0/5 | 0 | 0/0 | 0 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL | — | — / — | 87ms · 29 | 25.0% | — | 22.9% | — | — | 2905 mdeg | 111% / 120% / 141% | None |
robo | — | — / — | 68ms · 30 | 33.3% | — | 11.9% | — | — | 1844 mdeg | 57% / 124% / 106% | None |
Cinder | — | — / — | 206ms · 29 | 6.0% | — | 9.5% | — | — | 12207 mdeg | 65% / 118% / 106% | None |
jane rod | — | — / — | 110ms · 31 | 16.9% | — | 16.4% | — | — | 14428 mdeg | 60% / 100% / 122% | None |
Rizzo | — | — / — | 83ms · 22 | 21.2% | — | 14.1% | — | — | 3809 mdeg | 84% / 98% / 112% | None |
Grizzly | — | — / — | 97ms · 23 | 16.4% | — | 8.0% | — | — | 6733 mdeg | 66% / 90% / 66% | None |
Tough Right? | — | — / — | 206ms · 14 | 14.6% | — | 13.8% | — | — | 6136 mdeg | 94% / 75% / 68% | None |
Shockplug | — | — / — | 372ms · 15 | 7.8% | — | 18.9% | — | — | 3006 mdeg | 68% / 83% / 45% | None |
IcedOutBaby | — | — / — | 145ms · 14 | 11.1% | — | 7.5% | — | — | 3280 mdeg | 63% / 70% / 25% | None |
willow | — | — / — | 108ms · 13 | 27.6% | — | 5.0% | — | — | 16007 mdeg | 63% / 58% / 23% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+466 ticks
willow threw a molotov
+592 ticks
IcedOutBaby threw a incendiary
+608 ticks
Cinder threw a molotov
+628 ticks
Grizzly threw a molotov
+640 ticks
IcedOutBaby detonated a molotov
53 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+674 ticks
IcedOutBaby threw a HE grenade
+731 ticks
Grizzly threw a HE grenade
+758 ticks
Grizzly detonated a molotov
25 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+770 ticks
robo dropped the bomb
12.0s clock+772 ticks
Cinder detonated a molotov
5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+785 ticks
IcedOutBaby detonated a HE grenade
44 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+805 ticks
jane rod threw a HE grenade
+807 ticks
Shockplug eliminated Grizzly with scar20OpeningWallbang+841 ticks
Grizzly detonated a HE grenade
94 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+864 ticks
Cinder eliminated IcedOutBaby with mac10 · assisted by GrizzlyHeadshot+915 ticks
jane rod detonated a HE grenade
57 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+915 ticks
willow eliminated jane rod with mac10 · assisted by robo+915 ticks
jane rod eliminated robo with hegrenade · assisted by DaSCHILL+983 ticks
DaSCHILL eliminated willow with m4a1Trade+992 ticks
IcedOutBaby molotov expired
+1,207 ticks
Grizzly molotov expired
+1,221 ticks
Cinder molotov expired
+1,306 ticks
Tough Right? threw a flashbang
+1,356 ticks
Cinder threw a smoke
+1,393 ticks
Tough Right? picked up the bomb
21.8s clock+1,417 ticks
Tough Right? detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.2s team blind
+1,508 ticks
Cinder detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,718 ticks
Shockplug eliminated Cinder with scar20 · assisted by IcedOutBabyThrough smoke+2,166 ticks
Rizzo threw a smoke
+2,281 ticks
Rizzo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,355 ticks
Tough Right? dropped the bomb
36.8s clock+2,355 ticks
DaSCHILL eliminated Tough Right? with m4a1 · assisted by ShockplugHeadshot
Kill feed
172 of 173 events
Objective
100 of unknown events
Grenades
896 of unknown events