Public match receipt
Aug 30, 09:04 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · Ape · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
pullman
3/8
Entries won / attempted
Trade impact
will
5
Trade kills
Clutches
Taint Tickler
2/5
Clutches won / played
Utility
Taint Tickler
95
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Ape CS14,4421,295 | 22 | 13 | 4 | 1.69 | 107.4 | 55% | 84% | 1.38 | +393 | 3 |
joe CS16,8271,000 | 16 | 13 | 9 | 1.23 | 81.7 | 19% | 74% | 1.11 | +366 | 3 |
will CS20,7301,118 | 15 | 11 | 6 | 1.36 | 86.1 | 27% | 84% | 1.20 | +346 | 2 |
pullman CS18,5411,003 | 17 | 13 | 3 | 1.31 | 87.8 | 53% | 74% | 1.15 | +366 | 2 |
Retro CS18,853FACEIT— | 12 | 15 | 6 | 0.80 | 80.0 | 42% | 84% | 1.01 | +364 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SnickleFritz CS—600 | 15 | 17 | 2 | 0.88 | 81.2 | 47% | 74% | 1.01 | — | 1 |
Shockplug CS14,385FACEIT— | 17 | 17 | 4 | 1.00 | 108.0 | 53% | 79% | 1.17 | -356 | 2 |
Taint Tickler CS20,166592 | 15 | 15 | 4 | 1.00 | 73.2 | 60% | 68% | 0.99 | -166 | 2 |
DaSCHILL CS22,218FACEIT— | 9 | 16 | 4 | 0.56 | 58.3 | 22% | 68% | 0.80 | -367 | 1 |
SmOOve ✪ ツ CS18,4051,127 | 8 | 17 | 7 | 0.47 | 54.2 | 50% | 63% | 0.74 | -376 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Ape | 61 | 2 | 3/4 | 4 | 2/4 | 3 | 52 |
will | 94 | 2 | 2/2 | 5 | 0/1 | 2 | 40 |
Shockplug | 29 | 7 | 2/4 | 3 | 0/2 | 2 | 38 |
pullman | 20 | 3 | 3/8 | 3 | 1/3 | 2 | 39 |
joe | 87 | 6 | 3/3 | 3 | 0/1 | 3 | 46 |
Retro | 37 | 0 | 0/2 | 1 | 0/0 | 3 | 36 |
SnickleFritz | 25 | 12 | 2/2 | 4 | 0/6 | 1 | 42 |
Taint Tickler | 95 | 4 | 2/5 | 3 | 2/5 | 2 | 38 |
DaSCHILL | 27 | 0 | 2/5 | 3 | 1/3 | 1 | 24 |
SmOOve ✪ ツ | 34 | 0 | 0/3 | 2 | 0/0 | 0 | 22 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Ape | — | — / — | 117ms · 26 | 17.2% | — | 23.8% | — | — | 4523 mdeg | 102% / 130% / 132% | None |
will | — | — / — | 80ms · 23 | 21.5% | — | 13.2% | — | — | 2458 mdeg | 50% / 104% / 107% | None |
Shockplug | — | — / — | 257ms · 21 | 9.0% | — | 23.3% | — | — | 3185 mdeg | 99% / 130% / 78% | None |
pullman | — | — / — | 43ms · 18 | 17.1% | — | 22.0% | — | — | 2428 mdeg | 99% / 106% / 102% | None |
joe | — | — / — | 61ms · 26 | 15.9% | — | 5.5% | — | — | 3607 mdeg | 35% / 99% / 96% | None |
Retro | — | — / — | 129ms · 19 | 14.3% | — | 14.3% | — | — | 5422 mdeg | 78% / 97% / 63% | None |
SnickleFritz | — | — / — | 62ms · 26 | 18.8% | — | 13.6% | — | — | 3598 mdeg | 88% / 98% / 69% | None |
Taint Tickler | — | — / — | 99ms · 25 | 14.3% | — | 26.5% | — | — | 2312 mdeg | 113% / 88% / 78% | None |
DaSCHILL | — | — / — | 235ms · 15 | 5.3% | — | 4.2% | — | — | 3365 mdeg | 42% / 70% / 44% | None |
SmOOve ✪ ツ | — | — / — | 108ms · 19 | 18.5% | — | 14.0% | — | — | 4500 mdeg | 94% / 66% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+405 ticks
Ape threw a flashbang
+507 ticks
Ape threw a flashbang
+515 ticks
Ape detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.5s team blind
+521 ticks
joe threw a incendiary
+618 ticks
Ape detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.7s team blind
+619 ticks
Retro threw a smoke
+640 ticks
joe detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+732 ticks
Retro detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+808 ticks
Ape threw a incendiary
+819 ticks
joe threw a smoke
+925 ticks
Ape detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+932 ticks
joe detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+950 ticks
joe molotov expired
+1,044 ticks
pullman threw a flashbang
+1,111 ticks
will threw a smoke
+1,154 ticks
pullman detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.6s enemy blind · 3.7s team blind
+1,212 ticks
will detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,230 ticks
Ape molotov expired
+1,400 ticks
joe threw a HE grenade
+1,510 ticks
joe detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,515 ticks
Retro threw a HE grenade
+1,566 ticks
SnickleFritz eliminated pullman with mp7 · assisted by DaSCHILLOpening+1,625 ticks
Retro detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,855 ticks
Retro threw a incendiary
+1,880 ticks
SnickleFritz threw a smoke
+1,966 ticks
Retro detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,061 ticks
SnickleFritz detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,144 ticks
Retro smoke expired
+2,318 ticks
Retro molotov expired
+2,344 ticks
joe smoke expired
+2,347 ticks
Shockplug threw a flashbang
+2,457 ticks
Shockplug detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 3.7s enemy blind · 9.7s team blind
+2,547 ticks
will threw a HE grenade
+2,588 ticks
Shockplug eliminated joe with AK-47+2,624 ticks
will smoke expired
+2,657 ticks
will detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,739 ticks
Retro eliminated DaSCHILL with m4a1+2,947 ticks
SnickleFritz started planting
46.0s clock+3,147 ticks
SnickleFritz planted the bomb
49.2s clock+3,275 ticks
SnickleFritz threw a HE grenade
+3,385 ticks
SnickleFritz detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,393 ticks
SmOOve ✪ ツ eliminated Retro with AK-47HeadshotWallbang+3,468 ticks
Ape eliminated SmOOve ✪ ツ with m4a1 · assisted by joeTradeHeadshot+3,473 ticks
SnickleFritz smoke expired
+3,495 ticks
SnickleFritz threw a flashbang
+3,605 ticks
SnickleFritz detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 1.4s enemy blind · 3.6s team blind
+3,723 ticks
will eliminated Shockplug with AK-47Headshot+3,875 ticks
will threw a flashbang
+3,975 ticks
Ape eliminated SnickleFritz with m4a1 · assisted by joeHeadshot+3,992 ticks
will detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.8s enemy blind · 0.8s team blind
+4,448 ticks
Ape eliminated Taint Tickler with m4a1Headshot+4,708 ticks
will started defusing
Kit73.6s clock+5,028 ticks
will defused the bomb
78.6s clock
Kill feed
146 of 147 events
Objective
61 of unknown events
Grenades
497 of unknown events