Public match receipt
Aug 9, 09:35 PM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · fs1 enjoyer · 1.49
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
fs1 enjoyer
7/10
Entries won / attempted
Trade impact
fs1 enjoyer
4
Trade kills
Clutches
RedVicious
1/6
Clutches won / played
Utility
PEPTIDE-GOONER
493
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
fs1 enjoyer CS25,0031,803 | 26 | 14 | 6 | 1.86 | 125.2 | 46% | 81% | 1.49 | +367 | 6 |
Night Knight CS—FACEIT— | 19 | 14 | 3 | 1.36 | 103.1 | 21% | 71% | 1.22 | — | 3 |
gg CS21,0231,085 | 15 | 10 | 5 | 1.50 | 77.0 | 67% | 71% | 1.15 | +366 | 3 |
RedVicious CS21,222900 | 13 | 12 | 2 | 1.08 | 54.4 | 38% | 76% | 0.96 | +360 | 1 |
PEPTIDE-GOONER CS17,7031,727 | 12 | 13 | 7 | 0.92 | 75.6 | 17% | 71% | 0.99 | +357 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS24,148FACEIT— | 16 | 15 | 4 | 1.07 | 79.8 | 31% | 57% | 1.00 | -374 | 4 |
Woody CS21,5301,162 | 13 | 18 | 4 | 0.72 | 74.3 | 62% | 62% | 0.89 | -386 | 1 |
Shockplug CS18,542FACEIT— | 11 | 16 | 5 | 0.69 | 66.1 | 64% | 52% | 0.81 | -335 | 3 |
BIN CS21,0721,170 | 11 | 20 | 3 | 0.55 | 59.5 | 45% | 52% | 0.75 | -386 | 0 |
TwiT CS20,4481,779 | 10 | 18 | 4 | 0.56 | 65.1 | 50% | 57% | 0.79 | -103 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
fs1 enjoyer | 365 | 12 | 7/10 | 4 | 0/2 | 6 | 55 |
Night Knight | 178 | 1 | 3/6 | 1 | 0/0 | 3 | 41 |
gg | 343 | 8 | 2/2 | 3 | 0/0 | 3 | 39 |
DaSCHILL | 194 | 1 | 0/4 | 2 | 1/3 | 4 | 47 |
PEPTIDE-GOONER | 493 | 1 | 1/2 | 3 | 0/0 | 0 | 25 |
RedVicious | 44 | 1 | 1/1 | 1 | 1/6 | 1 | 30 |
Woody | 66 | 1 | 1/3 | 4 | 0/2 | 1 | 34 |
Shockplug | 159 | 5 | 4/7 | 0 | 0/1 | 3 | 29 |
TwiT | 229 | 5 | 1/4 | 1 | 0/4 | 0 | 21 |
BIN | 66 | 7 | 1/3 | 3 | 0/4 | 0 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
fs1 enjoyer | — | — / — | 116ms · 36 | 16.2% | — | 15.5% | — | — | 3455 mdeg | 87% / 151% / 145% | None |
Night Knight | — | — / — | 79ms · 23 | 18.5% | — | 6.3% | — | — | 5529 mdeg | 40% / 125% / 106% | None |
gg | — | — / — | 182ms · 12 | 4.4% | — | 12.6% | — | — | 3611 mdeg | 125% / 93% / 117% | None |
DaSCHILL | — | — / — | 139ms · 25 | 20.3% | — | 15.8% | — | — | 4185 mdeg | 59% / 96% / 83% | None |
PEPTIDE-GOONER | — | — / — | 61ms · 19 | 26.9% | — | 4.5% | — | — | 3034 mdeg | 31% / 91% / 72% | None |
RedVicious | — | — / — | 112ms · 5 | 2.4% | — | 13.9% | — | — | 2720 mdeg | 72% / 66% / 85% | None |
Woody | — | — / — | 95ms · 20 | 14.8% | — | 27.0% | — | — | 2065 mdeg | 116% / 90% / 56% | None |
Shockplug | — | — / — | 204ms · 14 | 3.8% | — | 11.7% | — | — | 2459 mdeg | 119% / 80% / 54% | None |
TwiT | — | — / — | 56ms · 14 | 9.6% | — | 12.5% | — | — | 9993 mdeg | 94% / 79% / 43% | None |
BIN | — | — / — | 113ms · 17 | 14.0% | — | 11.3% | — | — | 3129 mdeg | 85% / 72% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+614 ticks
Shockplug threw a incendiary
+638 ticks
BIN threw a flashbang
+661 ticks
Shockplug detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+664 ticks
DaSCHILL threw a incendiary
+748 ticks
BIN detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 0.8s enemy blind · 0.0s team blind
+751 ticks
DaSCHILL detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+868 ticks
fs1 enjoyer threw a molotov
+980 ticks
fs1 enjoyer detonated a molotov
48 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,013 ticks
Shockplug molotov expired
+1,038 ticks
Shockplug threw a HE grenade
+1,082 ticks
BIN threw a smoke
+1,102 ticks
DaSCHILL threw a HE grenade
+1,103 ticks
DaSCHILL molotov expired
+1,148 ticks
Shockplug detonated a HE grenade
19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,180 ticks
BIN detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,213 ticks
DaSCHILL detonated a HE grenade
18 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,262 ticks
fs1 enjoyer threw a HE grenade
+1,266 ticks
Night Knight threw a HE grenade
+1,328 ticks
DaSCHILL threw a smoke
+1,373 ticks
fs1 enjoyer detonated a HE grenade
10 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,376 ticks
Night Knight detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,414 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,426 ticks
gg threw a HE grenade
+1,429 ticks
fs1 enjoyer molotov expired
+1,493 ticks
PEPTIDE-GOONER threw a HE grenade
+1,536 ticks
gg detonated a HE grenade
23 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,559 ticks
fs1 enjoyer eliminated Shockplug with AK-47OpeningThrough smoke+1,604 ticks
PEPTIDE-GOONER detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,683 ticks
gg threw a molotov
+1,712 ticks
PEPTIDE-GOONER threw a flashbang
+1,822 ticks
gg detonated a molotov
14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,823 ticks
PEPTIDE-GOONER detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.9s enemy blind · 0.0s team blind
+2,061 ticks
PEPTIDE-GOONER threw a molotov
+2,142 ticks
Night Knight dropped the bomb
33.5s clock+2,182 ticks
PEPTIDE-GOONER detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,271 ticks
gg molotov expired
+2,331 ticks
gg picked up the bomb
36.4s clock+2,365 ticks
RedVicious threw a smoke
+2,395 ticks
Night Knight threw a smoke
+2,429 ticks
gg dropped the bomb
38.0s clock+2,500 ticks
Night Knight detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,542 ticks
RedVicious detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,542 ticks
RedVicious threw a flashbang
+2,563 ticks
Night Knight threw a decoy
+2,592 ticks
BIN smoke expired
+2,631 ticks
PEPTIDE-GOONER molotov expired
+2,653 ticks
RedVicious detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 2.0s enemy blind · 0.2s team blind
+2,697 ticks
Night Knight detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,826 ticks
DaSCHILL smoke expired
+2,986 ticks
fs1 enjoyer threw a flashbang
+3,000 ticks
PEPTIDE-GOONER eliminated BIN with AWPHeadshot+3,036 ticks
gg eliminated DaSCHILL with AK-47Headshot+3,043 ticks
Woody eliminated Night Knight with M4A1-S+3,096 ticks
fs1 enjoyer detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.3s enemy blind · 2.9s team blind
+3,281 ticks
fs1 enjoyer threw a smoke
+3,304 ticks
PEPTIDE-GOONER threw a smoke
+3,404 ticks
RedVicious threw a HE grenade
+3,408 ticks
PEPTIDE-GOONER detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,414 ticks
fs1 enjoyer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,424 ticks
gg picked up the bomb
53.5s clock+3,515 ticks
RedVicious detonated a HE grenade
9 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,659 ticks
Night Knight decoy expired
+3,874 ticks
gg threw a smoke
+3,912 ticks
Night Knight smoke expired
+3,954 ticks
RedVicious smoke expired
+4,009 ticks
gg detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,016 ticks
gg started planting
62.8s clock+4,216 ticks
gg planted the bomb
65.9s clock+4,423 ticks
fs1 enjoyer eliminated Woody with AK-47 · assisted by RedVicious+4,820 ticks
PEPTIDE-GOONER smoke expired
+4,826 ticks
fs1 enjoyer smoke expired
+4,932 ticks
TwiT eliminated fs1 enjoyer with M4A1-S · assisted by ShockplugHeadshot+5,122 ticks
RedVicious threw a smoke
+5,251 ticks
RedVicious detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,323 ticks
gg eliminated TwiT with AK-47HeadshotThrough smoke
Kill feed
148 of 150 events
Objective
73 of unknown events
Grenades
633 of unknown events